test content
What is the Arc Client?
Install Arc

The Wrath of the Quitters

fgreyspearfgreyspear Member, Neverwinter Beta Users Posts: 472 Bounty Hunter
edited March 2014 in PvE Discussion
Hello PvP'ers and other players,

has anybody observed the change in PvP? Yes?? Well, of course there are now less players who actually quit during a match, but it seems they are still among us nevertheless and cannot stop quitting.

I am talking about the wannabes, who bring only criticism and pessimism to their team. Before the change could they quit and run from a match, but now that they are being forced to stay are these sad players throwing all their wrath around. It is almost as if they have reinvented quitting and turned it into Quitting 2.0.

Just now did some cleric drop the ball and went afk in the middle of a match, saying we were an awful team. This is a typical behaviour for a quitter. He could not believe in a victory so he pulls his own team down. He even said that our "fetish for slaughter could be used as blackmail". I do not know what this means.

Some other guy, who played a ranger and never came down from the high ground onto the platforms, always shooting from above, but never helping to cap the tower, said "he doesn't want to facetank" after he was asked to come down. I have to ask, what is facetanking? Is this something serious?

I then do not know how many times I was being insulted as a "nub", "nuub" or "nuuub" by another team player. I get in fact more insults from a quitter than from my opponents, who generally respect me...

Why can the quitters not just pick a fight with the other team? Why start a fight with your own team?! The quitters do seem to understand the basics, but they just keep picking the wrong team for their fight. I wonder why this is. Please, start an argument with the other team, not your own, and know that it has two teams on the map. It is them and not us who take our towers!

And most interesting is the question why they quitted the matches in the past, and now still quit on their own team, but cannot quit PvP all together when nicely asked? This is another mystery.

Do not hate your own team. Hate the opponent.

PvP is not the same as PvE! This needs to be said and it needs to be said, because what it means is in PvP is losing is a part of the experience. For those who did not know until now, well, you do get to lose, yes, very much so. It is simply not possible to play PvP and win all the time like one can do with PvE.

So please do not let your wrath out on the game or your own team. Just quit once and for all, or, learn to lose, understand that losing is part of the fun and to hate your opponents instead of your own team.

Sometimes you win and sometimes it is the other team who is the better team. That is all.

Thank you for reading.
Stay frosty.
Post edited by fgreyspear on

Comments

  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited March 2014
    Well they cannot hate the other team because other than exploiting, the enemy is just doing their job.

    They are angry that their team isn't doing the job
  • fgreyspearfgreyspear Member, Neverwinter Beta Users Posts: 472 Bounty Hunter
    edited March 2014
    Well they cannot hate the other team because other than exploiting, the enemy is just doing their job.

    They are angry that their team isn't doing the job
    No. It would imply one can always win, and this is wrong.

    One can always blame a team for not winning, but blame always only serves to distract from one's own mistakes. What is harder to understand is that losing is part of PvPing and a part of the fun. Nobody is perfect and really everyone makes mistakes...

    They hate their team, because they cannot see themselves as part of it and so they insult the other team players. If they actually would see themselves as a part of the team then they would also see it insults themselves. Instead must they be thinking they are the best player and everyone else is bad no matter what team they are on.
    Stay frosty.
  • jorifice1jorifice1 Member Posts: 1,042 Arc User
    edited March 2014
    Because the other team is allowed to hit back and you're not.
    I mean, it's all your fault for not winning the match quickly and efficiently enough for their satisfaction!
    Listen, these are the folks who queue up ONLY to Roflstomp fresh 60's who don't have any end-game gear at all, and abandon the game as soon as they see they are really in a fight (I'm not talking about elite PvP'ers looking for an honest fight, they are often actually HELPFUL because they are investing in a potential interesting fight in the future).

    'Wen considered the nature of time and understood that the universe is, instant by instant, recreated anew. Therefore, he understood, there is in truth no past, only a memory of the past. Blink your eyes, and the world you see next did not exist when you closed them. Therefore, he said, the only appropriate state of the mind is surprise. The only appropriate state of the heart is joy. The sky you see now, you have never seen before. The perfect moment is now. Be glad of it.' Terry Pratchet The Thief Of Time
  • slushpsychoslushpsycho Member Posts: 657 Bounty Hunter
    edited March 2014
    I dunno...

    90% of the player you see in PVP are pretty bad themselves... so they don't really get to say team is bad etc etc etc...

    There are roughly only 10% player that you see in PVP are actually decently geared and skilled. But even in that 10% there are only couple % have a really good knowledge about rotation and match-ups.

    In my experience though, the matchmaking is a joke, now I just try to pick off kill at random spot and fk the nodes when my team is bad, I don't really feel like putting that much effort to 1 v 3 at point so my team could be carried by ME, and that is if I am on my TR. If I am on CW I won't even try... I would not even leave the spawn and I would happy to go away with 0 glory instead of 1 v 5.

    All in all I am pretty much a quitter myself, but I have 120% confidence to say that I am heavily geared and exped, when I tell you this team is gonna lose then this team is gonna lose... I do try to play even when the game is a complete lost but depends on the general attitude of the day really.
  • jonkocajonkoca Member, NW M9 Playtest Posts: 2,586 Arc User
    edited March 2014
    I just clocked up a new experience in pvp. 0 points.

    Crazy. 15.5k hr. Pvp all the time. Our team was an okayish pug, they were better. I got 2 on 1 gwf/wiz combo'd at every step, nearly took the gwfs down a couple of times but...

    Anyway, I agree with the OP, pvp is never a done deal, it always holds surprises, which is why it's so enjoyable. You win some, you lose some, but you never win unless you get your butt off the ledge and fight.
    No idea what my toon is now.
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited March 2014
    Am I supposed to be thankful to my team that has half my GS, paper GWFs with 23K HP and less Defense than my wiz, TRs without ITC, flurry and not using stealth, HRs that use rain of arrows and thorn ward without any perma in sight, wizzies with Sudden Storm and Icy Terrain?

    Really?

    My team that lets me backcap as a CW? Never comes to help? Never steps on point? Asks me to "defend mid and homebase"? Dies from a sneeze of the enemy?

    Nah sorry.
  • edited March 2014
    This content has been removed.
  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited March 2014
    fgreyspear wrote: »
    No. It would imply one can always win, and this is wrong.

    One can always blame a team for not winning, but blame always only serves to distract from one's own mistakes. What is harder to understand is that losing is part of PvPing and a part of the fun. Nobody is perfect and really everyone makes mistakes...

    That depends on the situation. I wasn't part of your group so I don't know whether who really made the mistake. I can just speak for myself that I don't ever yell because my team is undergeared with people in my group having rank 4s and even unslotted shirts and pants.
  • fgreyspearfgreyspear Member, Neverwinter Beta Users Posts: 472 Bounty Hunter
    edited March 2014
    That depends on the situation. I wasn't part of your group so I don't know whether who really made the mistake. I can just speak for myself that I don't ever yell because my team is undergeared with people in my group having rank 4s and even unslotted shirts and pants.
    There is no "the" mistake. There are just many mistakes made by everyone all the time. There is always a situation where you can say "we should have done this instead of that".

    It is because an opponent wants you to fail. So you have many wins and losses, many mistakes and successes every few minutes, perhaps every 10 seconds, maybe more. You even go as far as using your knowledge of your mistakes to cause your opponent to make the same ones, don't you? So you need to make mistakes. It is what makes your experience as a PvP player.

    Players who cannot stop focusing on the mistakes of others when really they should focus on their own and who cannot let their team mates make their mistakes also don't learn from their mistakes. It is simply out of place, like having the enemy within your own team.

    I was in another interesting situation last night. We were a 5v5 at start and in the lead, when some quitter says "we are going to lose". He did not say why, probably because he saw somebody making a mistake. He quitted, and it was not even the time of the Arena PvP Event, and we now had to fight a 4v5. We were slowly falling behind when another player decided not to fight a 4v5. In the end did we fight a 3v5 and were still able to hold at least a single tower. This could have been an awesome match, but the problem was neither gear score nor individual mistakes. It was Quitters 2.0.
    Stay frosty.
  • colonelwingcolonelwing Member Posts: 1,448 Arc User
    edited March 2014
    Some people just can't play without friends/backup/being carried. They then try to compensate their actual lack of gaming skill, by acting all mighty doing silly stuff like nothing, at all. When in fact situations like this would underline their pro-ness, by helping out an undergeared team, getting a win.

    I know too many people with nice BiS everything, when they are getting confronted by the slightest challenge, they either chicken out or are making silly excuses unless they're outweighing the opponent by a lot and if it is a 3 vs 1. This happens even in my own guild tbh. I have a theory, that these people are the pay 2 win - fraction, who think if they have the best items they are automatically the best gamers.

    I find such a behaviour, pretty childish.

  • bobiwanbobiwan Member, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited March 2014
    In my experience though, the matchmaking is a joke, now I just try to pick off kill at random spot and fk the nodes when my team is bad, I don't really feel like putting that much effort to 1 v 3 at point so my team could be carried by ME, and that is if I am on my TR.
    Shame. You are the Rogue. The rogue shapes the battlefield at their whim. They are the power player regardless of team, least dependant upon team makeup for victory. By doing this, you forfeit every match you do it in, and will never see a close victory hard-fought. Quitters never prosper.
    PS: I PUG a LOT. I cannot count the number of 1v3's and 1v5's I have fought(and won, no less) on 2 as a combat TR. I smell a chicken wanting carried.
  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited March 2014
    bobiwan wrote: »
    Shame. You are the Rogue. The rogue shapes the battlefield at their whim. They are the power player regardless of team, least dependant upon team makeup for victory. By doing this, you forfeit every match you do it in, and will never see a close victory hard-fought. Quitters never prosper.
    PS: I PUG a LOT. I cannot count the number of 1v3's and 1v5's I have fought(and won, no less) on 2 as a combat TR. I smell a chicken wanting carried.

    perma TRs and GWFs = easy mode PVP.

    Takes little skill, just buy perfect bilethorns, rank 9s and emblem artifact from AH, spend 5 minutes reading about their rotations and you become a really really good PVPer that can carry a team.

    Yawn
  • bobiwanbobiwan Member, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited March 2014
    TRs and GWFs = easy mode PVP.

    Takes little skill, just buy perfect bilethorns, rank 9s and emblem artifact from AH and you become a really really good PVPer

    Please do tell me how non-perma takes no skill. Seriously. I don't fight from a permanent shroud of stealth. Most PVP TR's I see do, much to their detriment as I usually melt them due to stealth being the TR's weakest defense.
    Perma could be considered easy mode, maybe. Combat TR is basically playing the role of a GWF with no prones that can hit way harder. I cannot prone-lock you like a GWF can, and am often in plain sight.
    Often in the direct thick of the battle, never firing death from afar.
    Please, please, tell me how my build takes 0 skill to use. I love when people make bold assumptions that are quite invalid.
  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited March 2014
    bobiwan wrote: »
    Please do tell me how non-perma takes no skill. Seriously. I don't fight from a permanent shroud of stealth. most PVPers I see do.
    Perma could be considered easy mode, maybe. Combat TR is basically playing the roll of a GWF with no prones that can hit way harder.

    Point taken, edited previous post
  • dragmoshdragmosh Member Posts: 10 Arc User
    edited March 2014
    bobiwan wrote: »
    Shame. You are the Rogue. The rogue shapes the battlefield at their whim. They are the power player regardless of team, least dependant upon team makeup for victory. By doing this, you forfeit every match you do it in, and will never see a close victory hard-fought. Quitters never prosper.
    PS: I PUG a LOT. I cannot count the number of 1v3's and 1v5's I have fought(and won, no less) on 2 as a combat TR. I smell a chicken wanting carried.
    It's one thing if you go to backcap and 1v3 the opponent for 30 seconds or so and you see your team has taken the other 2 nodes, it's quite another when you do that and see the rest of your team 4v1 a TR on their team on your home node, with middle still a solid red. Just because the enemy is stupid enough to fight you 1v3, doesn't mean your team is any smarter.

    That being said, I agree that a rogue has the highest potential to win a pug v pug single handed, and in most cases backcapping will heavily skew the game in your favor.
  • asterotgasterotg Member Posts: 1,742 Arc User
    edited March 2014
    You forgot to mention the fact, that you can still quit, if you are so fed up with this joke of a ELO, that you dont care about the 'penalty' of not beeing able to PvP with 'your' 9k, 6k,6k and 8k team against a team with gear similar to yours (14,4k full profound set, p. vorp etc.).

    I dont blame my team, because they just qued for PvP (ok, I dont understand why they run around with green gear, when they can pick up blue one for 50 AD, but maybe they dont know better).

    I DO BLAME cryptic for lying to us, pretending, that there is a working ELO system. Please be honest, cards on the table, either there is no ELO system at all or it does not work. Just tell us whats up, but dont keep telling us, that the system has to work itself out or things like that, because your claims and reality dont match up. While a few days ago, there was no PvP, because you had to wait up to 45 min for a que, this weekend que time is decent, but there was no matchmaking at all. You either draw the short stick (like I did in the last game) or you are so OP, that you kill the enemy like flies. I had 'matches' where I was able to fight 3 enemy players alone at the same time and win.

    I am neither as bad as a 5k GS player nor as good as some BIS players, so WHY do I have to play with or against them in PvP. Neither is fun. While you can roll in glory like crazy killing 6k PUGs, that is no PvP, thats grinding glory.

    I do not doubt, that a ELO system is a work in progress and difficult to program, but please have the decency to tell us whats up and dont treat us like fools.
    Chars: CW, DC, GF, GWF, HR and TR.
  • ninefingers222ninefingers222 Member Posts: 141 Arc User
    edited March 2014
    What he said .


    Got to say it is frustrating to see that your team of pugs is not even capable of capping 1 and 2 when you are 4vs1ing on 3, you would think this is the perfect chance to get back in the game, but no, they are all fighting off point, chasing the TR like bosses .
    I have seen this so many times that I sometimes wonder if these pugs aren't actually mindless bots, but no, they are just clueless pugs who for some reason unknown to me just do not understand how pvp works, try explaining to them how the game works when you are busy 4vs1ing the enemy team, not easy heh .
    Essence of Aggression, OG PvP GWF
  • diogene0diogene0 Member Posts: 2,894 Arc User
    edited March 2014
    The cleric OP mentioned definitely sounds like me, I will always tell people in pvp if they're bad. Why not? If no one tells them they're derping, they will never change anything. But these aren't my words, although i completely understand the "fetish for slaughter" thing. That guy means it's domination, not an arena match, and no one cares about your kill score, all we care about is having flags blue.

    So, yes, I will blame people who mindlessly fall into traps, being distracted by people running away from flags ("my kill is running away, me must kill"), and leaving me behind 1 vs 3 as a cleric. I will also always blame people wandering on the bridge (day map) or in the stairs (night map), because they're doing nothing for the team and don't accomplish anything. I will also blame GWFs not drawing enough attention from the red team by doing enough damage or CC, or ranged class not willing to fight on the **** flag. I will also blame my team when I have to back cap as a cleric. Not my job.

    There's always someone not being good in a team, and I don't mind. I always try to give some advices or instructions when it's absolutely required. That's pvp. Now, being sent with 8k players in green because they queued as a team, belong to the same "fellowship of hobos in green gear" guild, and are being sent in MY elo bracket, flagged as a "premade" is likely to make me become mad in party chat and just AFK.
  • grogthemagnifgrogthemagnif Member, NW M9 Playtest Posts: 1,651 Arc User
    edited March 2014
    has anyone looked at the new PvP setup in Icewind Dale on Preview. You have 10 objectives like kill 100 opponents, revive 100 allies and capture 100 bases for each of the 3 PvP areas - Domination, Gauntlgrim and Icewind Dale with benefits for getting 2, 3, 5 . . . all the way up to all 30.

