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Algorithm Error in PVP Matchmaking

crimpatulcrimpatul Member Posts: 197
edited July 2014 in PvE Discussion
Hello,

Today, again, I got teamed with 7k GS Players. The enemy was a full premade.

The system thinks that one player can carry 7k GS players versus a premade.

Its a design error.

Please fix. Im tired of this.

P.S. Edited:

My team:

-3 players of low gs, one of them 7K gs
-3 players with slow mount
-3 players without armor/weapon enhacement
-3 players without basic pvp knowledge, start all in home base

Enemy:

-All epic mounts
-2 perfect vorpals
-I cant say GS but maybe is nice
-They are coordinated and cap points

Result: this is not a game. Not fair. Please, fix the algorithm to avoid this situation. Im a very nice customer and I get very frustrated with this.

PS Edited 2:

Seriously, why the system thinks that this is balanced? Its obviously that it is NOT. Im not good enough to carry these players versus a full premade. Please fix my elo and the system,

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    melodywhrmelodywhr Member Posts: 4,220 Arc User
    edited July 2014
    this has been explained many times in other threads. matchmaking is based on the number of individuals and their elo ratings at the time of the match. there are dials they can turn to tweak this but one side effect may be longer queue times.

    please find a more recent thread if you'd like to discuss this topic. this one will be closed.
This discussion has been closed.