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Well, what type of D&D character are you?

silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
edited October 2014 in The Moonstone Mask (PC)
Took some online survey to determine this.. I wont post the link, becuase in the back of my mind your not allowed to do that anymore on the ToS, so you can google it yourself..

Apparently , Im a ..

Lawful Neutral Human Monk/Cleric (3rd/2nd Level)

I do typically gravitate towards a healer in most games.. sadly, I dont spend much time on my cleric here anymore , due to them.. well being suckish right now, we will see what the rework does.

Was kind of fun to do.
Post edited by Unknown User on
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Comments

  • w00trandomsnoobiw00trandomsnoobi Member, NW M9 Playtest Posts: 387 Arc User
    edited September 2014
    True Neutral Human Ranger (3rd Level)

    Huh, I thought I would be lawful at least. I do have a HR, but I play a rogue in most games.
  • reiwulfreiwulf Member Posts: 2,687 Arc User
    edited September 2014
    I found an online test for that but after replying to 20 questions or so I saw it's 126 questions long, Ain't nobody got time fo dat!
    I'll look for a shorter one and post the results then. XD
    2e2qwj6.jpg
  • edited September 2014
    This content has been removed.
  • adinosiiadinosii Member, NW M9 Playtest Posts: 4,294 Arc User
    edited September 2014
    True Neutral Human Wizard - The Wizard part I expected...the True neutral...not so much.
    Hoping for improvements...
  • vasdamasvasdamas Member Posts: 2,461 Arc User
    edited September 2014
    Usually lawful evil, both ICly and OOCly (counts for my guardiant fighter and warlock. Rogue has always been chaotic neutral for me). Used to be Neutral/Chaotic good in the past though, 3 years ago. Lived enough to become a villain now I guess :P.

    Still, that test told me I am neutral evil >.>
  • kithliskithlis Member Posts: 217 Arc User
    edited September 2014
    True Neutral Elf Cleric (5th Level)

    So pretty much everything I don't like RPing. I suppose that makes sense. I like to imagine walking in different shoes, so my "natural D&D character" is too familiar to be challenging or entertaining.

    Interesting to see the detailed results. Just a question or two different and I could have been a Lawful Good Human... still a Cleric, though Wiz/Sorc wasn't too far off.
    And interestingly enough, definitely not a Paladin.
  • sexwax45sexwax45 Member Posts: 0 Arc User
    edited September 2014
    Lawful Neutral Human Sorcerer (5th Level), idk if i'd call my self lawful but ok
  • sockmunkeysockmunkey Member Posts: 4,622 Arc User
    edited September 2014
    Ha! I got chaotic neutral human sorcerer. This is not all that surprising. ;)

    You Are A:

    Chaotic Neutral Human Sorcerer (5th Level)


    Ability Scores:
    Strength- 11
    Dexterity- 10
    Constitution- 11
    Intelligence- 15
    Wisdom- 12
    Charisma- 11


    Detailed Results:

    Alignment:
    Lawful Good
    XXXXXXXXXXX (11)
    Neutral Good ---- XXXXXXXXXXXXXXX (15)
    Chaotic Good ---- XXXXXXXXXXXXXXXXX (17)
    Lawful Neutral -- XXXXXXXXXXXXXXXXXX (18)
    True Neutral ---- XXXXXXXXXXXXXXXXXXXXXX (22)
    Chaotic Neutral - XXXXXXXXXXXXXXXXXXXXXXXX (24)
    Lawful Evil
    XXXXXXX (7)
    Neutral Evil ---- XXXXXXXXXXX (11)
    Chaotic Evil ---- XXXXXXXXXXXXX (13)

    Law & Chaos:
    Law
    XXXX (4)
    Neutral - XXXXXXXX (8)
    Chaos --- XXXXXXXXXX (10)

    Good & Evil:
    Good ---- XXXXXXX (7)
    Neutral - XXXXXXXXXXXXXX (14)
    Evil ---- HAMSTER (3)

