So, a while ago there was a comment from the Dev. Team to the effect that there would be a complete overhaul of the Weapons and Armour Enchants and it would be done Soon(tm).
As of the 18'th it will be two full Modules since this announcement and no Enchant love.
I've been putting off any purchases or upgrades of my Enchants since this time as I have no idea what they would eventually become.
I've looked through the Announcements on the Preview Section of the Forums and no word there.
So, have I missed something?
Has the planned overhaul been canceled?
Indefinitely postponed?
Or has Wizards of The Coast put the kibosh on further Refinements until the whole "Dragons Event Crossover" thing is finished?
'Wen considered the nature of time and understood that the universe is, instant by instant, recreated anew. Therefore, he understood, there is in truth no past, only a memory of the past. Blink your eyes, and the world you see next did not exist when you closed them. Therefore, he said, the only appropriate state of the mind is surprise. The only appropriate state of the heart is joy. The sky you see now, you have never seen before. The perfect moment is now. Be glad of it.' Terry Pratchet The Thief Of Time
ironzerg79Member, Neverwinter Moderator, NW M9 PlaytestPosts: 4,942Arc User
edited November 2014
It's on the "to do" list. I would expect to see something with Module 6. Right now, module 5 is really focusing on Cleric and Rogue updates. After that, they should have a little extra bandwidth to make changes to the enchantments.
It's really needed. Less than half of the enchantments are worth considering and the lack of definite ways to get Coal wards also really sucks.
If they drastically reduced the cooldown on most of the armor enchants, and/or added some useful crowd-control or debuff effect to the damage they deal, they'd be worth it - something like 15 seconds at lesser and down to 10 seconds at perfect.
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If anything, they might just introduce new ones.
If they drastically reduced the cooldown on most of the armor enchants, and/or added some useful crowd-control or debuff effect to the damage they deal, they'd be worth it - something like 15 seconds at lesser and down to 10 seconds at perfect.
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums