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Just another random feedback

znudenejznudenej Member Posts: 0 Arc User
edited April 2014 in PvE Discussion
Features what we need:

1) Cross-instance inspect character.

2) Item preview in AH / from link.

3) New dungeon finder / LFG system.

4) Way to enter epic dungeons without full party and not being annoyed by random folks from queue (Yes I know about permas TRs, GWFs & DCs what can solo bosses ).

5) Way to invite friend to dungeon when someone got disconnect / left.

Nothing new at all...

Eq

6) Trash eq drops in dungeons:
It would be nice, if there were 5/5 armor sets (shoulders or even something without texture) but set bonus would remain same 2/5 for stats 4/5 for bonus. This would give meaning to these nonset items what drops in dungeon = another way for stat balancing. Yes, you can use them for refine or sell on AH(have no idea who is buying them, when rare items costs around 100AD) but just from daily & BoP epics are most players buried deep in RAD.Just a little idea, nothing important.

7) Epic belts:
We need epic belts with offensive slots or make all belts with defensive slot by default, reason is obvious...

8) Many sets does have terrible 4/4 bonus.
For example:
TR Sinister Shade
TR Master Assassin
CW Magelord
CW Dread Legion
HR Dread Legion
...
(CW Shadow Weaver set does have too much long ICD)
You don’t really have any chance to build your own playstyle because there are only 1-2 effective options.

9) Gearscore:
-4/4 bonus should give 450GS
-Armor / weapon enchants should have GS value
-Stone / cat buff should give GS
(any player with little common sense is not using any other companion as active in dungeons anyway)
-Feats like Reckless Attacker should not give GS.

10) Transmutes:
-Transmutes should have own tab in auction.
-Would like to see more different transmute weapons for CW (daggers, scepters,...) because to be honest many orbs are just ugly.
-ZEN shop item what can clear transmute on weapon.

11) Upcoming emblem nerf:
-Yes! I agree with that, emblem was much more OP in PvP then it was meant to be.

12) Weapon & armor enchants:
-Many of them are underperforming and not worth using.
-Still waiting for effect disable option.

13) DC HP T1 + GF KC T1 sets:
Best buff / debuff sets for GF & DC are T1? I have nothing more to say about this.

Classes

14) CW and control:
CW should be renamed or changed. Its not Control Wizard anymore.
He is primary striker, secondary controller.
Rename Control Wizard and give us Bard as controller class.

There are 3 reasons why are CWs stacked in dungeons so hard:

-AoE dmg -> Imho there should be CW dominating, nothing wrong about this.

-Debuffs are stacking -> This is one of biggest mistake.

-Only control class ingame -> In many boss fights does have a single CW problem controll adds by own (CN draco fight for example. Yep I saw videos of 5x GWF killing draco or even 2x GWF doing same, its possible to do it but how many players are doing it this way?)

This must stop. There should be not any benefits in dungeon for stacking single class or even worse same class with same build.
I know you can't change it right now but I hope there will be soon new controll class and fix for this issue.
There should be synergy between classes, not synergy with same class.

15) GF as tank:
-Shield mechanic is not working against groups of mobs. Maybe there should by cap how much can drop GFs shield in 1 second and way how to delay this while fighting against many enemies.

-Has been mentioned here many times that GF does have too much low base dmg on weapon & can't make enough threat.
I agree with both. Mark should make much more threath, GF is missing any AoE taunt daily and imho he should do more dmg then he can do now, specially conqueror path.

16) Class feats:
Some feats does not make any sense. Examples:
TR - saboteur - 30% increase armor penetration for 6 sec after killing blow. Last tier feat?!
This one is extreme, but nwm. Over 60% feats are complety useless -> you don't even have to think what feats you should use -> 80% of playerbase are using same feats, not because its meta, but because there is no other way.
GWF Instigator almost whole feat tree. (SotW is superior, at least for now. Ehm Module 3).
Can I ask for what is the purpose of these feats?
How many TRs are MI Executioner? 90%?

Boons

17) Boons:
pros:
-You can get some extra stats / bonus for your toon.
cons:
-Quests are not challenging, just boring.
-Quests are too much repeatable and grindy.


Don't call boons end game or PvE content. Its not. It just buying time for developers. And When I see next PvE boons for module 3, how chaotic they looks... I have still nightmares about Sharandar. "Feed these friendly portal hounds for 551457444 times" Nevermore, NEVERMORE!
There should be way how to skip these quests, at least for these older ones, lets do another AD sink from it, please.

Big + for PvP boons for next module, these on other side looks awesome. And I like way how you can earn them.

(Maybe could PvE boons in other spirit? Kill that dragon in epic 5man dungeon under 5min / without any daily / etc... and you will get achiev, title, pat on shoulder, boon, etc...)

Dungeons

18) T1 Dungeons:
To be honest, while I started here on module 1 I had first day on 60 with my DC over 9000GS, just some of PvP set and 60lv blue items. It was so easy to get that eq so only reason to go for T1 dungeons was HP & KC set (and achiev for title). Now is situation with overloaded auction house & artifacts even worse, you have +10k GS just from blue items and 5. rank enchants. I think its pity and waste that you in fact skip these dungeons. Would like to see heroic mode (+13k GS or something) for these T1 dungeons: hp / dmg of mobs scalled and some reward. -> new challenge for players what have nothing to do here. Much better then grinding boons or CN speed runs again and again.

19) T2 Dungeons:
After you have yours T2 sets, there is no reason to do runs here, its not rewarding, just time killer. (Lets use them for that boon idea when you have to kill boss in special way -> more challenges -> more fun -> more playtime)

20) VT & MC:
Blue items are joke (even rare 5. - 6. rank random enchant rune would be much better or some AD / gold from last boss) I guess you have here alot threads about it so I will stop here.
But thanks for last bosses in both VT & MC, addless, phases, you have to move & coordinate your party, etc. I like this and would like see more boss fights in same way.

Others

21) Important bugs:
-CN DD chest. It was here reporter for many times and it is still killing economy for ages.
-CWs shard + any stun. Well know pvp killer bug for CWs, still many times reported, still not fixed.
-Arm. penetration, we are still waiting.

I think I'm done for while, thanks for reading & opinions.
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