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[Suggestion] AD Sink

oicidrazoicidraz Member Posts: 627 Arc User
edited July 2014 in General Discussion (PC)
Hi, just wanted to share and idea to help the current situation where 9M are requested in the ZAX, and it's with the Rebirth System that was being suggested a lot of times, and I think we could have a similar system which I've see in other game, for example:
1- Hit lvl 60 (and maybe complete another requirement).
2- Accept Rebirth Quest.
3- Bla bla bla.
4- In the final part of the quest you have to pay a fee to Rebirth (let's say 1M AD and 250 Gold).
5- You start from lvl 1 with some bonuses and now lvling is harder than before.

This would be a huge and constant AD sink, not only would help the current situation, but in the future ppl new and fresh ppl would save some AD just for this, so it would be a huge help for now, and a constant AD sink for the future.
Post edited by oicidraz on

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  • bioshrikebioshrike Member, NW M9 Playtest Posts: 4,729 Arc User
    edited July 2014
    oicidraz wrote: »
    Hi, just wanted to share and idea to help the current situation where 9M are requested in the ZAX, and it's with the Rebirth System that was being suggested a lot of times, and I think we could have a similar system which I've see in other game, it is for example: Hit lvl 60 (and maybe complete another requirement) -> Accept Rebirth Quest -> bla bla bla -> in the final part of the Rebirth you have to pay a fee to rebirth (let's say 1M AD) -> You start from lvl 1 with some bonuses and now lvling is harder than before.

    This would be a huge and constant AD sink, not only all would do this right now, but in the future ppl that is not even playing right now would save some AD just for this.

    A lot would depend upon what sort of bonus this process gives you - if it's too good, it'd be equivalent to buying power, which is a no-no. Also, you couldn't have these people play in a different world from everyone else, so the effect of things being harder would have to be implemented as some sort of self-imposed debuff.

    Personally, though, I feel that smaller and more readily available AD sinks would be better than really expensive ones; things like fashion sets, BoP bags, etc.
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  • oicidrazoicidraz Member Posts: 627 Arc User
    edited July 2014
    bioshrike wrote: »
    A lot would depend upon what sort of bonus this process gives you - if it's too good, it'd be equivalent to buying power, which is a no-no. Also, you couldn't have these people play in a different world from everyone else, so the effect of things being harder would have to be implemented as some sort of self-imposed debuff.

    Personally, though, I feel that smaller and more readily available AD sinks would be better than really expensive ones; things like fashion sets, BoP bags, etc.

    I think this would be better, caue maybe some ppl buy bags, some ppl buy fashion sets, etc... but if there's a rebirth option, the 99% of the ppl who have the requirements would save AD or pay for this.
  • mhalasmhalas Member Posts: 0 Arc User
    edited July 2014
    I have a AD sink. Its called Coal Wards.....
  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited July 2014
    How about more fashion sets?

    The customization of fashion in this game is lacking
  • frishterfrishter Member Posts: 3,522 Arc User
    edited July 2014
    mhalas wrote: »
    I have a AD sink. Its called Coal Wards.....

    And lets face it. For the most part they were bought with AD anyway, except if they want, they could move it to the bazaar and remove all of the AD from the economy.
  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited July 2014
    mhalas wrote: »
    I have a AD sink. Its called Coal Wards.....

    Are you suggesting a new idea that they put coal wards in the bazaar?

    Because if you are saying to make them BOE again like before, then that is not an AD sink
  • mhalasmhalas Member Posts: 0 Arc User
    edited July 2014
    Nah, Im saying coal wards are going 500k plus on the AH and in between my zen buying thats what I sink my AD into.
  • kolevrakolevra Member Posts: 345 Arc User
    edited July 2014
    Need to figure out an AD sink that targets the richest players who are hoarding tons of AD and using it to control the economy. A universal AD sink does nothing for the big picture.
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  • zshikarazshikara Member, NW M9 Playtest Posts: 796 Arc User
    edited July 2014
    I like the idea of adding zen store items to the wonderous bazzar. Coal wards which cost 1000 zen could be on there for 500K ad. Preservation wards could be sold as well as the account bound mounts. Basically everything that is currently available on the zen store including keys. That would eliminate the zen backlog in an instant... actually it'd probably eliminate it and prevent people from selling zen. My solution would only turn things around completely the opposite direction. Oops.
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  • wimpazoidwimpazoid Member Posts: 504 Arc User
    edited July 2014
    kolevra wrote: »
    Need to figure out an AD sink that targets the richest players who are hoarding tons of AD and using it to control the economy. A universal AD sink does nothing for the big picture.
    ^This. People keep forgetting AD sinks are completely optional. For the regular player it only serves as a choice and an opportunity cost, to buy the AD sink, or earn more AD to keep up with prices set by the wealthy.

