This is just getting ridiculous. I am a GWF and I am rolling a DC just because playing GWF is too easy. I wipe absolutely everything in my way because no one is able to cc me. HR and CW have a chance if I mess up my sprint cc immunity but then I have unstoppable ready immediately. There is no challenge for me in pvp anymore.
I have to mess up 10 times in a row in order to get killed. And while i'm cc immune which is always i just run to an enemy and IBS them for 30k.
Devs should really look into this. I'm done being OP.
Its probably not super OP. But perma CC-immune has no place in PvP...
Sprint -> unstoppable -> Sprint -> unstoppable. While they are in unstoppable, spring is recharging and vica versa. They basically cant be CC'd, while they have the best CC. So i can agree that he has a point.
but to be honest. HRs are way more OP. I really want to see you 1v1 a good HR. i think he will destroy you.
Dr. Phil
0
mugiwaracMember, Neverwinter Beta UsersPosts: 1Arc User
but to be honest. HRs are way more OP. I really want to see you 1v1 a good HR. i think he will destroy you.
i don't think hr are op. since our wilds medicine nerf we are way too squishy to be op. it depends on if you have to fight on a node. you just have to make sure they never get you with their op ibs. the thorn ward will eat them alive. in open world, gwf is more op than hr or cw.
King Goponov - GWF
Eleanor - CW (retired after Assailing nerf)
Gwf arent OP at all they just cant be killed if they run and go unstoppable over and over, they are the most annoying char but they don't get much kills or in a 1v1 they cant do much.
I have a 12k gs hr who is new and I beat gwf all the time, in icewind I was beating them even with gs from 14-19k so yes hr is OP but not gwf.
Also the OP king is cw atm, once they see you, your dead lol.
This is just getting ridiculous. I am a GWF and I am rolling a DC just because playing GWF is too easy. I wipe absolutely everything in my way because no one is able to cc me. HR and CW have a chance if I mess up my sprint cc immunity but then I have unstoppable ready immediately. There is no challenge for me in pvp anymore.
I have to mess up 10 times in a row in order to get killed. And while i'm cc immune which is always i just run to an enemy and IBS them for 30k.
Devs should really look into this. I'm done being OP.
GWF is already in a good place in PVP. The cc immunity puts the buffs over the top. I don't main a GWF (only alt with 15k), but I feel 'invincible' in PVP when I play him. I don't feel like HR is op. GWF needs to lose the sprint cc immunity. CW are op, because they are too tanky now. Their shield on master needs a little balance adjustment.
Well, I don't think GWFs are OP, but they are really strong in the right hands.
It's funny because I'm reading some of them talk about having more trouble this mod catching CWs. I have much more trouble as a CW this mod getting away from them because I just can't CC them.
Before, it was GWF goes unstoppable- I dodge dodge dodge and he's out of it, so I can CC him, get some damage on him. Now there is no downtime to their CC-immunity.
That being said, CW's range advantage is meaningful now, so I wouldn't call them OP in that match-up.
The other thing is with so much sprint, GWFs can cover a hell of a lot of ground. I played a match against 2 great GWFs on a horrible team and they almost won the game by themselves practically, almost duoing 2 nodes at the same time with how fast they are. They can also bail really well if a fight is going south.
chaoscourtesanMember, Neverwinter Beta UsersPosts: 0Arc User
edited August 2014
When you click on the names of people who post you can see all their forum posts..
That's all I'm sayin'..
They need to leave the immunity on sprint, or take it off everyone else's shift. Maybe make it so that Unstoppable puts that immunity on a CD or vice versa. Or something.
I don't pvp, but I don't want to be a paper mache fighter in dungeons over it.
Rhyon Cawdorian GWF | Opa Loka TR | Cormac Argentus III DC | Annika Thornblade GF | Aerys Skydark HR | Bartin Findlor TR | Aellia Baalthrall CW | Lucan Hawkmoon CW | Opa Brahk GWF | Korzbyrk DC | Den Kruk GWF | Jherek Skarsin CW |
Roland Mac Sheonin GF | Tarron Direheart SW |
The other classes can deal with the GWF's Unstoppable; CWs are the ones that suffer the most with that and I think the change should be done to them, not to GWFs.
The timing of when to hit a GWF just changed. Instead of waiting for Unstoppable to end then guarantee to hit them. You have to wait until they are close to you. It is going to change between the GWFs you face. But they have to stop sprinting to attack (Obviously)
This is the time to attack.
It is a harder timing to feel out when you are fighting. But it isn't going to work any other way.
Also if you are having trouble with them and need to put more distance use your Shield wisely with Repel to back it up and double push them with that.
Or try Steal Time on tab for that crazy movement speed increase if they are in your face too often.
Also Icy Terrain. If they want to be next to you let them be. Just dance/dodge around them on IT.
(Steal time while they are on icy terrain, dodge cancel steal time, -- just an example) MAKE THEM WASTE THEIR STAMINA BAR.
I am not going to go through all the different ways you can force a GWF to use his sprint, but it is what you want to do. Force them to use their stamina instead of them forcing you to use yours. GWF biggest power in the eyes of a CW is their stamina bar and that sprint.
