This thread is created to discuss what the leaderboard has done to this game. Do not discuss players/guilds in this thread. Its more about what pros and cons there are having a leaderboard and how it has affected the game. I'm also adding a poll so that we can get a clear result.
To clarify: I'm not asking to remove ELO altogether, just the visible leaderboard.
I can also add that I am a CW with 97-2 wins/losses so far so this thread is not because I suck on the leaderboard, because I don't.
My thoughts:
The leaderboard was something I looked forward too before it came. I sounded like something really fun and would turn PvP into something better and we could all see who the best players are in this game.
The sad thing is that I think that the leaderboard destroyed the PvP in several ways.
1. Players are so afraid to have a loss black on white so the leaderboard is making players run troll-comps just to look like winners. Players also avoid playing with other players because they afraid of losing. This has a huge negative affect on the PvP gameplay.
2. The results are not actually real. You can do stuff like dual Q, run troll comps, avoid losses (devs working on it), play selfishly, stay in spawn etc. All these things are corrupting the results of the leaderboard and whats the point then with a leaderboard? Also BiS players with enough AD to buy all potions etc to boost themselves is also corrupting the results a bit.
3. Before leaderboard we could do 1on1s, practice etc without thinking of losing or getting deaths etc. This affected the PvP experience negatively because the players avoid that now.
4. The leaderboards creates so much drama. Everyone is fighting over who is the best and who is doing fishy stuff to climb the board. There is so much more trashtalk and fighting nowadays.
5. FotM (Favour of the Moth) has become more frequent. 3xCWs, 3xHRs, 3xGWFs, everything to win the match. This also adds more elitism to the game because players that want to climb the boards avoids playing with less good/geared players simply because they don't want to lose when everybody can see the results. Also players with builds that is not seen as the best is being avoided.
6. Leaderboards makes people to avoid solo Q and would rather sit and do nothing than try to play with pugs and lose.
Basically I think the PvP was more fun before leaderboards was introduced. I know the devs worked hard on making it but I have to ask, is it really worth keeping it when its making the game worse? My vote is on removing it completely. What do you think?
I also know a solution would be to have two queues for PvP, but that will also contribute to PvP to be more inactive because the players will be divided up in two Q queues and it will be harder to get matches etc and I rather see them remove the board. They can still keep ELO for match-ups.
We asked for that for months but nothing has really happened on that front. But that will also contribute to PvP to be more inactive because the players will be divided up in two Q queues and it will be harder to get matches etc.
We asked for that for months but nothing has really happened on that front. But that will also contribute to PvP to be more inactive because the players will be divided up in two Q queues and it will be harder to get matches etc.
Yup and I honestly believe the reason you don't get balanced matches now is that there aren't enough people in the queue. If I'm right, two queues will just make things worse.
I don't see the point to go to such effort. just for 2 pvp maps, the PvP here is bare-bones right now. if there were different maps,modes and teams(ranked by team not individual) then sure, that makes sense.
But for what it is now, its pretty adequate... if people really care so much about their rank and want to run such groups etc then let them. Whatever makes them feel better.
Sometimes I want to play WITHOUT my 100% invisible stealth build. But that sometimes costs me victory (aka drop on leaderboard) due to ****ty teams. I want to have fun sometimes lol. Not go perma everytime ._.
Sometimes I want to play WITHOUT my 100% invisible stealth build. But that sometimes costs me victory (aka drop on leaderboard) due to ****ty teams. I want to have fun sometimes lol. Not go perma everytime ._.
This! And without a leaderboard, this stuff doesn't matter.
How do you want to measure DCs when their team is running away from them (and the enemies, off-node) and doesn't let you heal them. How do you want to measure support builds? Take the Meatball CW from M3. Who should they support? The GWF on the pony running away from enemies?
This game isn't made to have a leaderboard. It's better without it.
I think the only thing the leaderboard shows is that the general PvP population -there are exceptions yes- are sore losers and a bunch of cowards. It was a public secret, but the leaderboard and OPvP forced them to show their true colors. Nothing wrong with that.
