I guess I can recreate this thread here in the live bug reports since it was ignored on the preview bug reports and the bug went live.
TR is missing its walk animation. If you trigger /walk 1 the walk animation is gone and replaced with a slowed down version of the in-combat run.
This also causes a knee-jerking movement when you stop from a normal run as it seems to use the transition from combat run to combat stance instead of stopping like it should.
It's been over a month since this first cropped up on preview. Can we please, PLEASE get it fixed already?
Largely inactive, playing Skyforge as Nai Calus.
Post edited by naicalus on
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demonmongerMember, NW M9 PlaytestPosts: 3,350Arc User
edited August 2014
I can confirm your bug.
It has been there on preview server and now it is live.
[SIGPIC][/SIGPIC]
I hate paying taxes! Why must I pay thousands of dollars in taxes when everything I buy is taxed anyways!
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It has been there on preview server and now it is live.
Pictures on this forum :
http://nw-forum.perfectworld.com/showthread.php?711171-Trickster-Rogue-walking-animation-is-bugged&highlight=trickster
SAMOTHRACE
Trickster Rogue
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