    AD sinks the way they are implemented are not desirable to ones with the controlling share, because it doesn't serve their purpose at all, which is market manipulation.
  • ysil6969ysil6969 Member Posts: 42 Arc User
    edited July 2014
    Coal wards would make an excellent AD sink. I also read this in another thread, enchanting ingredients. Sell peridots and all the rest of the refining ingredients on the wondrous bazaar for AD. This works two fold, gives people an easier way to enchant and also denies gold sellers their ability to hoard the market.

    Edit: The people 'controlling' the economy (If there are such people that are able to manipulate it that greatly) are only a threat if their items are in demand. If people have options aside from the AH, problem solved.
  • jorifice1jorifice1 Member Posts: 1,042 Arc User
    edited July 2014
    Well, my two Copper would go something like this:
    1) What does Cryptic have a steady track record of adding and updating in a timely manner?
    2) What does Cryptic do relatively well?

    Answer BOTH of these questions and you have what should be our A.D. sink.
    And sadly enough that answer is:
    LOCKBOXES.
    Put a stripped down type of Lock Box Key on the Wondrous Bizarre for a Box that will have some useful or desirable (yet utterly optional) items. For example, Fashion Sets, Dyes, and Weapon/Armour Skins. Or Rank 4/5 Enchants. A BoP Green or White Pet or Mount, possibly ones from previous Events or CtA's. Maybe even a small chance at some Trade Bars.
    Make it ALL BoA (except those BoP Companions/Mounts).

    Again, I don't think that this is necessarily the best possible solution.
    I just think it is the one most likely to happen and least likely to be screwed up.

    'Wen considered the nature of time and understood that the universe is, instant by instant, recreated anew. Therefore, he understood, there is in truth no past, only a memory of the past. Blink your eyes, and the world you see next did not exist when you closed them. Therefore, he said, the only appropriate state of the mind is surprise. The only appropriate state of the heart is joy. The sky you see now, you have never seen before. The perfect moment is now. Be glad of it.' Terry Pratchet The Thief Of Time
  • ulvielulviel Member, NW M9 Playtest Posts: 741 Arc User
    edited July 2014
    kolevra wrote: »
    Need to figure out an AD sink that targets the richest players who are hoarding tons of AD and using it to control the economy. A universal AD sink does nothing for the big picture.

    Guess what? We already have those in a form of companions and mounts upgrade, wondrous bazaar fashion (and basically all items from wondrous bazaar). And it does not work, mostly because that you have plenty of AD doesn't mean you are willing to pay it for things that you don't really need and are expensive. What we really need are affordable items for everyone.
  • kaiserschmarrnkaiserschmarrn Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 390
    edited July 2014
    I think some buff vendor would be a good AD sink. Better healing and buffing pots. Maybe companion buffs for AD or temporary enchants.

    Sure this would start another power creep, but at least AD would have a use again.

    I really feel sorry for the new players, even if you buy the biggest Zen package you won't have enough AD to get a perfect vorpal/barkskin enchant.
  • adinosiiadinosii Member, NW M9 Playtest Posts: 4,294 Arc User
    edited July 2014
    Well, it seems like some of the new things in module 4 will have an effect on the economy. The new armor enchants will eat up quite a lot of ADs - I expect everyone will at least want the mid-level ones - the high end ones may be too expensive because of the dragon egg requirement.

    Another thing that will also affect the economy are the legendary belts etc - their refinement requirements are going to affect the AH prices - and in fact, have already done so - prices of the refinement items have at least quadrupled on the life server since a week ago - despite module 4 being two weeks away. True, this will only affect the AD supply slightly (the 10% cut of the increased AH prices), but nevertheless it is a small sink.
    Hoping for improvements...
  • frishterfrishter Member Posts: 3,522 Arc User
    edited July 2014
    wimpazoid wrote: »
    ^This. People keep forgetting AD sinks are completely optional. For the regular player it only serves as a choice and an opportunity cost, to buy the AD sink, or earn more AD to keep up with prices set by the wealthy.

    AD sinks the way they are implemented are not desirable to ones with the controlling share, because it doesn't serve their purpose at all, which is market manipulation.

