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Game mode suggestions ~

tempopktempopk Member Posts: 25 Arc User
edited September 2014 in PvE Discussion
Providing a forum link for the response to Akro ~
rough base of general ideas and how they can be carried out in the future of neverwinter.


Game Types

Capture the flag:
COMPANION BONUSES DO NOT WORK HERE
Teams of 5-10 Depending on map size
2 Bases either end of the map
both contain flags which can be carried by one player
the flag has to be carried and placed into your base
using the F to interact to place it with a 3-5second timer.
Game ends after 20minutes or 10 flag captures

- The flag carrier -
the player cannot stealth
player is located on minimap by way point & Sparkly path
cannot exceed a certain reduced movement speed
recieves a increased resistance to damage that does not stack with current DR
cannot attack or heal doing so will drop the flag at the current location



Team Death Match:
COMPANION BONUSES DO NOT WORK HERE
Team possibility sizes - 2v2 / 3v3 / 5v5 / 10v10
Self explanatory game type, Kills and Deaths result in change in score
Score of game ending is 1000 , each Kill is worth 10 points



Ranked PVP and Unranked:
COMPANION BONUSES DO NOT WORK HERE
This well help provides a less stressful place for players
as well as a more competetive enviroment for those that crave that


More Q types:
COMPANION BONUSES DO NOT WORK HERE
1v1 - with Team deathmatch rules
2v2 - random game type of either team deathmatch or 2 flag domination or capture the flag on small map
3v3 - ranked and unranked with multiple game modes


I'm curious to hear what else you think could be added and how it can be done (:
- [Tempzy]
Post edited by tempopk on

Comments

  • kolevrakolevra Member Posts: 345 Arc User
    edited September 2014
    10v10 solo-queue only and basically any game mode would be more awesome than current Domination
    --- Ranked matches need to be solo-queue only
    Enforce rainbow parties in PvP ---- 10v10 PvP ----
  • mfgamesysmfgamesys Member Posts: 462 Arc User
    edited September 2014
    I am all for Ranked and Unranked give those players a non stressful daily environment which I think is needed instead of the mish mash going on now with people trying to do competitive and those who are there only for their daily ad.

    For instance a 4 man group trying to queue up for a serious match and getting someone who is a new lvl 60 just trying to get his daily done for some RADs. Which is not pleasant for both parties.
    Main-Lothor Syralth Guardian Fighter
  • bananachefbananachef Member Posts: 0 Arc User
    edited September 2014
    Replace both home nodes with a giant Statue/Stone/Idol/Chicken. Teams have to destroy/protect their respective Chicken-Idols.
    2 GWFS, 3 TRs, 2 GFs, 1 HR, 1 CW
  • bioshrikebioshrike Member, NW M9 Playtest Posts: 4,729 Arc User
    edited September 2014
    I'd like to see some forms of indirect PvP - maybe 1 side goes to rally forces for an assault on a fort, and the other side goes to build up defenses. After a set period of time, the combined forces from each side attack or defend the fortress, (depending upon which side you were on), with the players acting more in a commanding role to their NPC forces - leading them in battle, choosing their targets, etc.
    <::::::::::::::)xxxo <::::::::::::::)xxxo <::::::::::::)xxxxxxxx(:::::::::::> oxxx(::::::::::::::> oxxx(::::::::::::::>
    "Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
    Official NW_Legit_Community Forums
  • runonnikerunonnike Member Posts: 337 Arc User
    edited September 2014
    I would like a 1v1 arena where both players can inspect each other before starting the fight. It could have an option of best of 1 OR best out of three.
    And just for the fun of it, they could add an audience. 250 AD a ticket?
    [SIGPIC][/SIGPIC]
  • izidiusizidius Member, Neverwinter Beta Users Posts: 40
    edited September 2014
    I would also like a spectator mode incorporated along with any new modes :)
  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited September 2014
    I agree with the 10v10 capture the flag.

    I don't think 1v1 and 2v2 brings much value to this game.
  • edited September 2014
    This content has been removed.
  • djarkaandjarkaan Member Posts: 883 Arc User
    edited September 2014
    Companions arena with betting brokerage.
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