Some of the GWF changes (like Destroyer's Purpose and Relentless Battle Fury) are different from what was last on the preview server. Are the patch notes wrong?
hahos22Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 7Arc User
edited May 2014
Still no change on Perma stealth TR? realy? ...
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onecoolscatcatMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild UsersPosts: 575Arc User
edited May 2014
Righteousness: This power has been reworked to now provide a healing bonus of 70% to allies. Cleric Feats and Powers now heal by about 40% less than they previously did but overall still heal allies about 10% more than they previously did.
So, allies get a 10% bonus, but DCs receive 40% fewer heals on top of the 40% fewer heals righteousness ALREADY gives them?
Hmm. Aren't DCs supposedly favored by their deity? Why do their gods hate them so?
[soupnazi]No Heals For You![/soupnazi]
I sense another PvP balancing issue <font color="orange">HAMSTER</font> up PvE content....
So... the GWF final tier says it gives a 1% damage boost stacks 20 times. Is this a Type error since last I saw on the PTR it was a 2% dmg boost stacks 20 times....
I Hope Cryptic doesn't pay attention to those criers . Already trs are nerfed like hell . If you take our stealth you kill the class completely .It's pretty easy to kill Rogues on stealth . But i am not expecting useless pvers to use their brains to kill someone that actually thinks ..
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kargoolMember, Neverwinter Beta UsersPosts: 6Arc User
edited May 2014
Also, I would like to point out that not everyone has time to play two characters or the want to do so, and this new artifact quest is limiting people who only play one character a lot, which is unfortunate.
but we will be able to access the items already linked to the characters?
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croomsMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 15Arc User
edited May 2014
Yeah, I got pretty much the same question as Allternare,
Now, we having the bank that will share item with another character within my account, BUT, the items that are alredy bound to my CHARACTER, not account, will be equipable, by the other character within the account? Or not?
Thx all,
Crooms
Men are haunted by the vastness of eternity. And so we ask ourselves: will our actions echo across the centuries? Will strangers hear our names long after we are gone, and wonder who we were, how bravely we fought, how fiercely we loved?
If they ever tell my story, let them say I walked with giants.
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dardoveMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
Yeah, I got pretty much the same question as Allternare,
Now, we having the bank that will share item with another character within my account, BUT, the items that are alredy bound to my CHARACTER, not account, will be equipable, by the other character within the account? Or not?
Thx all,
Crooms
If the item is bound to character, it won't be able to go into the account bank.
croomsMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 15Arc User
edited May 2014
So, whats the advantage in that again? As far as I'm concerned I could do that by sending via mail right?
Thx again,
Crooms
Men are haunted by the vastness of eternity. And so we ask ourselves: will our actions echo across the centuries? Will strangers hear our names long after we are gone, and wonder who we were, how bravely we fought, how fiercely we loved?
If they ever tell my story, let them say I walked with giants.
so now the vengeful pursuit, not only has a 14 sec cooldown, now also don't interrupt bosses? ... i don't get it... it's almost like they don't want people to play this class -_- and it's a shame since i spent too much time on my rogue, hell, i even make two of them from 0 and retrain the second for the whisperknife ... now i regret it so much. People really complain about perma, but what they don't get, it's not only the game push you towards it, the devs to
So, whats the advantage in that again? As far as I'm concerned I could do that by sending via mail right?
Thx again,
Crooms
One advantage is you could make a pool of common items such as potions, kits, etc. that any of your alts can use. They can add to it, remove specific quantities, etc. without having to create/delete/manage emails. Think of it like a private guild bank.
Nixon the TR
Give a man a fire and he's warm for the day. But set fire to him and he's warm for the rest of his life.
One advantage is you could make a pool of common items such as potions, kits, etc. that any of your alts can use. They can add to it, remove specific quantities, etc. without having to create/delete/manage emails. Think of it like a private guild bank.
in short, the same thing you did with the email
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dardoveMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited May 2014
If you don't want to use the account bank, then don't. Some of us however have been asking for it for a while.
it's so hard to make a mode of shared items per account
every game has this option
are destroying the game
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meatnog1Member, Neverwinter Beta UsersPosts: 2Arc User
edited May 2014
Wow... Does PW actually play their own game? Two major changes really hose two builds that were already marginal:
1) Reducing HR Split Shot by 25%. Why? HRs are already marginal and the only reason people want them is AoE DPS. Reducing Split Shot makes them even less desirable in PvE. This doesn't impact PvP since anyone using Split Shot in PvP is pretty silly. Please reverse this, PW. Please don't make HRs the one class no one wants to bring into end-game PvE.
2) Pushing GWF DPS feats deeper into the Destroyer tree so Sentinel builds can't get them. Why? The most they can get, generally speaking, is 2 feats. Pushing them deeper means less DPS for a Sentinel. DPS = Threat. What is the purpose of a Sentinel GWF then? Can't tank in PvE, can't hurt anyone in PvP ... you've just totally made 1 tree useless. Please rethink this
Comments
Why didn't it come sooner?!
There's a 15% off any item in the Zen Market coupon, don't know if that's inclusive to mounts though.
but that 40% discount on keys tho thats good ^_^
So, allies get a 10% bonus, but DCs receive 40% fewer heals on top of the 40% fewer heals righteousness ALREADY gives them?
Hmm. Aren't DCs supposedly favored by their deity? Why do their gods hate them so?
[soupnazi]No Heals For You![/soupnazi]
I sense another PvP balancing issue <font color="orange">HAMSTER</font> up PvE content....
that is what I read?
we can customize our characters for free?
Yes really.
You will have 8 new slots that every character on your account can access. This is on top of the normal bank slots that each character has.
You will also be able to buy more account bank slots.
Why has this been implemented? Rangers are allready somewhat weak and the new pathfinder paragon does not really improve on the ranger.
Now, we having the bank that will share item with another character within my account, BUT, the items that are alredy bound to my CHARACTER, not account, will be equipable, by the other character within the account? Or not?
Thx all,
Crooms
If they ever tell my story, let them say I walked with giants.
If the item is bound to character, it won't be able to go into the account bank.
Thx again,
Crooms
If they ever tell my story, let them say I walked with giants.
One advantage is you could make a pool of common items such as potions, kits, etc. that any of your alts can use. They can add to it, remove specific quantities, etc. without having to create/delete/manage emails. Think of it like a private guild bank.
Give a man a fire and he's warm for the day. But set fire to him and he's warm for the rest of his life.
in short, the same thing you did with the email
every game has this option
are destroying the game
1) Reducing HR Split Shot by 25%. Why? HRs are already marginal and the only reason people want them is AoE DPS. Reducing Split Shot makes them even less desirable in PvE. This doesn't impact PvP since anyone using Split Shot in PvP is pretty silly. Please reverse this, PW. Please don't make HRs the one class no one wants to bring into end-game PvE.
2) Pushing GWF DPS feats deeper into the Destroyer tree so Sentinel builds can't get them. Why? The most they can get, generally speaking, is 2 feats. Pushing them deeper means less DPS for a Sentinel. DPS = Threat. What is the purpose of a Sentinel GWF then? Can't tank in PvE, can't hurt anyone in PvP ... you've just totally made 1 tree useless. Please rethink this