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longer cd on iceforge healing elixir.

tcarncetcarnce Member, NW M9 Playtest Posts: 976 Arc User
edited June 2014 in PvE Discussion
i understand it`s a nice goldsink, but it`s basicly an encounter with such short cooldown.
what is it, 13 -14 sec.
10k heals each 13-14 seconds.
not that it`s so bad, but kind of useless if all walk around clicking that stuf.
i mean for pvp ofcourse, it`s just too weird.
i`m not even doing long 1v1 now anymore because of it because it just takes loads of pots.
which i do have gold for, but it`s just silly.
Post edited by tcarnce on

Comments

  • edited June 2014
    This content has been removed.
  • ripyourlipsoffripyourlipsoff Member Posts: 1,552 Arc User
    edited June 2014
    I don't even use pots albeit the ones I collect or pick off the ground. I see people in pvp using 15 pots...


    I think PvP Domination should be based off skill / gear not how many pots you can buy! Personally I think pots should be limited in PvP to maybe 3-5 max.
    Shieldbash 60 GF ~ Iron Vanguard 19.0k
    Overpowered 60 CW ~ Thaumaturge 14.5k
    ==========================================


    ~ GF Buffs were great we are much better, please fix the bugs now... Thank you!
  • tcarncetcarnce Member, NW M9 Playtest Posts: 976 Arc User
    edited June 2014
    obviously the iceforge pot is an encounter, if i wouldn`t use it and others do..
    ok, doesn`t need explaining.
    always comments from people who don`t think before typing.
    what a timewaste ;p

    well here you go people: you re so good not using pots, and poluting topics.
    i`m out of this one, what needed to be said is said.

    have fun being the letterwarrior, because i don`t see any results of you not using it against an equal geared skilled and a decent specced player who does.
    till then i only see people talking not using pots but ending up dead.
    good luck, thumb up.
    hahaha
  • ryugasiriusryugasirius Member Posts: 996 Arc User
    edited June 2014
    I think PvP Domination should be based off skill / gear not how many pots you can buy! Personally I think pots should be limited in PvP to maybe 3-5 max.

    I never understood the arguments to exclude potions/elixirs from PvP. Really, if you want to make it "fair", then PvP should be done with the same gear/skills for everyone (like Guild Wars used to be). Otherwise, the "I have better gear and I will crush you but I don't want you to use potions because it isn't fair" seems childish.
  • damnataanimusdamnataanimus Member Posts: 446 Arc User
    edited June 2014
    I never understood the arguments to exclude potions/elixirs from PvP. Really, if you want to make it "fair", then PvP should be done with the same gear/skills for everyone (like Guild Wars used to be). Otherwise, the "I have better gear and I will crush you but I don't want you to use potions because it isn't fair" seems childish.

    Lol this. Added to which.. once you get out of combat which is quite easy in IWD pvp, you can spam pots anyway - literally 5% hp to 100% in less than second.

    If you want fair just use normal potions the IWD ones arn't that much better anyway. Or if you want an advantage over the IWD potters, buy distilled greater healing potions.

    I am just glad they are not forcing us to use PvP potions for it.
    May the RNG Gods smile on you today!
    Adorable Temptress - 23.4k Temptation SW
    Mara Angelbane - 22k Thaum CW, Vaya Con Dios 15.2k Dragon CW.
    Mara Shadowskiss - 21.5k Destroyer GWF, Mara - 17.2k Sentinel GWF
    Mara Duskwalker - 15.4k Healing DC
    Mara Hawkeye -14.6k HR
    Mara Spiritforge - 16.9k Tanky GF
    Bad Religion - 14.7k Pew Pew DC
    Mara Shadowstouch,Maara - TR's
  • ripyourlipsoffripyourlipsoff Member Posts: 1,552 Arc User
    edited June 2014
    I never understood the arguments to exclude potions/elixirs from PvP. Really, if you want to make it "fair", then PvP should be done with the same gear/skills for everyone (like Guild Wars used to be). Otherwise, the "I have better gear and I will crush you but I don't want you to use potions because it isn't fair" seems childish.

    I'm not against them, I just think it makes an unfair advantage for people in the ELite groups farming AD / Gold etc, and the other players that struggle to keep up with gear enchants.
    Shieldbash 60 GF ~ Iron Vanguard 19.0k
    Overpowered 60 CW ~ Thaumaturge 14.5k
    ==========================================


    ~ GF Buffs were great we are much better, please fix the bugs now... Thank you!
  • swarfega27swarfega27 Member Posts: 185 Arc User
    edited June 2014
    I'm not against them, I just think it makes an unfair advantage for people in the ELite groups farming AD / Gold etc, and the other players that struggle to keep up with gear enchants.

    Of course it not fair. Getting 2+ v 1'd. Having your opponent pop loads of pots, calling in his buddies, being a rock class to your scissors. PVP is not fair. If fairness is high on your "must have list" dont flag.
  • ivantomdisplayivantomdisplay Member Posts: 0 Arc User
    edited June 2014
    If u want domination to be only about skill, disable all gear + enchants in it. Pvp in this game has next to nothing with skills.
    [10:49] [Combat (Self)] Your Proton Barrage deals 96581 (43411) Proton(Critical) to Seto.
    Poor soul didnt have time to log out.
  • hamletswordshamletswords Member, Neverwinter Beta Users Posts: 1,320 Bounty Hunter
    edited June 2014
    I agree it's a little ridiculous. I 1v1'ed a GWF and we both had pots. After about 10 minutes we had to call it quits because there was no way either of us was going to kill the other.
    My Harem: Dawn HR, Erin CW, Piper TR, Zoe GWF
  • reagenlionel1reagenlionel1 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited June 2014
    I dont see the problem. Exiting combat you can just use regular potions and get your HP back up to full to begin with.
  • kolevrakolevra Member Posts: 345 Arc User
    edited June 2014
    Iceforge Elixir needs a 2 minute cooldown just like the Domination healing pots.

    Also, are the devs aware that Rejuvenation potions are working in OW PvP zones? This should be disallowed entirely.
    --- Ranked matches need to be solo-queue only
    Enforce rainbow parties in PvP ---- 10v10 PvP ----
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