Bug
CW : AT WILL: Ray of frost can ignore GF block and freez him even faced frontal .
Encounters: Condult of ice can ignore GF block and freez him even faced frontal . Ray of Enfeeblement DOT effect can ignore GF block even faced frontal FIXED MOD4.
Ice Rays can ignore GF block even faced frontal.
Icy Terran ON TAB can ignore GF block even faced frontal.
HR : Any ROOT effect can ignore (also stunn him)FIXED MOD4 GF block even faced frontal. Also ROOT effect ignore cc immunity and the "root" draw y back mutiple effect cause y rubberbanding and y are unable to move from it also sprint cant break from it nor unstoppable or ITC or VM .
Encouters Fox S. can ignore GF block even faced frontal and it will do full dmg on last hit. GWF Roar :Can ignore CC immunity GF block are immune to roar.FIXED MOD4 bug:*But now the roar new effect skill canncel cannot be blocked. Isnt skill cancel CC?*
HR MOD4 bug: Daily Disruptive Shot can ignore GF block even faced frontal and put GF into daze state.
GF : daily : Terrifying Impact can ignore GF block even faced frontal and any CC immunity even dodge.
DC: daily : Flame Strike can ignore GF block even faced frontal also the push effect ignore
any CC immunity also boss immunity "boss can pushed down from edges".
CW: daily: Oppressive force can ignore GF block even faced frontal also the push effect ignore
Bug:[Vicious Dire Wolf]*companion
Ignore CC immunity.Also his active bonus.
Bug:[Cockatrice]*companion
His active bonus ignore CC immunity of block.
Bug:GF*
Threatening Rush and Bull Charge can break free from Icy Ray CC immobilise.
Bug:GWF*
HRs ROOT effect ignore cc immunity Avalanche of Steel daily & can be pushed by "bugged" DC&CW dailys.
Spinning Strike can be interrupted or proned.
Bug:CW*
Maelstrom of Chaos daily "bug in bug this power cannot crit FIXED" can be interrupted by DC FS daily & CW OF & GWF Roar FIXED
Bug:TR*
ITC somtimes not working at all activated got it on CD but ITC effect not poping up.
As for Fox Shift encounter - it's not frontal at all, thats jumping all around the target(s).
However, the chill skills do apply chill through the shield up freezing the gf, that's true.
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schweifer1982Member, NW M9 PlaytestPosts: 1,662Arc User
edited May 2014
Sprint
"Enhance your Run Speed allowing you to rush targets or avoid attacks. While Sprinting you temporarily ignore speed reducing effects."
Sprint is the Tactical power for the Great Weapon Fighter class.
Sprinting requires and gradually consumes Stamina.
Ray of Enfeeblement and Oppressive Force can easily be blocked just by holding up your Shield towards the casting CW.
Oppressive Force deals damage in small ticks with a big hit in the end. Those ticks eliminate parts of your Guard. If you don't have full Guard when the CW starts casting, chances are that you will suffer at least the last big hit.
Sprint
"Enhance your Run Speed allowing you to rush targets or avoid attacks. While Sprinting you temporarily ignore speed reducing effects."
Sprint is the Tactical power for the Great Weapon Fighter class.
Sprinting requires and gradually consumes Stamina.
Right, right, but there is no reason why it should break roots.
ROOTS != SLOW
Roots aren't reducing your movespeed.
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schweifer1982Member, NW M9 PlaytestPosts: 1,662Arc User
edited May 2014
Roots effect ignore many cc immunity the weird thing from all of them are Avalanche cuz y leap into the sky and the root effect folow into the air and draw y back.
GWF:ROOT effect ignore cc immunity Avalanche of Steel & can be pushed by "bugged" DC&CW dailys
Bug
HR : Any ROOT effect can ignore (also stunn him)GF block even faced frontal. Also ROOT effect ignore cc immunity and the "root" draw y back mutiple effect cause y rubberbanding and y are unable to move from it also sprint cant break from it nor unstoppable or ITC or VM .
Encouters Fox S. can ignore GF block even faced frontal.
Bug:GWF*
HRs ROOT effect ignore cc immunity Avalanche of Steel daily & can be pushed by "bugged" DC&CW dailys.
Spinning Strike can be interrupted or proned.
Comments
Sprint really should not break roots...ITC & Unstoppable breaks roots
For TR: It happens while prone, at least for me. Really annoying bug.
However, the chill skills do apply chill through the shield up freezing the gf, that's true.
"Enhance your Run Speed allowing you to rush targets or avoid attacks. While Sprinting you temporarily ignore speed reducing effects."
Sprint is the Tactical power for the Great Weapon Fighter class.
Sprinting requires and gradually consumes Stamina.
Oppressive Force deals damage in small ticks with a big hit in the end. Those ticks eliminate parts of your Guard. If you don't have full Guard when the CW starts casting, chances are that you will suffer at least the last big hit.
Right, right, but there is no reason why it should break roots.
ROOTS != SLOW
Roots aren't reducing your movespeed.
GWF:ROOT effect ignore cc immunity Avalanche of Steel & can be pushed by "bugged" DC&CW dailys
Perfect Frost Enchantment ignore any CC immunity and put your enemy skills on delay .
Roots ignores CC immunity - is correct. this is trapper feat. Does half of damage to CC immune targets. By design
http://nwcalc.com/hr?b=cn4:13ydj4:13ydj4,13k3cji:100000:100000:1uu5zv&h=0&p=swd
Feet Thorned roots
Fox Shift - frontal deals only damage that can be done throw shield. 15% as far as i remember. does not deal full damage at all.
Binding arrow dont stun i have no problem with trapper feat but the wines draw you back ! And ignore CC resist and cannot be blocked!