I just finished my Foundry, but I have a "little" problem...
I want the Player collect the reward in my custom map, then use a specific object to leave this map and go back to Protector's Enclave.
But if I choose in the map transition properties the "Adventurer Zone Map"(as a new - or last - map), the Storyline changed:
Before: Last quest objective -> Quest Reward Chest -> Map transition -> Quest End
After: Last quest objective -> Map transition(to PE) -> Quest Reward Chest -> Quest End
Can I do somehow that the Player collect the Reward in my map, then use an object like "teleport"(not only Press "F") and travel back to PE?
Or the reward only possible to collect in the last map?(I read this in some tutorial)
You don't have to put an Adventurer Zone Map. Indeed, it is incorrect. You have your last map, where the player would get his reward. Underneath, there is a map transition box. You can set to leave from a detail and the text, or to use the Overworld Map.
The reward, however, must be collected in the last map. There is no way to do the player travel to PE after the reward is collected.
The only thing you are allowed to is:
Last quest objective -> Quest Reward Chest -> Map transition (from any detail you want from your last map) -> Quest End
You don't have to put an Adventurer Zone Map. Indeed, it is incorrect. You have your last map, where the player would get his reward. Underneath, there is a map transition box. You can set to leave from a detail and the text, or to use the Overworld Map.
The reward, however, must be collected in the last map. There is no way to do the player travel to PE after the reward is collected.
The only thing you are allowed to is:
Last quest objective -> Quest Reward Chest -> Map transition (from any detail you want from your last map) -> Quest End
However, do note that you can choose an existing Reward Chest (Super Chest I call them) in any Zone map, such as PE (I like to choose the one next to Neverember). Surely you've noted while playing all the zones that these reward chests are all over the place, especially near NPCs in zones and even some instanced areas. (I have a quest that starts and ends in the PE Tavern, and you collect your reward from that tavern Chest (yes, it is there)).
If you want your quest to end in PE (or any other zone) - then do so. But you'll have to choose one of the existing Super Chests.
Comments
The reward, however, must be collected in the last map. There is no way to do the player travel to PE after the reward is collected.
The only thing you are allowed to is:
Last quest objective -> Quest Reward Chest -> Map transition (from any detail you want from your last map) -> Quest End
However, do note that you can choose an existing Reward Chest (Super Chest I call them) in any Zone map, such as PE (I like to choose the one next to Neverember). Surely you've noted while playing all the zones that these reward chests are all over the place, especially near NPCs in zones and even some instanced areas. (I have a quest that starts and ends in the PE Tavern, and you collect your reward from that tavern Chest (yes, it is there)).
If you want your quest to end in PE (or any other zone) - then do so. But you'll have to choose one of the existing Super Chests.
Happy to know it!