But as I said they timing is going to differ from GWF to GWF that you will face.
Who knows maybe someday there will be a class that drains stamina. (Kinda feel like Warlock should)
If GWF didn't have sprint immunity, they would be close to useless. When a CW does catch one finally it is almost game over for the GWF.
It's almost the opposite of Mod 3. My CW in mod 3, if she mis-stepped just once, got caught by just one roar or FLS she would be close to death.
Imagine if GWFs(being played well) couldn't pressure CW like they could. It would make CW even more easy mode. GWF and TR have always been the ones to deal with CWs. It makes sense that they still are.
[SIGPIC][/SIGPIC] PVPer rocking it Solo queue style since the dawn of Neverwinter
When CW use Entangling force and you getting catched.
You can use Unstoppable in any CC except prones.
Anyway, I agree that the additional CC immunity was uncalled for. But taking away the GWF's prones was also uncalled for. Remove the CC immunity from sprint (CC immunity on Unstoppable is more than enough) and give GWFs their prones back, at least on Takedown!
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Comments
Sprint -> unstoppable -> Sprint -> unstoppable. While they are in unstoppable, spring is recharging and vica versa. They basically cant be CC'd, while they have the best CC. So i can agree that he has a point.
but to be honest. HRs are way more OP. I really want to see you 1v1 a good HR. i think he will destroy you.
i don't think hr are op. since our wilds medicine nerf we are way too squishy to be op. it depends on if you have to fight on a node. you just have to make sure they never get you with their op ibs. the thorn ward will eat them alive. in open world, gwf is more op than hr or cw.
Eleanor - CW (retired after Assailing nerf)
- Brazil PvP Fraternité -
I have a 12k gs hr who is new and I beat gwf all the time, in icewind I was beating them even with gs from 14-19k so yes hr is OP but not gwf.
Also the OP king is cw atm, once they see you, your dead lol.
[SIGPIC][/SIGPIC]
:eek: double check devs! double check devs!
- Brazil PvP Fraternité -
Rank 7
It's funny because I'm reading some of them talk about having more trouble this mod catching CWs. I have much more trouble as a CW this mod getting away from them because I just can't CC them.
Before, it was GWF goes unstoppable- I dodge dodge dodge and he's out of it, so I can CC him, get some damage on him. Now there is no downtime to their CC-immunity.
That being said, CW's range advantage is meaningful now, so I wouldn't call them OP in that match-up.
The other thing is with so much sprint, GWFs can cover a hell of a lot of ground. I played a match against 2 great GWFs on a horrible team and they almost won the game by themselves practically, almost duoing 2 nodes at the same time with how fast they are. They can also bail really well if a fight is going south.
That's all I'm sayin'..
They need to leave the immunity on sprint, or take it off everyone else's shift. Maybe make it so that Unstoppable puts that immunity on a CD or vice versa. Or something.
I don't pvp, but I don't want to be a paper mache fighter in dungeons over it.
Roland Mac Sheonin GF | Tarron Direheart SW |
hahah what a FEAK thread from a Gwf hater!
I woul still perfer PRONES than CC Sprint/high DMG or Stuns!!
Stuns is a joke for pvp, their fail rate is over 80% = useless
to catch classes with good dodges like TR/CW/DC almost impossible,
There are alot of examples, how wrong this is what you say
When CW use Entangling force and you getting catched.
You cant use Unstoppable or Sprint to close it, that does not work!
This is the time to attack.
It is a harder timing to feel out when you are fighting. But it isn't going to work any other way.
Also if you are having trouble with them and need to put more distance use your Shield wisely with Repel to back it up and double push them with that.
Or try Steal Time on tab for that crazy movement speed increase if they are in your face too often.
Also Icy Terrain. If they want to be next to you let them be. Just dance/dodge around them on IT.
(Steal time while they are on icy terrain, dodge cancel steal time, -- just an example) MAKE THEM WASTE THEIR STAMINA BAR.
I am not going to go through all the different ways you can force a GWF to use his sprint, but it is what you want to do. Force them to use their stamina instead of them forcing you to use yours. GWF biggest power in the eyes of a CW is their stamina bar and that sprint.
But as I said they timing is going to differ from GWF to GWF that you will face.
Who knows maybe someday there will be a class that drains stamina. (Kinda feel like Warlock should)
If GWF didn't have sprint immunity, they would be close to useless. When a CW does catch one finally it is almost game over for the GWF.
It's almost the opposite of Mod 3. My CW in mod 3, if she mis-stepped just once, got caught by just one roar or FLS she would be close to death.
Imagine if GWFs(being played well) couldn't pressure CW like they could. It would make CW even more easy mode. GWF and TR have always been the ones to deal with CWs. It makes sense that they still are.
PVPer rocking it Solo queue style since the dawn of Neverwinter
You can use Unstoppable in any CC except prones.
Anyway, I agree that the additional CC immunity was uncalled for. But taking away the GWF's prones was also uncalled for.
Remove the CC immunity from sprint (CC immunity on Unstoppable is more than enough) and give GWFs their prones back, at least on Takedown!
this thread will be closed.