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mod 3 dungeon?

rocklee227rocklee227 Member Posts: 54 Arc User
edited May 2014 in General Discussion (PC)
i have noticed that there is no dungeon for mod 3. though i appreciate the implementation of an epic lvl skirmish. i am in favor of the dungeons in this game. skirmishes seem as a quick way to pass the time. where as a dungeon can be strategic in some way and more challenging in others. this being said i say that there is a space in between kelsers retreat and dwafen valley where you could easily put a dungeon unlock box.... if you do plan on putting a dungeon may i make one simple(at least to me) request. Can it Please(im begging of the almighty gods of gameing) that it not be short make it long and intense keep us on our toes. give it a 14k requirement for GS(little let down that the skirmish was dropped to 12k instead of 14k).


im thinking as long as CN minimum, the difficulty of the 6-10 man encounters minimum. All(all not just the last one but ALL [like 6]) of the bosses as strategically difficult as Valindra Minimum. i would love for you to make it hard enough for the end gamer that we are. this would excite every one.

okay lets see what some of the other user think of my idea.

Comments

  • dardovedardove Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited May 2014
    If they are going to work on adding a dungeon at this point, it would be for mod 4, not mod 3.
  • frishterfrishter Member Posts: 3,522 Arc User
    edited May 2014
    Not really any point. All they would do is have the drops BoP anyway. Kessels was dropped to 12k, but it's skill level is way below that (compared to the other gs requirements). I'm not even sure whether calling it an epic skirmish would be right. Hopefully they make it harder though.
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