I am pretty new to the game and would like to know if leveling the professions has any benefit in-game besides the obvious
things like making your own potions etc.
http://www.mmorpg.com/gamelist.cfm/game/634/feature/7327/Neverwinter-Crafting-Professions-Shine-in-New-Developer-Blog.html
In the above link it say
"Leadership will help you to earn extra currency, items, experience, and more as you adventure"
Does that mean in-game or during leveling Leadership?
Thanks
Comments
High end weapons from MC and VT must be made with artificing or weaponsmithing.
T2 arms can be reinforced, and pants/shirts can be made with the class appropriate armor profession.
IWD will have a new profession for making black ice gear.
Keep in mind that the profession scale miserably with your characters progression. This means you can hit level 60 with your character and have professions that are not even level 5 yet! Some professions, like Leadership, take a significant amount of time to level.
Specific to your question: Leadership, as will other profession, will continue to provide their rewards for as long as your doing them. The rewards do get better as they raise in level, but nothing is stopping you from revisiting lower level tasks to craft things. The professions do not stop once they are leveled.
Branch Lead
So, speaking just for me, that is the value of professions. There are other things you can do with them, but this is all I do.
Roland Mac Sheonin GF | Tarron Direheart SW |
I make around 1,000,000 AD a week using Leadership on 11 different characters. Do some simple math and the "AD sink" can turn into some serious AD creation.
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That being said, my alts with Leadership 20 have made respectable amounts of AD as well. Let it pile up for ~6weeks and next thing you know, you have half a million on a character. 10-20 minutes a couple times a day on the Gateway and Presto! AD!
What about for us humans without that strange "patience" thing I hear everyone talk about? :P At least merching doesn't take as long as lv 20 leadership...
I use quite a few methods to make AD outside of farming/selling.
Leadership, Enchanting and Flipping are my primary methods of creating AD. It's not hard. Leadership is great. Log on twice a day (morning and evening), and you're done.
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NExt patch u get a reward and im not so sure what from lvling out from max lvl... so leadership MIGHT be more helpful than usuall.
ALso I max weaponsmithing or Artificing coz i played many classes for VT/MC weapons... SAdly there are no reinforced PVP/MC/VT GEar
LAstly NEXt patch Ice Shapping if it is not gona cost me real life mONeys.
You get 1 free tool which can get you by at a slower rate, otherwise it will cost zen/ad from ah.
When my leatherworking was 20, I saw I can craft a purple pant. But I needed dragon egg, so bought it around 40k from AH, crafted the pant, used 1, and wanted to sell the second one just to see it is worth 38k on AH, so LOL, I have lost AD. I can craft a pant with a slot, which you need to have blue or purple assets which cost like 160-300k on AH. So may be when you spend around 1 million AD, you can profit after some time via professions.
So for me, only LEADERSHIP, rest is meaningless.
Glad I ran across your comment
I had 4 blue Mailsmiths scattered around several characters and didn't realize it LOL
They are now together earning that extra slot for each one. And annoying as Alchemy is to level up regarding the random success its still the fastest Profession to get to Level 20
There's one dungeon - I wanna say Cloak Tower or Cragmire Crypts, that can drop a blue shirt or pants - I've only ever seen it drop once, and the stats on it weren't as good as what players could make.
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I think the real disappointment didn't come in until I analyzed Alchemy. I have never seen a game make Alchemy as pointless as they did in Neverwinter. Just saying... The truth is Alchemy doesn't do anything imaginative, impactful, or that generates a solid feeling of pay off. It is just such a conservative take on what alchemy in a game should be.
It stood out to me because every game has an Alchemy. Every game! Would you like me to start doing a line by line comparison to what alchemy does in Neverwinter compared to what alchemy does in other games because I can
I remember I was skyping a friend, and we had been swapping around tradeskill stuff. He said he was raising Alchemy. I said, "do you have a plan for what you will do with it when you are done?" He said, "I am going to combine all my alchemy people." We both laughed.
From what I have seen, every normal dungeon has blue shirts and pants that come out of the dungeon delve chest.
I actually got the shirt drop in Cloak Tower just an hour ago. It was better than what i had but probably not as good as a crafted one.
OP: Leadership. Yes. Make AD and do it with religion, don't skip. When you can, get more mercenaries and do it again.
do it!
But you are right most professions are pointless unless you are 60 its just annoying. Professions are a joke to me especially at low lvl where the arms vendor in PE sells better stuff most of the time.
Wouldn't say leadership is a joke. I think its a great designed profession. The other ones are though