That's what I thought as well. Personally I find the GWFs sprint too much already. Sprinting is one thing, but keeping up with or even plain outrunning galloping mounts for that amount of time while wearing a full plate is quite another. But if the devs consider the GWFs sprint ok, I see no reason to make the SWs version any different.
They dont move at the same speed (or faster for that matter). Only a SW can move at the same speed as a mount and ONLY with a passive power that require you to give up another passive as a trade off. And this passive still only allows you to move as fast as a t1 (green) mount. So GWF moving faster than ANY mount doesn't happen (expect perhaps in your head).
May the RNG Gods smile on you today!
Adorable Temptress - 23.4k Temptation SW
Mara Angelbane - 22k Thaum CW, Vaya Con Dios 15.2k Dragon CW.
Mara Shadowskiss - 21.5k Destroyer GWF, Mara - 17.2k Sentinel GWF
Mara Duskwalker - 15.4k Healing DC
Mara Hawkeye -14.6k HR
Mara Spiritforge - 16.9k Tanky GF
Bad Religion - 14.7k Pew Pew DC
Mara Shadowstouch,Maara - TR's
They dont move at the same speed (or faster for that matter). Only a SW can move at the same speed as a mount and ONLY with a passive power that require you to give up another passive as a trade off. And this passive still only allows you to move as fast as a t1 (green) mount. So GWF moving faster than ANY mount doesn't happen (expect perhaps in your head).
False.
Both GWF and SW move at EQUAL speed as a 110% mount.
Tested and Confirmed on a Legendary Emperor Beetle.
To pull that off, you need to slot the sprint passive on SW and the GWF. And also pick the stamina-related feats.
The OP seems to have a very shaky grasp of any of the SW's mechanics, and sounds like he's a poor player nursing a grudge. I know that the grass is always greener on the other side, but this really is taking it a bit far.
Warlocks are extremely unimpressive in PvP, compared to any of the strong classes. They have poor survivability and almost no CC. If you come across one of the rare zoomy damnlocks, they aren't terribly dangerous, and indeed are reliant on you to DoT them up to let them sprint that far at all. Meanwhile, it wrecks their damage and leaves them very low on HP. If you can't manage to capitalise on that massive vulnerability, then the problem lies closer to home.
Also, very few warlocks are damnlocks anyway. OP is nursing a grudge. This is a nerf thread.
After evaluating this thread....I don't see anything constructive or conducive to a discussion in it other than a player asking for a nerf to a specific power simply because they are unable to keep up with another class.
Closing this down.
ROLL TIDE ROLL
Great Weapon Fighter: Because when is today not a good day to die?
PC and PS4 player. Proud Guildmaster for PS4 Team Fencebane. Rank 5 Officer for PC Team Fencebane. Visit us at http://fencebane.shivtr.com
Comments
They dont move at the same speed (or faster for that matter). Only a SW can move at the same speed as a mount and ONLY with a passive power that require you to give up another passive as a trade off. And this passive still only allows you to move as fast as a t1 (green) mount. So GWF moving faster than ANY mount doesn't happen (expect perhaps in your head).
Mara Angelbane - 22k Thaum CW, Vaya Con Dios 15.2k Dragon CW.
Mara Shadowskiss - 21.5k Destroyer GWF, Mara - 17.2k Sentinel GWF
Mara Duskwalker - 15.4k Healing DC
Mara Hawkeye -14.6k HR
Mara Spiritforge - 16.9k Tanky GF
Bad Religion - 14.7k Pew Pew DC
Mara Shadowstouch,Maara - TR's
False.
Both GWF and SW move at EQUAL speed as a 110% mount.
Tested and Confirmed on a Legendary Emperor Beetle.
To pull that off, you need to slot the sprint passive on SW and the GWF. And also pick the stamina-related feats.
Warlocks are extremely unimpressive in PvP, compared to any of the strong classes. They have poor survivability and almost no CC. If you come across one of the rare zoomy damnlocks, they aren't terribly dangerous, and indeed are reliant on you to DoT them up to let them sprint that far at all. Meanwhile, it wrecks their damage and leaves them very low on HP. If you can't manage to capitalise on that massive vulnerability, then the problem lies closer to home.
Also, very few warlocks are damnlocks anyway. OP is nursing a grudge. This is a nerf thread.
Yes, that's probably what I should have said.
Closing this down.
Great Weapon Fighter: Because when is today not a good day to die?
PC and PS4 player. Proud Guildmaster for PS4 Team Fencebane. Rank 5 Officer for PC Team Fencebane. Visit us at http://fencebane.shivtr.com