1) Most of the games played were roflstomps with a single team scoring less than 1/3rd the score (or sometimes zero) of the winning team.
2) Of all 100 matches, there were only 3 games that went down to the final 1/3rd of the match that I can recall.
3) None of the wins were against 4/5 or 5/5 premade teams.
4) About a quarter of the losses were against 4/5 or 5/5 premade teams.
5) Most common classes on winning team were HR, TR, GWF, CW, DC, GF. In that order.
6) Most common classes on losing team were TR, CW, GWF, HR, DC, GF in that order.
7) In about 1/4th of the losses I had the highest GS on the team by 1500 pts.
8) In about 1/2 of the losses I had the highest GS on the team by 3000 pts.
9) In about 3/4th of the losses I had the highest GS on the team by 5000 pts (or more).
Anyway, interesting stuff. I'll let people make up their own conclusions from this.
That's not unusual. TRs are on par with HRs and GWFs when correctly specced and played, but since it is a popular class (everybody wants to be an assassin), you also have a lot of junk running around.
I generally like how proven PVP players with a solid sample before and after Mod3 slowly discredit those still insisting that
a) you rarely meet premades when pugging
b) matchmaking provides more balanced matches than unbalanced ones
I would go as far as saying that some of those are intentionally lying to protect their own status quo, but the majority just has a completely wrong perception.
At least you can leave matches again and get an advantage out of it.
have also only 100 matches 61 wins.
guess you need to win more to get rid of the low gs ;p
it`s all good for the double/tripple kill tasks, but this isn`t right.
after 100 matches you shouldn`t meet 7k players, happens to me also.
not that the gear always matters that much but the experience.
or a combination of those 2.
but it shouldn`t be possible.
if they play for circles and it goes a bit well i just keep play, but when they play off circle so much i just stop.
but that counts for all ;p
feels a bit like boosting sometimes.
which i`m not going to do for lazy strangers.
Comments
I think there are a lot of TR's that must play the game?
I generally like how proven PVP players with a solid sample before and after Mod3 slowly discredit those still insisting that
a) you rarely meet premades when pugging
b) matchmaking provides more balanced matches than unbalanced ones
I would go as far as saying that some of those are intentionally lying to protect their own status quo, but the majority just has a completely wrong perception.
At least you can leave matches again and get an advantage out of it.
guess you need to win more to get rid of the low gs ;p
it`s all good for the double/tripple kill tasks, but this isn`t right.
after 100 matches you shouldn`t meet 7k players, happens to me also.
not that the gear always matters that much but the experience.
or a combination of those 2.
but it shouldn`t be possible.
if they play for circles and it goes a bit well i just keep play, but when they play off circle so much i just stop.
but that counts for all ;p
feels a bit like boosting sometimes.
which i`m not going to do for lazy strangers.