I just did a quick run thru my "quest" (twould take hours upon hours to actually check everything) and besides lightning and shaders behaving somehow better and nicer i noticed two issues (one known already).
Fx lightning flash - lost its lightning flash. The thunder sound still works. Did not try it under dx11 (and hope that wont be required for that fx is kind of a necessity for one of my maps).
Skill checks in dialogue - already noted by authors, so far they work for interactions. Also item checks work for both dialogue and interactions.
If anyone found some new (as of ToD upgrade) foundry issues, leave a note.
A bit nosy NW-DKG7E99X6
"Hardcore" exploration journey and dungeon crawl. Read its description prior to trying it.
damned proxy or web service itself, i call for that fix as well...
Anyway, some are incoveniences and some are bugs. A meant, more or less, bugs which broke something that worked or bugs in things newly implemented (and being on live shard, not preview).
Not sure if i had high details enabled, but i think i noticed a "physics enabled" bottle to disappear right after its appearing was triggered (it just blinked). Cant tell for sure yet, even with details off, it should not be loaded/ever displayed.
Also in the editor some costumes (i think custom only) suffered from that portal costume being mixed into their preview window and the costume editor as well (did not try since last patch).
Ill recheck if ill be in the mood for it.
A bit nosy NW-DKG7E99X6
"Hardcore" exploration journey and dungeon crawl. Read its description prior to trying it.
Comments
You mean like these?
08-04-2014 Deleting Dialog does not show error tasks for missing Dialog Prompt Reached
08-04-2014 Encounter Spawn Set At -150' Y Relative to Zero spawns on Terrain at Y=0'
08-04-2014 3-D thumbnail preview does not render physics enabled objects or FX effects
08-14-2014 [new] Foundry: Missing CotD ver 2 Encounter: Green Iron Golem
08-14-2014 [new] Foundry: Missing Individual Beast Encounters: Dire Polar Bear; Polar Bear
08-17-2014 [new] Has Skill not working in foundry quests for any class
Encounter Matrix | Advanced Foundry Topics
Anyway, some are incoveniences and some are bugs. A meant, more or less, bugs which broke something that worked or bugs in things newly implemented (and being on live shard, not preview).
Not sure if i had high details enabled, but i think i noticed a "physics enabled" bottle to disappear right after its appearing was triggered (it just blinked). Cant tell for sure yet, even with details off, it should not be loaded/ever displayed.
Also in the editor some costumes (i think custom only) suffered from that portal costume being mixed into their preview window and the costume editor as well (did not try since last patch).
Ill recheck if ill be in the mood for it.