    Race:
    Human ---- XXXXXXXXXXXXXX (14)
    Dwarf ---- XXXXXXXX (8)
    Elf
    XXXX (4)
    Gnome ---- XXXXXXXX (8)
    Halfling - XXXXXX (6)
    Half-Elf - XXXXXX (6)
    Half-Orc - XXXXXXXX (8)

    Class:
    Barbarian - (-2)
    Bard
    XX (2)
    Cleric ---- (-2)
    Druid
    (-6)
    Fighter --- (0)
    Monk
    (-23)
    Paladin --- (-19)
    Ranger ---- (-2)
    Rogue
    (0)
    Sorcerer -- XXXXXX (6)
    Wizard ---- XXXX (4)

    My ability scores seem rather disappointing. Perhaps I should of fibbed a bit :D
  • charononuscharononus Member Posts: 5,715 Arc User
    edited September 2014
    Chaotic Evil Human Wizard (5th Level)



    Ability Scores:
    Strength- 11
    Dexterity- 12
    Constitution- 11
    Intelligence- 19
    Wisdom- 14
    Charisma- 11

    That's right, I'm evil with the ability to cast rage and fireball. Hmmmm
  • huajia2huajia2 Member Posts: 72 Arc User
    edited September 2014
    Neutral Good Human Druid/Ranger (2nd/2nd Level)

    Though according to my scores, I only missed a dwarf by one point. Never played a Druid in any game, tabletop or otherwise, but I do play a ranger, so I guess it works.
  • burkaancburkaanc Member Posts: 2,186 Arc User
    edited September 2014
    neutral good human sorcerer, though i think i could be quite close to true neutral
    Paladin Master Race
  • angryspriteangrysprite Member Posts: 4,982 Arc User
    edited September 2014
    I can only say this thing is "scary accurate" as I can see myself as this LOL

    True Neutral Dwarf Wizard/Sorcerer (4th/3rd Level)

    Ability Scores:
    Strength- 10
    Dexterity- 11
    Constitution- 11
    Intelligence- 14
    Wisdom- 13
    Charisma- 14

    I might have to try creating this character in-game just for kicks with sh.ites-n-giggles.

    I do find these details interesting about me, and admit I am surprised Cleric didm;t come up first, but I guess it makes sense. it also explains why TR, GF, and GWF are my least favorite Neverwinter class (They are ALL a lot of fun, but these three the least for me).

    Alignment:
    Lawful Good
    XXXXXXXXXXXXXX (14)
    Neutral Good ---- XXXXXXXXXXXXXXXXXX (18)
    Chaotic Good ---- XXXXXXXXXXXXX (13)
    Lawful Neutral -- XXXXXXXXXXXXXXXXX (17)
    True Neutral ---- XXXXXXXXXXXXXXXXXXXXX (21)
    Chaotic Neutral - XXXXXXXXXXXXXXXX (16)
    Lawful Evil
    XXXXXXXXX (9)
    Neutral Evil ---- XXXXXXXXXXXXX (13)
    Chaotic Evil ---- XXXXXXXX (8)

    Law & Chaos:
    Law
    XXXXXX (6)
    Neutral - XXXXXXXXXX (10)
    Chaos --- XXXXX (5)

    Good & Evil:
    Good ---- XXXXXXXX (8)
    Neutral - XXXXXXXXXXX (11)
    Evil ---- HAMSTER (3)

    Race:
    Human ---- XXXXXXXXXXXXX (13)
    Dwarf ---- XXXXXXXXXXXXXXXX (16)
    Elf
    XXXXXX (6)
    Gnome ---- XXXXXXXX (8)
    Halfling - XXXXXX (6)
    Half-Elf - XXXXXXXXX (9)
    Half-Orc - XX (2)

    Class:
    Barbarian - (-2)
    Bard
    (-8)
    Cleric ---- XX (2)
    Druid
    XX (2)
    Fighter --- (-2)
    Monk
    (-23)
    Paladin --- (-19)
    Ranger ---- XX (2)
    Rogue
    (-6)
    Sorcerer -- XXXXXX (6)
    Wizard ---- XXXXXX (6)