    Sitting around the campfire gets you no points. Losing gets you no points. Leaving gets you no points. Kills, captures, assists, revivals, double and triple kills get you points. Also there are three new Artifacts - one each for Power, Stability and Union purchasable for Glory and also purchasable for Glory are Union, Stability and Power cashes.

    I'm not sure yet whether this will make leaving more or less problematic.
  • zouldrynzouldryn Member Posts: 96
    edited March 2014
    Until they make two queues it will be unbalanced and frustrating and/or boring.

    It seems like the new norm is get max gear form a group and roll pugs.
    vary rarely does a premade fight a premade or a pug fight a pug.Its 9 times out of 10 premade vs pug rolfstomp.

    when ever its lopsides players get frustrated and quit or stop trying all together.

    Playing premades is 9 out of 10 times boring lopsided yawner. and of coarse pugs is a frustrating lopsided annoyance.

    the elo system can somewhat match skill but nothing can match a hand picked team all on voice chat VS a random that doesnt hardly even type to each other.

    Please add a solo queue and keep the one we have now for premades.

    Lopsided games dont have any challange.
  • froszztfroszzt Member, Neverwinter Beta Users Posts: 284 Bounty Hunter
    edited March 2014
    Sometimes your own team does suck major balls and insults are bound to be incoming. I had a game a few days ago where I was backcapping and entertained 4 enemies for about 30 seconds, then I died. Not only did my team not manage to cap 2, they also lost our base point, lol! Hands down the worst team I've ever had.
  • lewel555lewel555 Member Posts: 616 Arc User
    edited March 2014
    fgreyspear wrote: »
    has anybody observed the change in PvP? Yes?? Well, of course there are now less players who actually quit during a match

    But on the other side I can see more people getting "disconnected". Last week there was a TR giving orders at start "Hold b2 while I take theirs.... Two at b1....two at b1, I said... We're losing, ****ing bunch of tards..." after ten minutes he went "disconnected".
  • fgreyspearfgreyspear Member, Neverwinter Beta Users Posts: 472 Bounty Hunter
    edited March 2014
    lewel555 wrote: »
    But on the other side I can see more people getting "disconnected". Last week there was a TR giving orders at start "Hold b2 while I take theirs.... Two at b1....two at b1, I said... We're losing, ****ing bunch of tards..." after ten minutes he went "disconnected".
    I am not sure why this is. There have been quite a few network issues lately. Leaving aside the big outage of almost an entire day does the US proxy drop out rather frequently lately. The EU proxy causes lots of rubber-banding once in a while. I would not point my finger at somebody who disconnected. There might be just as upset about it as you are and the network is to blame here.

