Reference a beta thread and I didn't want to post this question on that thread because I am interested in GF gear and not GWF abilities.
http://nw-forum.perfectworld.com/showthread.php?635921-Deep-Gash-Change-Ice-Wind-Dale-Expansion-Test-Shard&p=7620801#post7620801
So I wanted to step in and clarify a few things.
First and foremost is Student of the Sword. The tooltip on live is actually very misleading. Against players (who have a stat called defense remember) it actually reduces their *DEFENSE*. Critters don't actually have defense, but just a flat damage mitigation percentage. So Student of the Sword has always had a slightly different behavior on critters, which has been a 1/2/3/4/5% negative mitigation debuff that stacked 3 times. And could be applied separately by different players. Meaning you would get 15% more damage to a target for each GWF who had the feat at 3 stacks. Which is quite a bit of bonus damage considering this is a T1 feat. It was MASSIVELY out of line.
So my question is this:
Valiant Armor says, "Set 4: When you strike a foe you have a 25% chance to reduce their Defense by 450 and increase your own by 450"
But, gentlmencrush who is a dev says, "Critters don't actually have defense, but just a flat damage mitigation percentage."
So, if we are to understand the dev comment in the context of the GF armor set, what should Valiant Armor actually say for PvE?
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