    And I did use the generator at this link:
    http://www.easydamus.com/character.html
    Yeah - 129 questions, but amazingly detailed results.
  • zekethesinnerzekethesinner Member, NW M9 Playtest Posts: 805 Arc User
    edited September 2014
    Chaotic Neutral Human Ranger/Sorcerer (1st/1st Level)



    Ability Scores:
    Strength- 10
    Dexterity- 10
    Constitution- 10
    Intelligence- 14
    Wisdom- 18
    Charisma- 9

    It matches :P


  • twilightwatchmantwilightwatchman Member Posts: 2,007 Arc User
    edited September 2014
    True Neutral Human Wizard (6th Level)

    Probably not far off TBH. In fact the detailed results are surprisingly accurate...

    Detailed Results:

    Alignment:
    Lawful Good
    XXXXXXXXXXXXXXXXXXXXXXX (23)
    Neutral Good ---- XXXXXXXXXXXXXXXXXXXXXXXX (24)
    Chaotic Good ---- XXXXXXXXXXXXXXXXXX (18)
    Lawful Neutral -- XXXXXXXXXXXXXXXXXXXXXXXX (24)
    True Neutral ---- XXXXXXXXXXXXXXXXXXXXXXXXX (25)
    Chaotic Neutral - XXXXXXXXXXXXXXXXXXX (19)
    Lawful Evil
    XXXXXXXXX (9)
    Neutral Evil ---- XXXXXXXXXX (10)
    Chaotic Evil ---- XXXX (4)

    Law & Chaos:
    Law
    XXXXXXXXX (9)
    Neutral - XXXXXXXXXX (10)
    Chaos --- XXXX (4)

    Good & Evil:
    Good ---- XXXXXXXXXXXXXX (14)
    Neutral - XXXXXXXXXXXXXXX (15)
    Evil ---- (0)

    Race:
    Human ---- XXXXXXXXXXXXXX (14)
    Dwarf ---- XXXX (4)
    Elf
    XXXXXXXXXXXX (12)
    Gnome ---- XXXXXXXXXX (10)
    Halfling - XXXXXXXXXXXX (12)
    Half-Elf - XXXXXXXXX (9)
    Half-Orc - XX (2)

    Class:
    Barbarian - (-4)
    Bard
    XX (2)
    Cleric ---- (-8)
    Druid
    (0)
    Fighter --- XX (2)
    Monk
    (-25)
    Paladin --- (-19)
    Ranger ---- (-2)
    Rogue
    (-2)
    Sorcerer -- XXXXXX (6)
    Wizard ---- XXXXXXXX (8)

    Slightly surprised at the low scores for Rogue and Ranger since I always have these character types in my MMOs, but to be fair that's more to do with playstyle than anything else. Magic users are always my 'true calling'.
    Jenna Sunsoul - Justice Tankadin
    Aelar Hawkwind - Archer
    Karrin Feywinter - Mistress of Flame
    Errin Duskwalker - Executioner
    Darquess - Soulbinder
  • refracted0dawnrefracted0dawn Member, NW M9 Playtest Posts: 894 Arc User
    edited September 2014
    True Neutral Human Bard/Sorcerer (4th/3rd Level)

    I am surprised, as I have always felt much more CG than anything else and usually play a CG character. When I pay a Neutral Human, it is usually Druid.

    But I don't think this is an accurate survey. Like, when it asks if I would assassinate the President for a huge amount of money, well I am not American and, in fantasy, it depends which President it is.

    And who, in real life, would ever answer yes to a question like that?


