Heya,
Neverwinter uses the same engine from Champions and Star Trek Online, both games that I love but different from these it really lacks the option to put your character on different stances ("poses"). Here on NO stances are locked on classes and I totally understand you did this to add some visual flavor to it. It is not a big issue, but I'd like to suggest that you add this in the next module or any future patch.
Perhaps at the creation all classes are locked on their default stance but that can be changed later using c-store or the tower.
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