Harrowing Hildbrant is ready for reviews!

shandizar
shandizar Member Posts: 144 Arc User
edited June 2014 in Foundry Quest Database
Harrowing Hildbrant NW-DEDJ93JH8

The small village of Hildbrant has sent for aid from the Heroes of Neverwinter. After a mighty wizard duel, the villagers begin disappearing without a trace one by one and the village Protector is powerless to stop it. Can you discover where they are disappearing to? Can you stop it? Should you?

H1-Harrowing Hildbrant is the first chapter of the four part "The Haronomous Saga". It's designed to be challenging for a solo player, but may be played by as many as five players, although the combat would be far too easy for any more than two. Version: 4.6d

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"...projects are never finished, only abandoned....."
HellsHot is a proud member of Scribes' Enclave.
1. The Haronomous Saga NWS-DJIKP5IWK a four part, story driven, campaign.
2. The Ruins of Xylon NWS-DC76ORA4I a two part, dungeon crawl.
3. Armor Odyssey NWS-DAUPTR46M a three part, story driven, odyssey.
Post edited by shandizar on

Comments

  • shandizar
    shandizar Member Posts: 144 Arc User
    edited May 2014
    Willing to trade reviews, Be sure to use the short code above (NW-DEDJ93JH8)
    5734556npsTK.png
    "...projects are never finished, only abandoned....."
    HellsHot is a proud member of Scribes' Enclave.
    1. The Haronomous Saga NWS-DJIKP5IWK a four part, story driven, campaign.
    2. The Ruins of Xylon NWS-DC76ORA4I a two part, dungeon crawl.
    3. Armor Odyssey NWS-DAUPTR46M a three part, story driven, odyssey.
  • eskarine
    eskarine Member Posts: 0 Arc User
    edited May 2014
    Okay, so I am writing this as I play along:

    - You need to have someone proofread your dialogues for you. The lack of interpunction makes it sometimes hard to follow - especially to non-native speakers (like me)
    - Ogres as encounters are SO overdone, man.
    - I do like the humor so far (bakery, journal)
    - The default street map is... well, default. It's a little bit boring to use the pre-made maps and not add details. Just sayin'.
    - An encounter spawning after every clue seems a little pointless to me. At least, they seem random. People, spiders and guards? Unless there's an explanation for randomness later on...
    - Oh, okay. Spider fetish. Heh.
    - I just looked to the rooftop. Holy ****, that's a big spider xD
    - I like Bumpy's costume.
    - The rooms inside the mansion could use more decor and the stuff that was already there seems a bit random, sometimes (like graveyard crypt, for example)
    - Quite nice use of sounds and music.
    - Fights were a bit challanging for a solo lv60 cleric, but I think it had more to do with the fact the fighting space was limited
    - Huh. The long corridor after brazier of hell is a nice visual effect.
    - Okay, the lights going off and then on was kinda awesome, had me chuckling.
    - Shadarkai and Drow as opponents don't make sense. You can keep the encounters as they are, just rename them and re-skin into something else (at least that's what I would do)
    - JFC, that's a big spider xD But weirdly enough, easy to kill, easier then the encounters inside

    Okay, so overall, I really liked it - which kinda surprises me, since I don't really like fighting foundries. I didn't mind fighting here though, maybe because the difficulty seemed scaled just right for me (I am a squishy, squishy cleric) or maybe it's because Bumpy was helping? I dunno, but I didn't mind running around and fighting at the braziers.

    You know, I really do want Harry and Bumpy as companions now.

    That quest has a potential to be really great but you need to work on your maps. Details, details, details. And randomness of some encounters.

    Also, I might be missing some info, but why the duplicate of the quest?
  • orangefiree
    orangefiree Member, NW M9 Playtest Posts: 1,148 Arc User
    edited May 2014
    Playing through now.

    1.) The second to last sentence in Zigto's dialogue is a run-on.
    2.) The dialogue with Weird Pete mentions armor, but not every class uses armor. (Such as Control Wizards which happens to be what I'm playing now.

    I already reviewed the old version a while back and it looks like you implemented all of that feedback so there wasn't much more for me to find.
    Neverwinter players are stubborn things....until you strip them down to bone. (Cursed players, my flowers, MINE!) Oh how I plotted their demise.
  • shandizar
    shandizar Member Posts: 144 Arc User
    edited June 2014
    Update: The duplicate of this quest has been erased and now only the one exists...
    5734556npsTK.png
    "...projects are never finished, only abandoned....."
    HellsHot is a proud member of Scribes' Enclave.
    1. The Haronomous Saga NWS-DJIKP5IWK a four part, story driven, campaign.
    2. The Ruins of Xylon NWS-DC76ORA4I a two part, dungeon crawl.
    3. Armor Odyssey NWS-DAUPTR46M a three part, story driven, odyssey.