    8o
  • celticgamer0celticgamer0 Member Posts: 537 Arc User
    edited September 2014
    Neutral Good Human Druid (5th Level)


    Ability Scores:
    Strength- 11
    Dexterity- 13
    Constitution- 9
    Intelligence- 11
    Wisdom- 12
    Charisma- 12


    Detailed Results:

    Alignment:
    Lawful Good
    XXXXXXXXXXXXXXXXXXXXXX (22)
    Neutral Good ---- XXXXXXXXXXXXXXXXXXXXXXXX (24)
    Chaotic Good ---- XXXXXXXXXXXXXXXXXXXXXX (22)
    Lawful Neutral -- XXXXXXXXXXXXXXXXX (17)
    True Neutral ---- XXXXXXXXXXXXXXXXXXX (19)
    Chaotic Neutral - XXXXXXXXXXXXXXXXX (17)
    Lawful Evil
    XXXXXXX (7)
    Neutral Evil ---- XXXXXXXXX (9)
    Chaotic Evil ---- XXXXXXX (7)

    Law & Chaos:
    Law
    XXXXXXX (7)
    Neutral - XXXXXXXXX (9)
    Chaos --- XXXXXXX (7)

    Good & Evil:
    Good ---- XXXXXXXXXXXXXXX (15)
    Neutral - XXXXXXXXXX (10)
    Evil ---- (0)

    Race:
    Human ---- XXXXXXXXXXXXXX (14)
    Dwarf ---- XXXXXXXXXX (10)
    Elf
    XXXXXX (6)
    Gnome ---- XXXXXXXX (8)
    Halfling - XXXXXXXX (8)
    Half-Elf - XXXXXXXXXX (10)
    Half-Orc - XXXX (4)

    Class:
    Barbarian - (-4)
    Bard
    (0)
    Cleric ---- (-6)
    Druid
    XXXXXX (6)
    Fighter --- (0)
    Monk
    (-21)
    Paladin --- (-17)
    Ranger ---- XXXX (4)
    Rogue
    (-6)
    Sorcerer -- (0)
    Wizard ---- XX (2)
  • bajornorbertbajornorbert Member, NW M9 Playtest Posts: 272 Arc User
    edited September 2014
    I usually like to play Chaotic Good Human Sorcerer, but according to the test, i'm a:

    True Neutral Human Sorcerer (5th Level)

    Ability Scores:
    Strength- 13
    Dexterity- 13
    Constitution- 15
    Intelligence- 16
    Wisdom- 13
    Charisma- 13

    Alignment:
    Lawful Good
    XXXXXXXXXXXX (12)
    Neutral Good ---- XXXXXXXXXXXXXXXXXXXX (20)
    Chaotic Good ---- XXXXXXXXXXXX (12)
    Lawful Neutral -- XXXXXXXXXXXXXXXXXX (18)
    True Neutral ---- XXXXXXXXXXXXXXXXXXXXXXXXXX (26)
    Chaotic Neutral - XXXXXXXXXXXXXXXXXX (18)
    Lawful Evil
    XXXXXXXXXX (10)
    Neutral Evil ---- XXXXXXXXXXXXXXXXXX (18)
    Chaotic Evil ---- XXXXXXXXXX (10)

    Law & Chaos:
    Law
    XXXXX (5)
    Neutral - XXXXXXXXXXXXX (13)
    Chaos --- XXXXX (5)

    Good & Evil:
    Good ---- XXXXXXX (7)
    Neutral - XXXXXXXXXXXXX (13)
    Evil ---- XXXXX (5)

    Race:
    Human ---- XXXXXXXXXXXXX (13)
    Dwarf ---- XXXXXXXX (8)
    Elf
    XXXX (4)
    Gnome ---- XXXXXXXX (8)
    Halfling - XXXXXX (6)
    Half-Elf - XXXXXXXXXX (10)
    Half-Orc - XXXXXX (6)

    Class:
    Barbarian - (-6)
    Bard
    (-2)
    Cleric ---- (-4)
    Druid
    XX (2)
    Fighter --- (0)
    Monk
    (-19)
    Paladin --- (-23)
    Ranger ---- (-4)
    Rogue
    XXXX (4)
    Sorcerer -- XXXXXX (6)
    Wizard ---- XXXX (4)
  • arthuartarthuart Member Posts: 1 Arc User
    edited September 2014
    Chaotic Neutral Human Druid (2nd Level)

