Devs announced that HR's sets are going to get a nerf on their Bonus stats .Is this fix going to happen or we should just accept the fact that every Pathfinder can tank 2-3 Groups while he outruns them ? This is a jeopardy . The class is freaking broken . Roots working on Itc and other CC break skills. HR Artifact silences at wills and encounters for 1 min .Not mentioning that Hunter's Team work is filling them up with a scary pace . I won't even mention that their dps is far more decent than other classes while they got this GodLike build .Gfws are like kitties compared to those Bugged Pathfinders .
Why would you ask if it is going to happen? They already said it is in the works. There is no need to rise continued complaints about things which are already set to be fixed. Especially not when they did the courtesy of telling you it is going to be fixed, rather than you unexpectedly finding out in the patch notes when it comes out. It seems disrespectful.
Anyway, the proposed changes for HR will decrease that "GodLike" capability immensely and help bring them much more in line from my own experience playing a tank HR and against them. They may still have some bugs, but the fact that they are taking notice of these bugs like roar and fixing them is a sign that they will be giving more attention to working out bugs from skills in the future. I also saw another post about fixing arm pen issues with skills for the next mod and effects such as repel which may not work as intended if the attack is deflected, so skills are definitely receiving attention now.
Again though, the set bonus changes alone will have a large impact on helping bring them back in line, aside from being able to expect skill bugs such as these to receive more attention. No need to worry.
Devs announced that HR's sets are going to get a nerf on their Bonus stats .Is this fix going to happen or we should just accept the fact that every Pathfinder can tank 2-3 Groups while he outruns them ? This is a jeopardy . The class is freaking broken . Roots working on Itc and other CC break skills. HR Artifact silences at wills and encounters for 1 min .Not mentioning that Hunter's Team work is filling them up with a scary pace . I won't even mention that their dps is far more decent than other classes while they got this GodLike build .Gfws are like kitties compared to those Bugged Pathfinders .
Either you don't play much pvp, or this is clearly a troll thread. Sure the profound gear provides too much healing, but they said theyre fixing it. The pathfinder HR being tanky and kiting, whether intentional or not, was what players decided to do(sound familiar? a class that reverts to an annoying survival build when its dps gets nerfed? cough cough permastealth). HR artifact DOES NOT silence at wills for 1 minute, and HR and TR are the ONLY classes right now that can stand to GWF(the ACTUAL top pvp class right now).
P.S. "GWFs are like kitties compared to those bugged pathfinders" is one of the biggest troll statements ive ever heard right now, and I play GWF and HR in pvp. Tell me, when the GWF has unstoppable popping, with Indomitable Battle Strike, Takedown, Frontline Surge hitting for as hard as Lashing Blade used to, tell me who's capable of faster, tougher, damage sustaining dps?
P.P.S To those TRs out there. Not hashing on it, just explaining why some of you went to it, instead of the ol' burst damage setups you used to be able to do(used to have a burst damage TR for pvp, in open beta. Deleted it due to not liking the playstyle, plus their dps being hosed down to laughable levels).
I hear "learn to play" all the time, but it seems to me that it should be defined as "my class is balanced, except when others beat it, then THAT class is OP"...
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Anyway, the proposed changes for HR will decrease that "GodLike" capability immensely and help bring them much more in line from my own experience playing a tank HR and against them. They may still have some bugs, but the fact that they are taking notice of these bugs like roar and fixing them is a sign that they will be giving more attention to working out bugs from skills in the future. I also saw another post about fixing arm pen issues with skills for the next mod and effects such as repel which may not work as intended if the attack is deflected, so skills are definitely receiving attention now.
Again though, the set bonus changes alone will have a large impact on helping bring them back in line, aside from being able to expect skill bugs such as these to receive more attention. No need to worry.
Either you don't play much pvp, or this is clearly a troll thread. Sure the profound gear provides too much healing, but they said theyre fixing it. The pathfinder HR being tanky and kiting, whether intentional or not, was what players decided to do(sound familiar? a class that reverts to an annoying survival build when its dps gets nerfed? cough cough permastealth). HR artifact DOES NOT silence at wills for 1 minute, and HR and TR are the ONLY classes right now that can stand to GWF(the ACTUAL top pvp class right now).
P.S. "GWFs are like kitties compared to those bugged pathfinders" is one of the biggest troll statements ive ever heard right now, and I play GWF and HR in pvp. Tell me, when the GWF has unstoppable popping, with Indomitable Battle Strike, Takedown, Frontline Surge hitting for as hard as Lashing Blade used to, tell me who's capable of faster, tougher, damage sustaining dps?
P.P.S To those TRs out there. Not hashing on it, just explaining why some of you went to it, instead of the ol' burst damage setups you used to be able to do(used to have a burst damage TR for pvp, in open beta. Deleted it due to not liking the playstyle, plus their dps being hosed down to laughable levels).
Great Weapon Fighter: Because when is today not a good day to die?
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