2^3, or 1x1x1 even, invisible wall. (edit: ft)
I wont go thru explanation of why.
Thanks
PS: When i am at it, a wall editor would be handy: similar to looping patrol nodes, + setting of each node height.
A bit nosy NW-DKG7E99X6
"Hardcore" exploration journey and dungeon crawl. Read its description prior to trying it.
Post edited by maegmaag on
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There are also wall "clusters" that follow terrain. Or are you saying an invisible wall that you can "draw" a path?
Encounter Matrix | Advanced Foundry Topics
As for the other part, i suggest never ever use built-in clusters.