    Wanted to be a bard t.t
  • samothrace22samothrace22 Member Posts: 359 Arc User
    edited September 2014
    too. many. questions.
    True Neutral Human Bard (3rd Level)
    ────────────────────────────
    SAMOTHRACE
    Trickster Rogue
    ────────────────────────────
  • zelfironzelfiron Member Posts: 37 Arc User
    edited September 2014
    Neutral Good Human Bard/Rogue (2nd/1st Level)



    Ability Scores:
    Strength- 12
    Dexterity- 12
    Constitution- 13
    Intelligence- 13
    Wisdom- 11
    Charisma- 11

    Alignment:
    Neutral Good- A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment when it advances mediocrity by limiting the actions of the truly capable.

    Race:
    Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

    Primary Class:
    Bards- Bards often serve as negotiators, messengers, scouts, and spies. They love to accompany heroes (and villains) to witness heroic (or villainous) deeds firsthand, since a bard who can tell a story from personal experience earns renown among his fellows. A bard casts arcane spells without any advance preparation, much like a sorcerer. Bards also share some specialized skills with rogues, and their knowledge of item lore is nearly unmatched. A high Charisma score allows a bard to cast high-level spells.

    Secondary Class:
    Rogues- Rogues have little in common with each other. While some - maybe even the majority - are stealthy thieves, many serve as scouts, spies, investigators, diplomats, and simple thugs. Rogues are versatile, adaptable, and skilled at getting what others don't want them to get. While not equal to a fighter in combat, a rogue knows how to hit where it hurts, and a sneak attack can dish out a lot of damage. Rogues also seem to have a sixth sense when it comes to avoiding danger. Experienced rogues develop nearly magical powers and skills as they master the arts of stealth, evasion, and sneak attacks. In addition, while not capable of casting spells on their own, a rogue can sometimes 'fake it' well enough to cast spells from scrolls, activate wands, and use just about any other magic item.


    Detailed Results:

    Alignment:
    Lawful Good
    XXXXXXXXXXXXXXXXX (17)
    Neutral Good ---- XXXXXXXXXXXXXXXXXXXXX (21)
    Chaotic Good ---- XXXXXXXXXXXXX (13)
    Lawful Neutral -- XXXXXXXXXXXXXXXX (16)
    True Neutral ---- XXXXXXXXXXXXXXXXXXXX (20)
    Chaotic Neutral - XXXXXXXXXXXX (12)
    Lawful Evil
    XXXXXXXX (8)
    Neutral Evil ---- XXXXXXXXXXXX (12)
    Chaotic Evil ---- XXXX (4)

    Law & Chaos:
    Law
    XXXXXXX (7)
    Neutral - XXXXXXXXXXX (11)
    Chaos --- HAMSTER (3)

    Good & Evil:
    Good ---- XXXXXXXXXX (10)
    Neutral - XXXXXXXXX (9)
    Evil ---- X (1)

    Race:
    Human ---- XXXXXXXXXXXXXX (14)
    Dwarf ---- XXXXXX (6)
    Elf
    XXXXXXXX (8)
    Gnome ---- XXXXXXXXXXXX (12)
    Halfling - XXXXXXXXXX (10)
    Half-Elf - XXXXXXXX (8)
    Half-Orc - XXXX (4)

