When arranging items and rooms, it would really help if the editor had a 3/4 perspective view...this would make it a lot easier to position items in the world, particularly in multilayer levels where one room is directly above another and both have numerous items that may be directly above/below each other when viewed from directly above.
Also, is there any way to use the gears and things from the clockwork tomb map outside that map? They have a lot of possibilities for some of the ideas I have.
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