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new mod for 2 boons and an offhand and thats it?

dodgododgo Member, NW M9 Playtest Posts: 870 Arc User
edited October 2014 in General Discussion (PC)
seems like a pretty lame grind for 2 boons and an offhand (#rng)

ill be buying my neck artifact off ah again i assume..

and thats it?
Post edited by dodgo on

Comments

  • pointsmanpointsman Member Posts: 2,327 Arc User
    edited October 2014
    It's really "Mod 4 Part 2".

    Which is fine with me, actually. I still don't have anything at legendary, not even artifacts. I could use some more time to level up my gear.
  • thenakedbananathenakedbanana Member Posts: 86
    edited October 2014
    welcome to neverwinter, a game that makes sure you neverwin-ter.

    2 boons which are +25% effectiveness for the already established 5th ToD boon, each.
    offhand & neck artifacts.
    i think a new t2/3 set...
    a dungeon...

    followed by months upon months of copy & paste mounts, loathing of RNG, admitting defeat and purchasing off of the AH, RP grinding and the uncanny ability to make players question why they continue to play.
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  • dodgododgo Member, NW M9 Playtest Posts: 870 Arc User
    edited October 2014
    neverwin.

    LMFAO here

    guess ill just pvp abit with my new (bought) BI gloves and try solo elol and cn...
  • frishterfrishter Member Posts: 3,522 Arc User
    edited October 2014
    Tbh I'm not sure why it's going to take so long to release when it looks pretty much all done. Of course some polish needs to be done and it'd be nice for boon 6 and 7 to be better than a quarter of a boon each, but compared to other modules it seems pretty much finished unless there's some surprise coming which would be nice. Or some sort of extra raid functionality which would also make sense. It sucks that the raid probably will lack the proper testing though.
  • hefisdohefisdo Member Posts: 709 Bounty Hunter
    edited October 2014
    There's not even three months since they released Mod 4. You shouldn't expect much.
    (´・ ω ・`)
  • iambecks1iambecks1 Member Posts: 4,044 Arc User
    edited October 2014
    @OP , that isn't all we are getting , we are getting a bunch of new strung out time consuming dailies too , hooray!

    neverwin


    Finally it makes sense why after several hundred Epic shore runs , literally thousands of Rothe valley and Whispering cavern Dragon HE's and between 150 and 200 epic Lostmauth runs I still had to buy a artifact belt because none ever wanted to drop for me , RNG in this game is like a casino ... the house always wins xD
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  • bioshrikebioshrike Member, NW M9 Playtest Posts: 4,729 Arc User
    edited October 2014
    frishter wrote: »
    Tbh I'm not sure why it's going to take so long to release when it looks pretty much all done. Of course some polish needs to be done and it'd be nice for boon 6 and 7 to be better than a quarter of a boon each, but compared to other modules it seems pretty much finished unless there's some surprise coming which would be nice. Or some sort of extra raid functionality which would also make sense. It sucks that the raid probably will lack the proper testing though.

    I believe part of the timing has to do with it coinciding with the "official" D&D release as well...
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  • frishterfrishter Member Posts: 3,522 Arc User
    edited October 2014
    bioshrike wrote: »
    I believe part of the timing has to do with it coinciding with the "official" D&D release as well...

    Well hopefully they're at least working on other things even if its on "big things for mod 6". Though I do wonder if people will stay around considering they seem to like new content less and less. I still get told from others that I'm wasting my time, though I'm doing that on more than just neverwinter tbh. ):
  • bioshrikebioshrike Member, NW M9 Playtest Posts: 4,729 Arc User
    edited October 2014
    frishter wrote: »
    Well hopefully they're at least working on other things even if its on "big things for mod 6". Though I do wonder if people will stay around considering they seem to like new content less and less. I still get told from others that I'm wasting my time, though I'm doing that on more than just neverwinter tbh. ):

    TBH, I feel that the players have diverse enough interests, and come and go with enough frequency, that everything is new to someone somewhere. Frankly, (and of course this is purely my opinion), I think that playing to complete everything as fast as possible is doing yourself a disservice - you'll get burnt out and feel dissatisfied with the game.
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  • frishterfrishter Member Posts: 3,522 Arc User
    edited October 2014
    bioshrike wrote: »
    TBH, I feel that the players have diverse enough interests, and come and go with enough frequency, that everything is new to someone somewhere. Frankly, (and of course this is purely my opinion), I think that playing to complete everything as fast as possible is doing yourself a disservice - you'll get burnt out and feel dissatisfied with the game.

    In some way I'm glad I did since now I'm not sure there's as much room to grow. I thought the whole point was to compete to be the best you can =/
  • hustin1hustin1 Member, NW M9 Playtest Posts: 3,467 Arc User
    edited October 2014
    I'm hoping for some UI improvements:

    - Improved currency tab
    - Mounts tab
    - Better fashion management

    (and maybe a redcap thorn companion? *grin*)
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  • damnataanimusdamnataanimus Member Posts: 446 Arc User
    edited October 2014
    bioshrike wrote: »
    TBH, I feel that the players have diverse enough interests, and come and go with enough frequency, that everything is new to someone somewhere. Frankly, (and of course this is purely my opinion), I think that playing to complete everything as fast as possible is doing yourself a disservice - you'll get burnt out and feel dissatisfied with the game.

    Yes play for fun. If its fun for you to have 5 legendary artifacts then by all means go for it. If its fun for you to do dailys or whatever then do that. The point of playing isnt to win some imaginary goal but to have fun. I have 5 legendary items and 20.7k gearscore on my warlock because I love improving my characters and making them the best they can be. That is to me, fun :p
    May the RNG Gods smile on you today!
    Adorable Temptress - 23.4k Temptation SW
    Mara Angelbane - 22k Thaum CW, Vaya Con Dios 15.2k Dragon CW.
    Mara Shadowskiss - 21.5k Destroyer GWF, Mara - 17.2k Sentinel GWF
    Mara Duskwalker - 15.4k Healing DC
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  • rayrdanrayrdan Member Posts: 5,410 Arc User
    edited October 2014
    the rng is broken and streaky.
    it seems to recall itself so basically getting a good loot is really difficult but if for some strange reasons you have a good seed you will always drop for 3-4 runs in a row.
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