    Class:
    Barbarian - (-4)
    Bard
    XX (2)
    Cleric ---- XX (2)
    Druid
    (0)
    Fighter --- (-2)
    Monk
    (-21)
    Paladin --- (-23)
    Ranger ---- (0)
    Rogue
    XX (2)
    Sorcerer -- (0)
    Wizard ---- XX (2)
    [SIGPIC][/SIGPIC]
    Zelfiron: Control Wizard
    Siana: Trickster Rogue
    Andromeda: Devoted Cleric
    Death Strike: Guardian Fighter
    Blind Fury: Great Weapon Fighter
    Phantom Reaper: Hunter Ranger (To be Changed to Huntress when I figure out how to)
    Helena: Oathbound Paladin
    Bad Juju: Scourge Warlock
  • towretowre Member Posts: 13 Arc User
    edited September 2014
    Chaotic Neutral Human Wizard (3rd Level)

    My scores for chaotic good and neutral were tied. I think I started becoming more and more chaotic/neutral the longer the test went.
  • suddenlyslowsuddenlyslow Member Posts: 818 Arc User
    edited September 2014
    Neutral Good Human Ranger (7th Level)

    Strength- 17
    Dexterity- 17
    Constitution- 15
    Intelligence- 16
    Wisdom- 17
    Charisma- 15
  • sockmunkeysockmunkey Member Posts: 4,622 Arc User
    edited September 2014
    True Neutral Human Bard/Sorcerer (4th/3rd Level)

    I am surprised, as I have always felt much more CG than anything else and usually play a CG character. When I pay a Neutral Human, it is usually Druid.

    But I don't think this is an accurate survey. Like, when it asks if I would assassinate the President for a huge amount of money, well I am not American and, in fantasy, it depends which President it is.

    And who, in real life, would ever answer yes to a question like that?


    8o

    I think you are taking the question a little to literal. The question is meant to determine how you feel about leadership and authority. How you answer determines how you fall into Lawful or Chaotic. So it obviously is not about the US President, but simply about high authority in general.
  • jorifice1jorifice1 Member Posts: 1,042 Arc User
    edited September 2014
    silverkelt wrote: »
    Took some online survey to determine this.. I wont post the link, becuase in the back of my mind your not allowed to do that anymore on the ToS, so you can google it yourself..

    Apparently , Im a ..

    Lawful Neutral Human Monk/Cleric (3rd/2nd Level)

    I do typically gravitate towards a healer in most games.. sadly, I dont spend much time on my cleric here anymore , due to them.. well being suckish right now, we will see what the rework does.

    Was kind of fun to do.

    I am, of course, the Almighty Dire Flumph.
    Fear me?

    'Wen considered the nature of time and understood that the universe is, instant by instant, recreated anew. Therefore, he understood, there is in truth no past, only a memory of the past. Blink your eyes, and the world you see next did not exist when you closed them. Therefore, he said, the only appropriate state of the mind is surprise. The only appropriate state of the heart is joy. The sky you see now, you have never seen before. The perfect moment is now. Be glad of it.' Terry Pratchet The Thief Of Time
  • kolatmasterkolatmaster Member Posts: 3,111 Arc User
    edited September 2014
    True Neutral Human Sorcerer (8th Level)

    Ability Scores:
    Strength- 13
    Dexterity- 15
    Constitution- 15
    Intelligence- 16
    Wisdom- 16
    Charisma- 18

    Alignment:
    True Neutral- A true neutral character does what seems to be a good idea. He doesn't feel strongly one way or the other when it comes to good vs. evil or law vs. chaos. Most true neutral characters exhibit a lack of conviction or bias rather than a commitment to neutrality. Such a character thinks of good as better than evil after all, he would rather have good neighbors and rulers than evil ones. Still, he's not personally committed to upholding good in any abstract or universal way. Some true neutral characters, on the other hand, commit themselves philosophically to neutrality. They see good, evil, law, and chaos as prejudices and dangerous extremes. They advocate the middle way of neutrality as the best, most balanced road in the long run. True neutral is the best alignment you can be because it means you act naturally, without prejudice or compulsion. However, true neutral can be a dangerous alignment when it represents apathy, indifference, and a lack of conviction.