    However, as soon as somebody starts insulting their own team can you forget about them. It is not even worth backing them up in a fight any longer. I just usually leave them alone on a base for the enemy to kill. Shall the quitter die some more.
    Stay frosty.
  • twilightwatchmantwilightwatchman Member Posts: 2,007 Arc User
    edited March 2014
    froszzt wrote: »
    Sometimes your own team does suck major balls and insults are bound to be incoming. I had a game a few days ago where I was backcapping and entertained 4 enemies for about 30 seconds, then I died. Not only did my team not manage to cap 2, they also lost our base point, lol! Hands down the worst team I've ever had.
    Happens to me more often than not. It's the one thing that really bugs me - I died for you guys! Lol.
    Jenna Sunsoul - Justice Tankadin
    Aelar Hawkwind - Archer
    Karrin Feywinter - Mistress of Flame
    Errin Duskwalker - Executioner
    Darquess - Soulbinder
  • shadowdragon311shadowdragon311 Member Posts: 17 Arc User
    edited March 2014
    I've been PvPing for a while now and a lot of PvP matches comes down to skill and communication. I have only ever rage quit a match once and that was due to lag / exploiting team. Even a low gear CW can turn the tide in a match if he plays his cards right, I've seen it happen. PvP requires a lot of skill and attention to the small details of the other players - did the GWF go all big and bad = run away. Let the rogue hit you a few times walk backwards and as soon as he jumps slide away. Rage quitting because you got a few low gear scored players is HAMSTER, it's even more HAMSTER when you don't at least size up the other team. But I play PvP to have fun, and I have fun even if I'm on the losing team because I can at least try to cap points and drive the other team crazy in the process. I've actually had two opposing team members rage quit when we where losing because we kept cap'ing points an they couldn't catch us. Which allowed us to turn the tide and win the match, so it's not always the fight but who is more mature and patient.
  • slushlikewindslushlikewind Member Posts: 272 Bounty Hunter
    edited March 2014
    pers3phone wrote: »
    Am I supposed to be thankful to my team that has half my GS, paper GWFs with 23K HP and less Defense than my wiz, TRs without ITC, flurry and not using stealth, HRs that use rain of arrows and thorn ward without any perma in sight, wizzies with Sudden Storm and Icy Terrain?

    Really?

    My team that lets me backcap as a CW? Never comes to help? Never steps on point? Asks me to "defend mid and homebase"? Dies from a sneeze of the enemy?

    Nah sorry.

    LoL, you forgot those DC that always puts the circle off the point, and never heal you unless no one is attacking him.
  • shadowdragon311shadowdragon311 Member Posts: 17 Arc User
    edited March 2014
    LoL, you forgot those DC that always puts the circle off the point, and never heal you unless no one is attacking him.
    When you have all ranged a 1 GWF or no GWF it's best to keep it off point and try to hold tanks on point away from the range. Some people expect a cleric to be a tank but they are in fact "not" a tank, perhaps tankish depending on a good solid build.. I've found the best strategy in this situation is cleric suicide - dancing around the point while range does the DPS and hope they can do enough to take out the tanks before I die. As most of the Time the GWF's almost always take the cleric bait for some reason or another...
  • demonkyuubidemonkyuubi Member Posts: 0 Arc User
    edited March 2014
    When you have all ranged a 1 GWF or no GWF it's best to keep it off point and try to hold tanks on point away from the range. Some people expect a cleric to be a tank but they are in fact "not" a tank, perhaps tankish depending on a good solid build.. I've found the best strategy in this situation is cleric suicide - dancing around the point while range does the DPS and hope they can do enough to take out the tanks before I die. As most of the Time the GWF's almost always take the cleric bait for some reason or another...

    everyone takes the cleric bait for some reason, but can you blame them. would u rather hit a gwf in unstoppable, a guardian, a perma-rogue, a combat rogue, or a cleric that will most likely die quicker than the above classes?

    irony is that my rogue killed a guardian far quicker than a cleric but that guardian might have been using that skill that absorbs the damage from the rest of the group and that group even had dual clerics so lol? perfect for keeping clerics alive since most people won't realize what the guardian is doing.....and i didn't realize it for most of the match until i poked him and realized he was squishier o.o
  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited March 2014
    I'd rather hit the CW over a perma-TR or a GWF with Emblem artifact. You are pretty much healing the GWF then
  • shadowdragon311shadowdragon311 Member Posts: 17 Arc User
    edited March 2014
    everyone takes the cleric bait for some reason, but can you blame them. would u rather hit a gwf in unstoppable, a guardian, a perma-rogue, a combat rogue, or a cleric that will most likely die quicker than the above classes?

    irony is that my rogue killed a guardian far quicker than a cleric but that guardian might have been using that skill that absorbs the damage from the rest of the group and that group even had dual clerics so lol? perfect for keeping clerics alive since most people won't realize what the guardian is doing.....and i didn't realize it for most of the match until i poked him and realized he was squishier o.o

    well one thing I'm thankful for is my cleric is not as "squishy" with the new gear as he use to be.
Sign In or Register to comment.