Fire wizards are excellent in pvp (better than storm) and do very well in pve too, especially when doing large pulls. They also rule in terms of damage during boss fights. Fanning the flame is an excellent spell and is often overlooked by the CW community.
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pers3phoneBanned Users, Neverwinter Beta UsersPosts: 0Arc User
Fire wizards are excellent in pvp (better than storm) and do very well in pve too, especially when doing large pulls. They also rule in terms of damage during boss fights. Fanning the flame is an excellent spell and is often overlooked by the CW community.
That's HUGELY debatable. What's the reasoning behind such claims?
(not to mention fire CW animation sadly look the most ridiculous in the game).
There's NOBODY playing fire CW in the premade community...
Fanning the flame is an easy to use very high damage spell, and the class features can be very ueful, adding dots on crit to classes like the TR... Won't make RL analogies but the part I underlined is stupid to an astounding degree. There was no one advocating for OF or even sing for the wizard class in pve during the first week of the game. Ray all the way... :rolleyes:
All I can say is that I feel more effective playing a fire thaum in pvp, after having played a spellstorm oppressor for something like 6 months. I'm not trying to convince anyone, TBH I don't care, all I see is that I'm dong better with fire. OP had a question, he didn't ask for a build and how I played my char or I wouldn't have answered because, like I said I have little interest for endless bickering when I just know it works better.
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pers3phoneBanned Users, Neverwinter Beta UsersPosts: 0Arc User
edited March 2014
You can call my statement stupid, but you just claimed Fire spec is better than Spellstorm in PvP. This is a HUGE claim that needs lots of backup.
When there's something very good, the premade community usually adopts it. If Fire would be actually better, you would see lots and lots Fire CWs in PvP. Yet from all the CWs that I know, only you play it basically, and know of 2 others that played with it for the lulz, and now they're back to storm spell.
All I'm saying is big claims require big proof, because if it's not happening, it all ends up in personal opinion.
Proof for spellstorm being better now is that the top CWs in the game choose to play it.
You can call my statement stupid, but you just claimed Fire spec is better than Spellstorm in PvP. This is a HUGE claim that needs lots of backup.
When there's something very good, the premade community usually adopts it. If Fire would be actually better, you would see lots and lots Fire CWs in PvP. Yet from all the CWs that I know, only you play it basically, and know of 2 others that played with it for the lulz, and now they're back to storm spell.
All I'm saying is big claims require big proof, because if it's not happening, it all ends up in personal opinion.
Proof for spellstorm being better now is that the top CWs in the game choose to play it.
I'll post something about this if i find the will and time.
I'll post something about this if i find the will and time.
You sir, are high as all hell thinking fire is better than storm in PvP. Also, when we say "Premade Community" what we mean is the top 1% of PvPers on the server. Not random guilds that are still new.
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toxicwolfieMember, NW M9 PlaytestPosts: 41Arc User
edited March 2014
I'll admit don't much if anything about MoF CW.Though I do know Spellstorm as I am one.And I know PvP well enough to know that premades are also the top 1% of cash shopers.Who mainly like to go with striker builds for high crit damge.I also know that 1% still leaves 99% of CW's.So with respect to all,facts need to be proven.So rather than debate or name call maybe we can all put our heads together and see what MoF can really do.Since Spellstorm has had it's trials done.
I really think it should be since the only thing Spellstorm really brings is Eye of the Storm.
In PVP you have to proc it first before using it and it's a chance thing. In PVE it evens out to be more reliable since you're hitting things so often and can proc it often, and also the lightning bolt is a good AOE at-will even though it's useless in PVP.
But firemage has dot damage so it really should even out at least and could be better for PVP.
My Harem: Dawn HR, Erin CW, Piper TR, Zoe GWF
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chemboy613Member, NW M9 PlaytestPosts: 1,521Arc User
edited March 2014
PvP - see a lot of people trying fire mage in PvP. I do ok with it, but in general not impressed (would roll PS/Bile/TR to PvP anyway).
Is the MoF spec PvE viable? yes, i don't struggle anywhere. My guildmates who aren't as overgeared also don't struggle at all.
I think it's all about your preferred play style. Both specs do great.
Fanning the flame is an easy to use very high damage spell, and the class features can be very ueful, adding dots on crit to classes like the TR... Won't make RL analogies but the part I underlined is stupid to an astounding degree. There was no one advocating for OF or even sing for the wizard class in pve during the first week of the game. Ray all the way... :rolleyes:
All I can say is that I feel more effective playing a fire thaum in pvp, after having played a spellstorm oppressor for something like 6 months. I'm not trying to convince anyone, TBH I don't care, all I see is that I'm dong better with fire. OP had a question, he didn't ask for a build and how I played my char or I wouldn't have answered because, like I said I have little interest for endless bickering when I just know it works better.
