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The Assailant "nerf" - MOD 5 - No big deal

chemboy613chemboy613 Member, NW M9 Playtest Posts: 1,521 Arc User
edited October 2014 in The Library
As people should know by now, I recently did a study of SW v. HV on my MOF CW on the live server.

That post is here:

http://nw-forum.perfectworld.com/showthread.php?774701-Chem-s-HV-v-SW-comparison-(MOF-THAUM-MOD-4)

It's worth a read.

However, I did THE SAME TEST on the preview shard (MOD 5), with same gear and everything, only changed to preview:

The HV data is here:

tumblr_ndmnh2ACXW1tj8o3do1_1280.png

and the SW data is here:

tumblr_ndmnh2ACXW1tj8o3do2_1280.png

First of all, because i forgot keybinds carry over to preview, there are multiple things in this log (chem is an idiot), so we can't use encounter DPS to measure Asailants effectiveness.

Secondly, I did less damage in SW for two reasons, 1) My friend preying mantis was with me testing his new TR build (he's an excellent WK/TR for PvE.) 2) Kaelic was PMing me while i was walking around PK and I feel off the cliff TWICE like a complete ****. It's your fault Kaelic!!!

That said, the new system shows that assailant is even more of my DPS than before. It's quite possible this is a BUFF, but certainly not a NERF at all.

Maybe this is only going to be a slight nerf to DoTs in PvP - but meh, really?

I had a "so what, who cares" reaction to this. You guys won't notice the change at all.

Chem
Post edited by chemboy613 on

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