    It's not about targeting the wealthy per se. It's about creating more demand for AD, taking it out of the economy and the exchange and possibly increasing the amount of zen being transferred into AD
  • khimera906khimera906 Member, NW M9 Playtest Posts: 898 Arc User
    edited July 2014
    jorifice1 wrote: »
    And sadly enough that answer is:
    LOCKBOXES.
    Put a stripped down type of Lock Box Key on the Wondrous Bizarre for a Box that will have some useful or desirable (yet utterly optional) items. For example, Fashion Sets, Dyes, and Weapon/Armour Skins. Or Rank 4/5 Enchants. A BoP Green or White Pet or Mount, possibly ones from previous Events or CtA's. Maybe even a small chance at some Trade Bars.
    Make it ALL BoA (except those BoP Companions/Mounts).
    I have suggested an AD lotto box for a long time in different threads. I think that's a very good idea, but the box needs to contain more than just low quality items (white and green companions/mounts). It needs to contain some blue/purple prizes, so that people have something to aim for, otherwise they'll just exchange AD for Zen and buy Keys. It needs to be an alternative to the Zen Lockboxes, even if the prizes are a bit inferior (looks wise or quality wise), and the price needs to be reasonable (62500 - the price of a Key at 500AD per Zen, maybe). They could make a few variations of these boxes, with different prizes, so they would appeal to a wider audience. They could even make a super expensive (1 mil AD, maybe) Lockbox with an awesome prize (not all awesome prizes need to be in the Zen store). Some nice custom cloak transmutes like angel/demon wings, exclusive fashion, flashy armor/weapon transmutes, or transmutable visual effects that can override the enchantments visual effects. It's D&D, darn it! I don't need to give you ideas.
    I hate dancing with Lady Luck. She always steps on my toes.
  • frishterfrishter Member Posts: 3,522 Arc User
    edited July 2014
    khimera906 wrote: »
    It needs to be an alternative to the Zen Lockboxes, even if the prizes are a bit inferior (looks wise or quality wise), and the price needs to be reasonable (62500 - the price of a Key at 500AD per Zen, maybe)

    Why would anyone go for a lockbox that is inferior in ways apart from the price?
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  • angryspriteangrysprite Member Posts: 4,982 Arc User
    edited July 2014
    frishter wrote: »
    Why would anyone go for a lockbox that is inferior in ways apart from the price?

    It does't require enchanted keys (which are now only available in the Zen market costing Zen Points), but rather use a different key (call it whatever you want: Golden Key or whatever) that can be purchased directly with Astral Diamonds. Among all the AD Sinks I've seen suggested over the last few months, the 'Lotto-Box' is the best idea.

    I would only add that it should have the same Companion and Mounts as the regular lockbox, but with even lower odds - and those be BoE as the regular ones. Even with lower odds than the already ridiculously low odds of the normal lockbox, the Lotto-box would sell like crazy - because of the flood of Astral Diamonds already in-game.
    magenubbie wrote: »
    I find providing real money gambling options in a 13+ game highly unfitting and it sets a bad example for the youth.

    I concur, except there is no real money involved in this entire game unless you choose to use real money (it is entirely optional). The very existence of the ZAX makes this a legal game of lottery (where lockboxes and other "game of chance" applies). But with the legality aside - I reiterate that I concur with you in regard to setting a bad example for youths.
  • frishterfrishter Member Posts: 3,522 Arc User
    edited July 2014
    It does't require enchanted keys (which are now only available in the Zen market costing Zen Points), but rather use a different key (call it whatever you want: Golden Key or whatever) that can be purchased directly with Astral Diamonds. Among all the AD Sinks I've seen suggested over the last few months, the 'Lotto-Box' is the best idea.

    I would only add that it should have the same Companion and Mounts as the regular lockbox, but with even lower odds - and those be BoE as the regular ones. Even with lower odds than the already ridiculously low odds of the normal lockbox, the Lotto-box would sell like crazy - because of the flood of Astral Diamonds already in-game.

    That other person wanted it at pretty much the same price as a regular key via the exchange rate if I understood him right. In which case that new lockbox would be a foolish thing to do. Then again lockboxes themselves are kind of foolish.
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  • jorifice1jorifice1 Member Posts: 1,042 Arc User
    edited July 2014
    khimera906 wrote: »
    I have suggested an AD lotto box for a long time in different threads. I think that's a very good idea, but the box needs to contain more than just low quality items (white and green companions/mounts). It needs to contain some blue/purple prizes, so that people have something to aim for, otherwise they'll just exchange AD for Zen and buy Keys. It needs to be an alternative to the Zen Lockboxes, even if the prizes are a bit inferior (looks wise or quality wise), and the price needs to be reasonable (62500 - the price of a Key at 500AD per Zen, maybe). They could make a few variations of these boxes, with different prizes, so they would appeal to a wider audience. They could even make a super expensive (1 mil AD, maybe) Lockbox with an awesome prize (not all awesome prizes need to be in the Zen store). Some nice custom cloak transmutes like angel/demon wings, exclusive fashion, flashy armor/weapon transmutes, or transmutable visual effects that can override the enchantments visual effects. It's D&D, darn it! I don't need to give you ideas.

