Ever since a couple of patches ago (i think it started after the PVP patch), my leopard, tiger and yeth hound mounts move at weird angles on uneven terrain. If this is an intentional 'fix' so the mounts are more 'responsive' to terrain conditions, I personally do not like it as the movements looked 'unnatural'. If it is unintentional, please remove the 'fix'.
P.S. The horse and pig mounts do not seem to be affected by the weird 'angling' movement across uneven terrain.
Post edited by Unknown User on
0
Comments
ruffianaMember, NW_CrypticDev, Neverwinter Beta Users, Cryptic Developers, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 24Cryptic Developers ›Arc User
edited March 2014
Fixed in 162093. Keep an eye out for it in upcoming patch notes.
0
twstdechoMember, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 630Bounty Hunter
edited March 2014
I was laughing about this with someone the other night, it's kind of silly.
It might have to do with the Beetle run animation, where it always remain "flat" against the ground, so with will assume a "weird" angle on uneven (slanted) ground - which makes perfect sense for the beetle. But for mammals, not so much. LOL
Comments
Thank you.
1. Male lion
2. Rickshaw (can also be a companion)
3. Ox-cart (High HP, low speed modifier)
4. Gorilla