I have some projects that I've yet to publish, I guess many foundry authors may have many of those around, so why not post some screenshots of those unpublished projects? maybe with a short description of what's the quest about.
I'll start with mine:
The castle gates: A quest where you have to visit Duskshire and travel through the Whispering Woods to face the evil vampire torturing the town.
The haunted library: I haven't thought much about this besides the name and some maps:
Comments
The forbidden crypt of Kajarheim: Hidden deep within the Deadhill Ravine, people speak of a forbidden crypt where a great danger lurks inside.
As you can see I like creepy places/quests.
I'd love to see which other unpublished quests are around here, I bet there are lots of nice places
Story
A Lich is building a keep in the mountains using enslaved Dwarves. He is harvesting corpses from some nearby cemetery ruins and is raising an army of undead to serve him. You'll need to fight your way thru a growing undead army and find some way into the keep itself. Inside you'll need to defeat any enslaved monsters and find your way to the Lich himself. Are you the hero for the task? The surrounding countryside and small villages are counting on you!
Background
Eldarth (the Lich) was always fascinated with life/death. He found resurrections and reincarnations performed by Clerics (pre-spellplague) fascinating and began investigating every aspect of life and death, ultimately becoming a Necromancer. In his later years of adventuring came across the Hand of Vecna (a powerful artifact). The desire for it's power made the choice of lopping off his own hand for the artifact an easy one. After acquiring the artifact he began "settling down" and retiring from adventuring. He then discovered, and performed, the ritual to become a Lich. He thus began focusing on building a fortress and raising countless undead minions. This is where this story is focused -- the early building of his fortress and undead army.
Lair Construction
Old Cemetery
Cemetery Harvest Operation
Encounter Matrix | Advanced Foundry Topics
Collapsed Keep Material Harvest Operation
Encounter Matrix | Advanced Foundry Topics
it looks it would be fun to explore.
Thanks! So far I've got at least three alternate ways to get inside the lair. I'm also trying to provide "visibility" into the below terrain advanced mechanisms so you can hopefully teleport around from the starting point to see how things work. Kind of a dual-purpose foundry quest.
Encounter Matrix | Advanced Foundry Topics
Really have been taking my time with it since I'm pretty busy with work these days.
So far I've got 5 maps in the making with 1 map done. 5 maps are for my next quest. The last one was meant for the Cult of Dragon contest but I never finished so I'm planning to just use it for my next next quest=)
Forest transition map (Done. I'm making the player walk out from within the waterfall):
Yew Town (I don't know what to call it yet. Only made the map, haven't done any mechanics.):
Castle Flayer's Rock (I still need to edit the map and add in mechanics). I'm facing a writer's block here:
Onboard the Howling Lion (Writer's block and I suck at naming ships so..):
Sunken City of Svenia (I suck at naming cities too):
edit: the last screenshot looks amazing! Love the mood!
Thanks!
Noted on the fog. Haha..I'm still not too good with using the effects in the foundry.
To be honest, I've been messing around too much with building the maps than in actually making the quest (objectives, mechanics, writing, etc).
By the way, the screenshots you guys took look really good!
Check out my Foundry questline, The Brightstone Explorers' Guild, now archived on Youtube!
Three shots on three different perspectives for one map of my new favourite project; The Haunting. Taking place in the Iliyanbruen Ruins of Neverwinter Wood.
As for the location, well... Anyone really familiar with 3e FR mods who's been paying close attention to my campaign might be able to hazard a guess.
Check out my Foundry questline, The Brightstone Explorers' Guild, now archived on Youtube!
And a nearer view of the Palace...
Currently I am having trouble creating palm like trees for the oasis town. Ferns disappear within 100 feet and the spiky plant disappears at 500. If anyone has some ideas on how to make foliage that might look good from a distance in this oasis town, please let me know!
Great to see all the varied adventures everyone is working on!
EDIT:
Question: How do you make a table and chairs big enough for fire giants?
Answer: http://i.imgur.com/fInSuQ1.jpg
Check out my Foundry questline, The Brightstone Explorers' Guild, now archived on Youtube!
- A World of Wonder ( NWS-DAT9OXYQL )
- Easterden Horror ( NW-DTIKVUOC3 )
Ditto that. Was going to screencap what I was working on, but I think I'll go work on it some more first...
- A World of Wonder ( NWS-DAT9OXYQL )
- Easterden Horror ( NW-DTIKVUOC3 )
This is like a goldmine lol. Release these ASAP you people! They all look "Biuriful", keep up the nice work.
Never quite got the underwater effect to my satisfaction. And this mission was going to be rather ... complicated.
But the fact that I barely get any plays (~100 plays on my first mission over... a year), my stuff is nigh unsearchable, and so on means it's very likely I'll never work on this stuff.
Wicks and Things: NW-DI4FMZRR4 : The Fenwick merchant family has lost a caravan! Can you help?
Beggar's Hollow: NW-DR6YG4J2L : Someone, or something, has stolen away many of the Fenwicks' children! Can you find out what happened to them?
Into the Fen Wood: NW-DL89DRG7B : Enter the heart of the forest. Can you discover the secret of the Fen Wood?