    Race:
    Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

    Class:
    Sorcerers- Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories just raw power that they direct at will. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. Also unlike wizards, sorcerers cannot specialize in a school of magic. Since sorcerers gain their powers without undergoing the years of rigorous study that wizards go through, they have more time to learn fighting skills and are proficient with simple weapons. Charisma is very important for sorcerers; the higher their value in this ability, the higher the spell level they can cast.

    Detailed Results:

    Alignment:
    Lawful Good
    XXXXXXXXXXXX (12)
    Neutral Good ---- XXXXXXXXXXXXXXXX (16)
    Chaotic Good ---- XXXXXXXXXXXXXXXX (16)
    Lawful Neutral -- XXXXXXXXXXXX (12)
    True Neutral ---- XXXXXXXXXXXXXXXX (16)
    Chaotic Neutral - XXXXXXXXXXXXXXXX (16)
    Lawful Evil
    XXXXXXXXXX (10)
    Neutral Evil ---- XXXXXXXXXXXXXX (14)
    Chaotic Evil ---- XXXXXXXXXXXXXX (14)

    Law & Chaos:
    Law
    XXXX (4)
    Neutral - XXXXXXXX (8)
    Chaos --- XXXXXXXX (8)

    Good & Evil:
    Good ---- XXXXXXXX (8)
    Neutral - XXXXXXXX (8)
    Evil ---- XXXXXX (6)

    Race:
    Human ---- XXXXXXXXXXXXXX (14)
    Dwarf ---- XXXXXXXX (8)
    Elf
    XXXXXXXX (8)
    Gnome ---- XXXXXXXX (8)
    Halfling - XXXXXXXX (8)
    Half-Elf - XXXXXXXXXX (10)
    Half-Orc - XX (2)

    Class:
    Barbarian - (0)
    Bard
    (-2)
    Cleric ---- (-2)
    Druid
    (-6)
    Fighter --- (0)
    Monk
    (-17)
    Paladin --- (-25)
    Ranger ---- (-4)
    Rogue
    XXXX (4)
    Sorcerer -- XXXXXXXX (8)
    Wizard ---- XX (2)
    va8Ru.gif
  • hefisdohefisdo Member Posts: 709 Bounty Hunter
    edited September 2014
    That is A LOT of questions... I'll do it when I get the time. How long did it take for you guys?
    (´・ ω ・`)
  • angryspriteangrysprite Member Posts: 4,982 Arc User
    edited September 2014
    hefisdo wrote: »
    That is A LOT of questions... I'll do it when I get the time. How long did it take for you guys?

    It took me about 5 minutes.

    The trick is to not "think into" the questions - read the question then go with your immediate gut reaction. Most of them are pretty straight forward. One example mentioned above "would you assassinate the president?" (I don't recall it specifying United States) has many logical answers. I think I responded "No, unless I knew I wouldn't get caught" - and it has nothing to do with current or previous real life Administrations. There are many scenarios this could apply to.

    I think you will get amazingly accurate results (as compared to your real life) if you are genuinely honest with yourself. :)
  • reiwulfreiwulf Member Posts: 2,687 Arc User
    edited September 2014
    Chaotic Good Human Bard (4th Level)



    Ability Scores:
    Strength- 13
    Dexterity- 17
    Constitution- 14
    Intelligence- 13
    Wisdom- 14
    Charisma- 14

    Alignment:
    Chaotic Good- A chaotic good character acts as his conscience directs him with little regard for what others expect of him. He makes his own way, but he's kind and benevolent. He believes in goodness and right but has little use for laws and regulations. He hates it when people try to intimidate others and tell them what to do. He follows his own moral compass, which, although good, may not agree with that of society. Chaotic good is the best alignment you can be because it combines a good heart with a free spirit. However, chaotic good can be a dangerous alignment when it disrupts the order of society and punishes those who do well for themselves.

