Neck and Belt are very depending on your artifact choice and your overall build.
but the vital rings are the best they got 900hp if im not wrong with radiants thats 2.3k hp so 4.6k from 2x rings
btw go destroyer sent sucks now.
Neck and Belt are very depending on your artifact choice and your overall build.
but the vital rings are the best they got 900hp if im not wrong with radiants thats 2.3k hp so 4.6k from 2x rings
btw go destroyer sent sucks now.
What vital rings? I can't seem to find em in the Trades of Blades.
Or are those PvE rings? Can you please give me the full name of the ring
Destroyer is just better in every way no matter your focus is PVE or PVP.
I'd have to disagree.
Mod 3 brought some major changes to GWF. Nerfing Sentinel and Buffing destroyer(in PVP). It ultimately balances out. They are both just as viable in PVP.
Sentinel is still stronger at contesting a point and backcapping than Destroyer. Destroyer also has a negligible damage increase over Sentinel unless destroyer's purpose stacks are present or the target's hitpoints start getting low.
But there are many reason to play as Destroyer over Sentinel despite not necessarily being better in PVP: Destroyer gets more killing blows, Destroyer does more damage, Destroyer can actually get double and triple kills and complete the PVP campaign without boosting, Destroyer can PVE.
I think a lot of people switched to Destroyer because it was new and was a viable PVP tree that did more damage. For many people, it's more fun to be able to get more kills even if it means dying more often. Also, in my guild, many of the Sentinel GWFs switched because Sentinel was no longer viable in PVE, it got about a 40% damage reduction in PVE gear.
Mod 3 brought some major changes to GWF. Nerfing Sentinel and Buffing destroyer(in PVP). It ultimately balances out. They are both just as viable in PVP.
Sentinel is still stronger at contesting a point and backcapping than Destroyer. Destroyer also has a negligible damage increase over Sentinel unless destroyer's purpose stacks are present or the target's hitpoints start getting low.
But there are many reason to play as Destroyer over Sentinel despite not necessarily being better in PVP: Destroyer gets more killing blows, Destroyer does more damage, Destroyer can actually get double and triple kills and complete the PVP campaign without boosting, Destroyer can PVE.
I think a lot of people switched to Destroyer because it was new and was a viable PVP tree that did more damage. For many people, it's more fun to be able to get more kills even if it means dying more often. Also, in my guild, many of the Sentinel GWFs switched because Sentinel was no longer viable in PVE, it got about a 40% damage reduction in PVE gear.
Wow, no wonder why I still see so many GWFs out there suck so badly even in mod 3...
Sent GWF only works in pug game now. If that is what you do then sent is fine, there is only a 15%-20% dmg nerf compare to pre-mod 3.
Comments
but the vital rings are the best they got 900hp if im not wrong with radiants thats 2.3k hp so 4.6k from 2x rings
btw go destroyer sent sucks now.
Destroyer is just better in every way no matter your focus is PVE or PVP.
What vital rings? I can't seem to find em in the Trades of Blades.
Or are those PvE rings? Can you please give me the full name of the ring
I play a Sent GWF cause it's great for holding points. I don't mind sacrificing damage for more deflect.
I'd have to disagree.
Mod 3 brought some major changes to GWF. Nerfing Sentinel and Buffing destroyer(in PVP). It ultimately balances out. They are both just as viable in PVP.
Sentinel is still stronger at contesting a point and backcapping than Destroyer. Destroyer also has a negligible damage increase over Sentinel unless destroyer's purpose stacks are present or the target's hitpoints start getting low.
But there are many reason to play as Destroyer over Sentinel despite not necessarily being better in PVP: Destroyer gets more killing blows, Destroyer does more damage, Destroyer can actually get double and triple kills and complete the PVP campaign without boosting, Destroyer can PVE.
I think a lot of people switched to Destroyer because it was new and was a viable PVP tree that did more damage. For many people, it's more fun to be able to get more kills even if it means dying more often. Also, in my guild, many of the Sentinel GWFs switched because Sentinel was no longer viable in PVE, it got about a 40% damage reduction in PVE gear.
Why would you hold a point when you can just clear it.
Destroyer GWF can only die to another destroye GWF or HR, while sent can die to pretty much everyone in a 1 v 1.
You would make yourself a weak link by even running the sent tree unless you only do pug games.
Wow, no wonder why I still see so many GWFs out there suck so badly even in mod 3...
Sent GWF only works in pug game now. If that is what you do then sent is fine, there is only a 15%-20% dmg nerf compare to pre-mod 3.