    I was thinking along the lines of a MUCH cheaper Box. Something that would be available to all players consistently. The sort of thing you would pick up a couple after Invoking and doing your Dailies, maybe selling them through the Gateway to eat up some of that Leadership A.D. supply. Something along the lines of a slightly buffed up Purple Leadership Chest.
    Although, I can definitely see the utility in a line of more expensive Boxes aimed at folks with huge hoards.

    'Wen considered the nature of time and understood that the universe is, instant by instant, recreated anew. Therefore, he understood, there is in truth no past, only a memory of the past. Blink your eyes, and the world you see next did not exist when you closed them. Therefore, he said, the only appropriate state of the mind is surprise. The only appropriate state of the heart is joy. The sky you see now, you have never seen before. The perfect moment is now. Be glad of it.' Terry Pratchet The Thief Of Time
  • canis36canis36 Member, NW M9 Playtest Posts: 118 Arc User
    edited July 2014
    Personally what I think they need to do instead of creating an Astral Diamond sink is overhaul the Auction House to work with Gold instead of Diamonds and give more opportunities to get Diamonds through solo-play than currently exists.

    Using AD as the AH currency was an interesting idea at first, but it seems to be causing more trouble than it's worth. The only reason I can see for them continuing is the fear that converting it to Gold instead of AD would cause a mass exodus from the game. Which it very well might, but given just how much of a barrier to enjoyable gameplay that AD prices have become I can't help but wonder if it's causing problems with player retention already.
  • angryspriteangrysprite Member Posts: 4,982 Arc User
    edited July 2014
    The best sync is actually pretty simple: eliminate Astral Diamonds 100% and replace that omission with Gold so that the only currency used in the entire game is GOLD (albeit Seals and the like could stay the same I guess) - it *could* be vice-versa and replace all gold with Astral Diamonds, but having the currency be Gold would make more sense theme-wise for immersion.

    I'm not sure is this is what you were explaining @Canis36 - but if so then I agree.

    Using a single currency, whether it's Gold or Astral Diamonds for everything (like vendor purchases for pots, etc.) would do the trick pretty quickly. Simple replace all AD in game with Gold (/Silver/Copper) and make all in-game purchasing and player-to-player trading done with one currency.

    Star Trek Online actually had FEWER different currencies for it's first year and the Devs decided there were TOO MANY and consolidated many of them into fewer currencies. The player base resounded in a joyous "it's about damned time". They need to do the same with Neverwinter; too many different currencies in this game.

    As to the Lottobox/Lockbox idea - yeah, it's a good idea, but I side with all those who are "thanks, but no thanks 'cause I never buy into those things" group. The ROI on them is ridiculously low. :)
  • khimera906khimera906 Member, NW M9 Playtest Posts: 898 Arc User
    edited July 2014
    frishter wrote: »
    Why would anyone go for a lockbox that is inferior in ways apart from the price?
    Well, I said it should be an alternative so it shouldn't be inferior in every way, but also it shouldn't give Zen Market items, otherwise why would they have a Zen Market. It should still give you a small chance at a purple mount and companion like the regular one, but the chance should be very small, smaller even than the Zen boxes. The fact that it would have exclusive items is gonna make it desirable enough for people to buy it. They could also have cheaper boxes with lesser items.
    These boxes would be sold directly in the Bazaar, and you wouldn't need a key to open them.
    I'm just giving rough ideas. The prices and prizes should be set by more qualified people. All I can say is that people need to want what's inside the lotto boxes, so they can't put craps prizes inside, just because they won't get cash for them.
    I hate dancing with Lady Luck. She always steps on my toes.
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  • mh0rammh0ram Member Posts: 310 Arc User
    edited July 2014
    Guild Housing
  • ysil6969ysil6969 Member Posts: 42 Arc User
    edited July 2014
    An AD based lockbox would kill their zen market. No way would they do this. Right now a bunch of zen goes into those lockboxes, whether via zax or straight across. The wondrous bazaar needs major updating. They currently only have ONE cosmetic outfit. They should have way more. They should have enchantment refinement items for purchase, and coal wards.

    The companions and mounts aren't an AD sink. They're outrageously priced to the point not many people want to do it. It isn't really required. Enchanting however, is pretty well considered to be required. So obviously making enchanting easier via AD sinking, would be a viable sink that would catch a lot of people.
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