- Players were always afraid to lose. Hence the afk problem and people sitting at the fire. Nothing changed in that respect.
- There's a reason people ask for the removal of buff pots. But nobody wants to make it happen. People prefer to hide behind overgearing their opponent. Nothing changed in that respect.
- 1o1s should be an additional -either unranked or ranked seperately- feature. It doesn't belong in Domination.
- Trashtalk has been around since launch, and probably before. A leaderboard won't make any difference there.
- 90% of the PvP people only run FotM classes. First it was the perma TR, then the GWF, the HR and now the CW. The leaderboard didn't change that, and it won't in the future.
In short, I'd rather they fix the problems with the match itself -like leaving without penalties and a good ranking system- than remove the leaderboard. It does what it's supposed to do. Tell people who to avoid in PvP.
I've been playing since BETA and my experience is that the whole PvP climate has become worse since the leaderboard. Not just the gameplay itself, but also the trashtalk and the elitism and the avoidance of playing PvP because players don't want to lose.
All the points you listed HAS become worse and more frequent since leaderboard.
I won't deny that. I just question the leaderboard's role in it.
People run away from the match because they can. Not because of the leaderboard itself. It's 1. "I wanna go", because 2. "i don't wanna lose rank" and 3. "I can run, so why shouldn't I?". Take away the option to bail and people will be forced to swallow a loss. Losing is part of the game.
These so-called PvPers aren't true PvPers. They are egocentric little -bleeps- with no sense of sportsmanship who only care about the result. How they get their desired result is completely irrelevant to them, but if they can cheat, they will. The whole PvP part of the game has been a toxic environment since the beginning, not since the leaderboard.
I still don't see how the trashtalk is affected by the leaderboard. It's getting worse, yes. It's why I quit PvP. But that was before the leaderboard came into being. Same with the FotM classes. The only thing the leaderboard does it make it easy to find that FotM. It doesn't make people play them more, they just decide earlier.
I would say that people tend to run because of ranks. If there are no ranks people care less. I can see alot of players stop playing the match and trying to win just because it would keep adding deaths to their score if they do, one loss is better than 20 deaths and a loss.
The trashtalk has increased because people argue over who the best player is and why people are in the top on the boards etc and they also argue over trollcomps and stuff like that and that's mostly because of the leaderboards. People care more because its up there for everyone to see, its more important to defend yourself and your honor, more important to argue why the top is like it is etc why its showing a loss and so on. If the results wasn't showing, people would forget it after the match and move on.
BTW Zeng, Disrespect is not former enemy team. Memmbers of disrespect have been in enemy team 2 weeks maybe ? Tha Streets is closer to former enemy team.
BTW Zeng, Disrespect is not former enemy team. Memmbers of disrespect have been in enemy team 2 weeks maybe ? Tha Streets is closer to former enemy team.
The Disrespect players was the last players in Enemy Team. Tha Street players left Enemy Team before it was "closed down" by Blacksheep. So I would say that Disrespect is former Enemy Team because it was created by the last members in ET and only because Blacksheep kicked us.
Tha streets cant be former ET because ET still existed when Tha streets was created.
And before that they used the "I'm not gonna give glory to people when I get roflstomped" excuse. Or "I get roflstomped so why should I play?" Any excuse is good enough. 1 more or less will perhaps impact things on a small scale, but not the general attitude.
The "who's the better killer" discussion never went away and never will. The discussion about trollcomps and how people made it to the top is not something that's leaderboard related. Cryptic needs to learn that if you don't test things properly, people will cheat. And with Cryptic's record on exploit abuse, calling the top 50 abusers is not only to be expected with their impossible scores, it's even true in most cases. Again, the leaderboard only proves the mistakes Cryptic made in the PvP department. So, when things become obvious as being an exploit, people will discuss it. That's not the leaderboard's fault. That's Cryptic's.
I guess we have to agree to disagree. I'm not sure if you even see what I see in-game since you said you stopped PvP.
But the trashtalk and people not leaving spawn isn't the main problem in my first post.