I've tested fire build, and it does realy less damage than spell storm, smolder/rimifire doesnt work at all, because it keep refreshing itself everytime u land a critical ou add chill to a target and it only pop after the skill that trigger it finishes, so if u use any cold spell mof mechanics will never happen, also FF does minimal damage, even less if put on mastery, and since this is a dot build wich doesnt pop it's dot damage even a lower geared spellstorm mage'll outdps a mof, i've done some search on fire build cause it's very good to control adds (only good thing on mof is that buff that increase 3% ap per kill) other than that fire is just useless, wanna know why? easy, almost all (if not all) CW's use "coi, icy terrain, shard and steal time" so cast a spell that trigger smolder nice... then u cast coi, it'll trigger rimefire, but only after the coi ands, and chill stacks, ok, now chill and coi as done, and u cast icy terrain, again rimefire'll put on hold, ok now icy terrain has finished uhuhuu time for some smolder damage greaaatttt, coi cd as done i'll use it now so more chill, smolder on hold again, and so on... in the end of dungeon if smolder/rimefire pop it'll be once per battle if lucky, and usualy u go on dungeons with 2 CW's so forget about smolder, also if u use critical bull everytime u crit smolder will refresh and only start after the skill damage ends.
To make mof u need: no chill/cold spells, lower critical chance or doesnt use of critical buff, and must be all cw's mof with same setup or u'll be ruined. also u need high power stat.
So if u can do that mof can outdps anything cause smolder can realy do a lot of damage and it can crit now, so that make it 1k+ damage per 1.5 sec
sorry for my bad english i realy never done a course or something xD
Comments
Competitive PVP...no mage is viable let alone optimal...lol
As stated above there are guides and advice on the MOtF path in this forum.
Yes very,
Just keep in mind they are DoT casters not Burst damage casters like one would expect and you'll be fine.
That's HUGELY debatable. What's the reasoning behind such claims?
(not to mention fire CW animation sadly look the most ridiculous in the game).
There's NOBODY playing fire CW in the premade community...
Fanning the flame is not very good.
Fanning the flame is an easy to use very high damage spell, and the class features can be very ueful, adding dots on crit to classes like the TR... Won't make RL analogies but the part I underlined is stupid to an astounding degree. There was no one advocating for OF or even sing for the wizard class in pve during the first week of the game. Ray all the way... :rolleyes:
All I can say is that I feel more effective playing a fire thaum in pvp, after having played a spellstorm oppressor for something like 6 months. I'm not trying to convince anyone, TBH I don't care, all I see is that I'm dong better with fire. OP had a question, he didn't ask for a build and how I played my char or I wouldn't have answered because, like I said I have little interest for endless bickering when I just know it works better.
When there's something very good, the premade community usually adopts it. If Fire would be actually better, you would see lots and lots Fire CWs in PvP. Yet from all the CWs that I know, only you play it basically, and know of 2 others that played with it for the lulz, and now they're back to storm spell.
All I'm saying is big claims require big proof, because if it's not happening, it all ends up in personal opinion.
Proof for spellstorm being better now is that the top CWs in the game choose to play it.
I'll post something about this if i find the will and time.
No. and Ive never been killed by one in pvp and everytime i fail draco its because of derpflamewizard
You sir, are high as all hell thinking fire is better than storm in PvP. Also, when we say "Premade Community" what we mean is the top 1% of PvPers on the server. Not random guilds that are still new.
In PVP you have to proc it first before using it and it's a chance thing. In PVE it evens out to be more reliable since you're hitting things so often and can proc it often, and also the lightning bolt is a good AOE at-will even though it's useless in PVP.
But firemage has dot damage so it really should even out at least and could be better for PVP.
Is the MoF spec PvE viable? yes, i don't struggle anywhere. My guildmates who aren't as overgeared also don't struggle at all.
I think it's all about your preferred play style. Both specs do great.
Everything you need to know about CW:
http://nw-forum.perfectworld.com/showthread.php?780981-Chem-s-CW-Compendium-Everything-you-need-to-know
I've tested fire build, and it does realy less damage than spell storm, smolder/rimifire doesnt work at all, because it keep refreshing itself everytime u land a critical ou add chill to a target and it only pop after the skill that trigger it finishes, so if u use any cold spell mof mechanics will never happen, also FF does minimal damage, even less if put on mastery, and since this is a dot build wich doesnt pop it's dot damage even a lower geared spellstorm mage'll outdps a mof, i've done some search on fire build cause it's very good to control adds (only good thing on mof is that buff that increase 3% ap per kill) other than that fire is just useless, wanna know why? easy, almost all (if not all) CW's use "coi, icy terrain, shard and steal time" so cast a spell that trigger smolder nice... then u cast coi, it'll trigger rimefire, but only after the coi ands, and chill stacks, ok, now chill and coi as done, and u cast icy terrain, again rimefire'll put on hold, ok now icy terrain has finished uhuhuu time for some smolder damage greaaatttt, coi cd as done i'll use it now so more chill, smolder on hold again, and so on... in the end of dungeon if smolder/rimefire pop it'll be once per battle if lucky, and usualy u go on dungeons with 2 CW's so forget about smolder, also if u use critical bull everytime u crit smolder will refresh and only start after the skill damage ends.
To make mof u need: no chill/cold spells, lower critical chance or doesnt use of critical buff, and must be all cw's mof with same setup or u'll be ruined. also u need high power stat.
So if u can do that mof can outdps anything cause smolder can realy do a lot of damage and it can crit now, so that make it 1k+ damage per 1.5 sec
sorry for my bad english i realy never done a course or something xD