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New Tradebar Coalescent Wards BoA

fuldryfuldry Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 20
edited May 2014 in General Discussion (PC)
From the patch notes :
Tarmalune Tradebar Merchant: Coalescent and Preservation wards sold by the Trade Bar merchant are now Bind on Account. This change is not retroactive. Existing wards will retain their current bind status.

Am I the only one to find this change outrageous ?

2 days warning, no time to discuss it on the preview shard forum, and suddenly it's done. This is just plain crazy. The economy is completely mad already, so now new perfects will cost upward of 5 millions AD. On a free account that goes for (24k AD per day x 2 toons -> 48K AD per day) that will take more than 3 months (105 days at best). Assuming that ALL the AD production is dedicated to purchase the Coal and nothing else (not counting the 100k AD refining stones that will be eaten on the way).

I was fine with the Coal from prayers being BoA, after all it's a free item. Since recent changes, I've seen 1 Coal from praying from 10 toons in 3 months. Honestly, praying for 7 days in a row for a peridot feels like a complete waste of time.

Using a purple gauntlet in the DR dungeons to get 2 rank 4s OR 2 peridots was as bad.

This change should not have happened that fast, that smells WAY TOO MUCH like a moneygrab scheme.
Post edited by Unknown User on

Comments

  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    edited May 2014
    Im sure they sat in a room discussed this and knew the firestorm it would cause, but business decisions are not made with consumers in mine, but bottom lines.

    It mostly works in business favor, as pricing increases rarely drive away more then 4% of consumers, this is a easy loss to take if it revenue increased by a factor high enough to endure losses.

    Sometimes, just rarely it backfires and a company has to revert (netflix comes to mind) , but most of the time it doesnt. )
  • kalkgravenkalkgraven Member Posts: 10 Arc User
    edited May 2014
    yes make another post about this..... will be fun to log onto deserted server when casual playerbase left the game
  • thestaggythestaggy Member Posts: 1,102 Bounty Hunter
    edited May 2014
    Yeah, they effed us good now. Keys and that absolutely <font color="orange">HAMSTER</font> Zen Store price are the only alternatives now.
    PSA: You don't need to grind Spinward Rise for your Elemental artifact main hand if you have some AD lying around. You can craft it via the Tyranny of Dragon's campaign screen.
  • mircalla83mircalla83 Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 36
    edited May 2014
    silverkelt wrote: »
    Sometimes, just rarely it backfires and a company has to revert (netflix comes to mind) , but most of the time it doesnt. )

    There was a company (name is close to the 'local' former abreviation of the Soviet Union)out there, that, when they ticked off their playerbase in Summer 2011 by releasing unfinished, buggy, horribly performing content (plus a crazy Microtransaction Scheme), ended up having to fire 150 Employees, and it went downhill for them since then, despite their claims of 'thousands of new players each year' (which usually are truly alts of veterans, or get driven out of the game by said veterans).
  • broborabrobora Member, Neverwinter Beta Users Posts: 196 Bounty Hunter
    edited May 2014
    500 ad per zen - 50000 ad per 100 zen -500000 ad per 1000 zen.

    This doesn't sound like a moneygrab, I've been liberal in other threads but i'll shine it sideways here:

    There are thousands of players in Protector's Enclave instances most days.
    4% of tens of thousands is a LOT.
    Of those 4% 1-20 would buy zen. They are not grabbing money unless there is a panic.

    If too many people leave the game then 1000-1500 people in PE, of which 1-5 buy zen. It lowers long term revenue.
  • tinead51tinead51 Member Posts: 305 Arc User
    edited May 2014
    No one with any affiliation or power with this company will be making comments about the thought process behind the changes in game today. If you really wanted to know how as a playerbase, what these people think about you check out the patch notes...

    Mod 3 will be remembered for all the WRONG reasons ;)
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