    Race:
    Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

    Class:
    Bards- Bards often serve as negotiators, messengers, scouts, and spies. They love to accompany heroes (and villains) to witness heroic (or villainous) deeds firsthand, since a bard who can tell a story from personal experience earns renown among his fellows. A bard casts arcane spells without any advance preparation, much like a sorcerer. Bards also share some specialized skills with rogues, and their knowledge of item lore is nearly unmatched. A high Charisma score allows a bard to cast high-level spells.
    2e2qwj6.jpg
  • rollingonitrollingonit Member Posts: 1,322 Arc User
    edited September 2014
    Neutral Good Human Ranger (4th Level)


    Ability Scores:
    Strength- 14
    Dexterity- 18
    Constitution- 15
    Intelligence- 17
    Wisdom- 15
    Charisma- 14

    Alignment:
    Neutral Good- A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment when it advances mediocrity by limiting the actions of the truly capable.

    Race:
    Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

    Class:
    Rangers- Rangers are skilled stalkers and hunters who make their home in the woods. Their martial skill is nearly the equal of the fighter, but they lack the latter's dedication to the craft of fighting. Instead, the ranger focuses his skills and training on a specific enemy a type of creature he bears a vengeful grudge against and hunts above all others. Rangers often accept the role of protector, aiding those who live in or travel through the woods. His skills allow him to move quietly and stick to the shadows, especially in natural settings, and he also has special knowledge of certain types of creatures. Finally, an experienced ranger has such a tie to nature that he can actually draw on natural power to cast divine spells, much as a druid does, and like a druid he is often accompanied by animal companions. A ranger's Wisdom score should be high, as this determines the maximum spell level that he can cast
    We can pretend.
    Fox Stevenson - Sandblast
    Oh Wonder - Without You

    Do not go gentle into that good night.
    Rage, rage against the dying of the light.
    - Dylan Thomas
  • reagenlionel1reagenlionel1 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited September 2014
    True Neutral Human Fighter/Sorcerer (2nd/1st Level)

    Alightment: True Neutral
    A true neutral character does what seems to be a good idea. He doesn't feel strongly one way or the other when it comes to good vs. evil or law vs. chaos. Most true neutral characters exhibit a lack of conviction or bias rather than a commitment to neutrality. Such a character thinks of good as better than evil after all, he would rather have good neighbors and rulers than evil ones. Still, he's not personally committed to upholding good in any abstract or universal way. Some true neutral characters, on the other hand, commit themselves philosophically to neutrality. They see good, evil, law, and chaos as prejudices and dangerous extremes. They advocate the middle way of neutrality as the best, most balanced road in the long run. True neutral is the best alignment you can be because it means you act naturally, without prejudice or compulsion. However, true neutral can be a dangerous alignment when it represents apathy, indifference, and a lack of conviction.

    Ability Scores:
    Str=15
    Dex=15
    Con=18
    Int=13
    Wis=16
    Cha=14

    Human
    Primary: Fighter
    Fighters can be many things, from soldiers to criminal enforcers. Some see adventure as a way to get rich, while others use their skills to protect the innocent. Fighters have the best all-around fighting capabilities of the PC classes, and they are trained to use all standard weapons and armor. A fighter's rigorous martial training grants him many bonus feats as he progresses, and high-level fighters have access to special melee maneuvers and exotic weapons not available to any other character.

    Secondary: Sorcerer
    Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories just raw power that they direct at will. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. Also unlike wizards, sorcerers cannot specialize in a school of magic. Since sorcerers gain their powers without undergoing the years of rigorous study that wizards go through, they have more time to learn fighting skills and are proficient with simple weapons. Charisma is very important for sorcerers; the higher their value in this ability, the higher the spell level they can cast.


    And I say this fits me perfectly. As the main character I make in most games is just this (which is loosely based off on me though with some changed personality traits). I usually make them a Mystic Knight/Magic Knight or Spellblade. This is perfect to a T. Though the Intelligence is usually slightly higher in relation to the character.

    I've never actually played an actual pnp D&D game. Most of my use in Rping and fantasy settings has always been Online mmorpgs or single player virtual rpgs. Closest thing I think I've played to an actual D&D styled game besides this is Final Fantasy Tactics.
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