You are not alone, this is how all the old players feel. We are the ones keeping this game alive by helping new players and making this game worth playing for them. Sometimes I think maybe we are wasting our time.
Scam, I feel ya. We used to love new players, and now they are hard to deal with, even though it's not their fault. They put a strain on resources for guilds because everything is so wildly expensive and become a burden instead of vital new life blood for guilds. But to not help them...well, that means no loyalty, no freshening up the guild and dusting it off and not replacing the hordes of people leaving the game Grrrrr
Scam, I feel ya. We used to love new players, and now they are hard to deal with, even though it's not their fault. They put a strain on resources for guilds because everything is so wildly expensive and become a burden instead of vital new life blood for guilds. But to not help them...well, that means no loyalty, no freshening up the guild and dusting it off and not replacing the hordes of people leaving the game Grrrrr
The problem is, due to the exploits, there has been a huge separation between the haves and the have-nots.
The "haves" didn't just run CN for months to gain millions of AD, some of them exploited their stats, some of them got away in previous AD exploits. Some of them discovered a bug/glitch in some skills and aren't sharing it. (I am not listing possible scenarios, these are real examples that did happen)
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mircalla83Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 36
edited August 2014
My day of Neverwinter:
Log in, Invoke, renew professions, check the Preview Forums for the latest thinly veiled 'Whaaaa, GWF can't faceroll everything with oh so 'skilled' Prone/IBS anymore' whines in threads NOT about their own class (usually by delusional PvPers that benefitted from cheap botted/refine exploit created stacks of R5 Enchants to feed their own enchants, and who have lost all sense of scale about this game).
Run a few dailies, maybe a dungeon or two, kill some random stuff in the wilderness, while waiting for Mod4.
Now with even less incentive to honor the company with money.
DD chest is currently bugged running gauntlgrym. Yeah, the chest you know… the feywild package for real money. Cool unicorn mount, and some special enchantment… ehhm… yeah… its bugged I tell them. "For over a year????" … ehm, yeah. Mhkay…
all of the members have left the game.
That's the very idea. As someone explained somewhere here in this forum, f2p-p2w MMOs are not trying to keep their regulars, unlike a MMO with a monthly fee. Probably even the recurring Caturdays follow the same logic: make old players leave. New players use Zen, they don't mind the Caturdays.
Russian leaderboard first page. The proof.
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mircalla83Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 36
That's the very idea. As someone explained somewhere here in this forum, f2p-p2w MMOs are not trying to keep their regulars, unlike a MMO with a monthly fee. Probably even the recurring Caturdays follow the same logic: make old players leave. New players use Zen, they don't mind the Caturdays.
That's why it is important to inform every gaming and MMO portal that remotely might have members of the target group with information about the past issues.
Comments
The problem is, due to the exploits, there has been a huge separation between the haves and the have-nots.
The "haves" didn't just run CN for months to gain millions of AD, some of them exploited their stats, some of them got away in previous AD exploits. Some of them discovered a bug/glitch in some skills and aren't sharing it. (I am not listing possible scenarios, these are real examples that did happen)
Log in, Invoke, renew professions, check the Preview Forums for the latest thinly veiled 'Whaaaa, GWF can't faceroll everything with oh so 'skilled' Prone/IBS anymore' whines in threads NOT about their own class (usually by delusional PvPers that benefitted from cheap botted/refine exploit created stacks of R5 Enchants to feed their own enchants, and who have lost all sense of scale about this game).
Run a few dailies, maybe a dungeon or two, kill some random stuff in the wilderness, while waiting for Mod4.
Now with even less incentive to honor the company with money.
That's the very idea. As someone explained somewhere here in this forum, f2p-p2w MMOs are not trying to keep their regulars, unlike a MMO with a monthly fee. Probably even the recurring Caturdays follow the same logic: make old players leave. New players use Zen, they don't mind the Caturdays.
That's why it is important to inform every gaming and MMO portal that remotely might have members of the target group with information about the past issues.