You have a team, and you register it. Including substitutes. And then you play that team for rank.
Pug lottery means nothing, sorry. Matchmaking is way too bad to rely on on solo queue.
Not sure there's really enough people that would be willing to form teams and roll troll comps for that to work.
At least with pug lottery, everyone is dealing with the same handicap. And it's fun anyway to try to carry the 7k guys and figure out something for them to do.
I voted No, because i really like the idea of having a leaderboard. But not the CURRENT leaderboard.
The current leaderboard is really buggy and dosent mean anything. People manipulate it like its nothing. As of today, really few people even care about it.
But i do like the idea of having a leaderboard and competing against others. But it dosent work to have a solo "elo-rating" based on group ques. Im assuming the leaderboard is the elo rating of each individual, without any actually numbers shown.
My suggestion to fix this is to have a TEAM Elo Rating. You register a team with up to 10 people and when you form a 5 man party you que against other teams. This way you would get matched up with teams close to your rating and increasing it or decreasing it, depending on how the game went. Not like it is today, only decrease
You could also add another leaderboard for the SOLO players, which is based on solo queing only. This way individual rating would work much better, and you would also have a team rating for those who run with their groups.
(note, they should really add, 2v2 and 3v3 aswell)
TLDR:
Add 2 leaderboards; Solo and Team.
You cant elo rate individually in a team oriented game where you can que with a random amount of people with all different ratings.
If removing the leaderboards isnt an option, this should be implented ASAP:
1. Class limits. Either force full rainbow or limit so that only two from same class in a team.
2. Only full teams should count on leaderboards. No more dual Qs etc or losing because of random players being put on your team.
3. Option to fully hide from leaderboards, when you un-hide you have to start from 0 or something like that and you can only do it once a month or so.
Not sure there's really enough people that would be willing to form teams and roll troll comps for that to work.
At least with pug lottery, everyone is dealing with the same handicap. And it's fun anyway to try to carry the 7k guys and figure out something for them to do.
Rainbow should be enforced in this game. There's a reason top guilds would try to run rainbow comps against each other in organized pmvspm, in an attempt from the players to balance the imbalanced game...
1. yes please.
2. I'd rather see the reverse. Only solo queus count towards the ranking. That way everybody has the same chance to get a bad hand now and then. Ranking only full teams only results in trollcomps vs elites.
3. I'd rather see the manipulators if you don't mind. It's a quick way to put a lot of people on ignore at the same time.
2. You cant have troll comps if they fix 1. It would be 5on5 rainbow and that's all what the leaderboard should be about. I would NEVER EVER Q for leaderboard if it was solo. No teamplay or anything at all. Thats the opposite what I want.
3. Ignore wont really change anything unless you actually talk to them or them with you and I'm guessing you're not talking to them anyway.
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GG i know I'm brilliant.
We asked for that for months but nothing has really happened on that front. But that will also contribute to PvP to be more inactive because the players will be divided up in two Q queues and it will be harder to get matches etc.
Yup and I honestly believe the reason you don't get balanced matches now is that there aren't enough people in the queue. If I'm right, two queues will just make things worse.
After that, perhaps reset it every two months or so, and at the start of a new Mod.
Matchmaking? Sure. Makes it a little easier to organize premades. But don't make the ELO visible.
Remove the leaderboard!
You do.
But for what it is now, its pretty adequate... if people really care so much about their rank and want to run such groups etc then let them. Whatever makes them feel better.
and also the featured satirical comedic adventure "A Call for Heroes".
Do I suck too Mel????
19.9k PvP Control Wizard
<Complaints Department>
This.
Sometimes I want to play WITHOUT my 100% invisible stealth build. But that sometimes costs me victory (aka drop on leaderboard) due to ****ty teams. I want to have fun sometimes lol. Not go perma everytime ._.
This! And without a leaderboard, this stuff doesn't matter.
How do you want to measure DCs when their team is running away from them (and the enemies, off-node) and doesn't let you heal them. How do you want to measure support builds? Take the Meatball CW from M3. Who should they support? The GWF on the pony running away from enemies?
This game isn't made to have a leaderboard. It's better without it.
Hell yeah.
P.S.: Doesn't mean I don't.
Yes.
/10char
We are always looking for new models --- Borderline Fashiondolls ---
I've been playing since BETA and my experience is that the whole PvP climate has become worse since the leaderboard. Not just the gameplay itself, but also the trashtalk and the elitism and the avoidance of playing PvP because players don't want to lose.
All the points you listed HAS become worse and more frequent since leaderboard.
- perfected
- fixed
Not removed.
Is it toxic now? Yes, because VERY BAD implementation. But the concept of leaderboard is not toxic in itself.
Fix it and offer unranked/ranked queue/practice mode/pmvspm and so on.
Don't remove it.
I would say that people tend to run because of ranks. If there are no ranks people care less. I can see alot of players stop playing the match and trying to win just because it would keep adding deaths to their score if they do, one loss is better than 20 deaths and a loss.
The trashtalk has increased because people argue over who the best player is and why people are in the top on the boards etc and they also argue over trollcomps and stuff like that and that's mostly because of the leaderboards. People care more because its up there for everyone to see, its more important to defend yourself and your honor, more important to argue why the top is like it is etc why its showing a loss and so on. If the results wasn't showing, people would forget it after the match and move on.
The Disrespect players was the last players in Enemy Team. Tha Street players left Enemy Team before it was "closed down" by Blacksheep. So I would say that Disrespect is former Enemy Team because it was created by the last members in ET and only because Blacksheep kicked us.
Tha streets cant be former ET because ET still existed when Tha streets was created.
I guess we have to agree to disagree. I'm not sure if you even see what I see in-game since you said you stopped PvP.
But the trashtalk and people not leaving spawn isn't the main problem in my first post.
The idea I like is to make ranked only for solo queue. We're ranked individually so rank should only be affected when you queue solo.
No way.
Ranked should be for TEAM ONLY.
You have a team, and you register it. Including substitutes. And then you play that team for rank.
Pug lottery means nothing, sorry. Matchmaking is way too bad to rely on on solo queue.
Not sure there's really enough people that would be willing to form teams and roll troll comps for that to work.
At least with pug lottery, everyone is dealing with the same handicap. And it's fun anyway to try to carry the 7k guys and figure out something for them to do.
The current leaderboard is really buggy and dosent mean anything. People manipulate it like its nothing. As of today, really few people even care about it.
But i do like the idea of having a leaderboard and competing against others. But it dosent work to have a solo "elo-rating" based on group ques. Im assuming the leaderboard is the elo rating of each individual, without any actually numbers shown.
My suggestion to fix this is to have a TEAM Elo Rating. You register a team with up to 10 people and when you form a 5 man party you que against other teams. This way you would get matched up with teams close to your rating and increasing it or decreasing it, depending on how the game went. Not like it is today, only decrease
You could also add another leaderboard for the SOLO players, which is based on solo queing only. This way individual rating would work much better, and you would also have a team rating for those who run with their groups.
(note, they should really add, 2v2 and 3v3 aswell)
TLDR:
Add 2 leaderboards; Solo and Team.
You cant elo rate individually in a team oriented game where you can que with a random amount of people with all different ratings.
1. Class limits. Either force full rainbow or limit so that only two from same class in a team.
2. Only full teams should count on leaderboards. No more dual Qs etc or losing because of random players being put on your team.
3. Option to fully hide from leaderboards, when you un-hide you have to start from 0 or something like that and you can only do it once a month or so.
Rainbow should be enforced in this game. There's a reason top guilds would try to run rainbow comps against each other in organized pmvspm, in an attempt from the players to balance the imbalanced game...
2. You cant have troll comps if they fix 1. It would be 5on5 rainbow and that's all what the leaderboard should be about. I would NEVER EVER Q for leaderboard if it was solo. No teamplay or anything at all. Thats the opposite what I want.
3. Ignore wont really change anything unless you actually talk to them or them with you and I'm guessing you're not talking to them anyway.