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Interesing idea.. Shoxecution vs. Courage Breaker ..??

kweassakweassa Member Posts: 2,390 Arc User
edited March 2014 in The Thieves' Den
So, some people say "Naw, SE is no problem at all, just CC him when SE is about to activate".

Either I am unlucky or someone is talking bullshi* theories, I've never seen this happen in any of the games, nor have I actually succeeded in such attempts. It is unfortunate my reaction speed is just not fast enough to instantly counter someone making that **bwwwoooinggg** noise and floating upwards within 2 seconds.

Maybe its possible if I do nothing but only watch the enemy rogue, anticipate the moment perfectly, get my finger on the "2" key ready and just... wait until it comes out. But a clandestine activation in the middle of combat? I don't think any human reflex is fast enough.

Considering the fact that most powers have its own activation time, (something like in between 0.5~1s) you'd need to register the visual/audio effects, process it within your brain that its Shox coming and take countermeasures, and actually move your finger to press... within 1 second? If I can do that, I'll probably be able to hit a fastball with a baseball bat that's coming at me at 120mph. Oh man, would the MLB love me or what. ;)

.....

But that being said, I actually happened to do something interesting. A pure-luck move -- I hit Courage Breaker just before the enemy TR activated his own Bloodbath. I thought to myself, "That tickles."

That got me thinking.
What happens if Courage Breaker hits just before Shox is activated??

It's seems like the "Unstoppable Force versus the Immovable Object" paradox. On one side, you have a power that ignores CC immunity and absolutely kills any movement, and then brings down enemy damage to 1/10th of normal. On the other side, you have a power that ignores all types of defenses and resistance, and lands a huge amount of damage based on enemy HP levels.

I am curious -- has anyone seen this happen? Does Shox ignore C-Breaker, or does C-Breaker kill off even Shox damage?? :eek::eek:
Stop making excuses. Be a man.
If you know something to be broken, stop using it.
Otherwise, you've got no right to be speaking of 'balance.'
Post edited by kweassa on

Comments

  • spicenspicen Member Posts: 248 Bounty Hunter
    edited March 2014
    Why not test it? :) I'm actually interested, you might be onto something here. I used to have Courage Breaker, but then decided to skip it since I needed points elsewhere but with the upcoming gear and stat changes and pvp being even more heavily affected by defensive stats, I might get this daily back on the power-tray again. Been thinking when the changes go live, I even might do respec and change the feat tree since crit is getting a minor nerf.
    Ps. Add me ingame if you want to test any kind of TR stuff, handle is @spicen. :)
  • demonkyuubidemonkyuubi Member Posts: 0 Arc User
    edited March 2014
    it's possible to do it and u don't even need to use stuns/prones as knockbacks can interrupt it as well i think. most hunters almost always interrupt execution since they do spam dazes and guardians like to be in our face spamming prones.

    i just wish we rogues had a daily with a stronger base damage that didn't require someone to be at 40% hp to be at maximum effectiveness.
  • kweassakweassa Member Posts: 2,390 Arc User
    edited March 2014
    Do damage buffs effect Shox?

    I still haven't got around to testing it yet.. but if damage buffs directly effect Shox, then I'm assuming that would mean debuffs do as well, since -damage is essentially a negative damage buff.

    it's possible to do it and u don't even need to use stuns/prones as knockbacks can interrupt it as well i think. most hunters almost always interrupt execution since they do spam dazes and guardians like to be in our face spamming prones.

    dem, honest to heaven, cross my heart, I've never seen a TR interrupt Shox consciously. I've seen a few cases of a miracular escape by getting out of that 30' cylinder, yeah, but to consciously anticipate Shox and interrupt it? Never.

    I can understand how constricting arrow would interrupt, since that's one of the most powerful CCs in the game (despite HRs denying this fact, it's incredibly hindering, forces you to lose timing in everything -- and timing is everything for TRs..), as well as fighter classes since they throw around AoE CCs like mad... but a TR vs TR fight?

    At this point, I'd like to inquire to the TR players, with God as witness and in all honesty, who in the world here can anticipate Shox and simply interrupt + escape from it as a conscious, intentional maneuver? I'd love to see some vids, please.

    ...i just wish we rogues had a daily with a stronger base damage that didn't require someone to be at 40% hp to be at maximum effectiveness.

    Try fighting with a daily with around maybe 6~8k damage at most, gets interrupted, can be dodged, made null by protection powers (such as CWs or HRs use), special effect simply ignored by CC immunities... and then you'll realize just how powerful Shox is, friend.
    Stop making excuses. Be a man.
    If you know something to be broken, stop using it.
    Otherwise, you've got no right to be speaking of 'balance.'
  • demonkyuubidemonkyuubi Member Posts: 0 Arc User
    edited March 2014
    kweassa wrote: »
    Do damage buffs effect Shox?

    I still haven't got around to testing it yet.. but if damage buffs directly effect Shox, then I'm assuming that would mean debuffs do as well, since -damage is essentially a negative damage buff.




    dem, honest to heaven, cross my heart, I've never seen a TR interrupt Shox consciously. I've seen a few cases of a miracular escape by getting out of that 30' cylinder, yeah, but to consciously anticipate Shox and interrupt it? Never.

    I can understand how constricting arrow would interrupt, since that's one of the most powerful CCs in the game (despite HRs denying this fact, it's incredibly hindering, forces you to lose timing in everything -- and timing is everything for TRs..), as well as fighter classes since they throw around AoE CCs like mad... but a TR vs TR fight?

    At this point, I'd like to inquire to the TR players, with God as witness and in all honesty, who in the world here can anticipate Shox and simply interrupt + escape from it as a conscious, intentional maneuver? I'd love to see some vids, please.




    Try fighting with a daily with around maybe 6~8k damage at most, gets interrupted, can be dodged, made null by protection powers (such as CWs or HRs use), special effect simply ignored by CC immunities... and then you'll realize just how powerful Shox is, friend.

    I won't deny that execution is a powerful daily, but it's not advisable to use on squishier classes like mages/hunters since they die easily anyways. execution is meant to be a tank-killer, but dailies with higher base damage r best at nuking classes that r not tanky. I don't know how strong ice knife is, but 33k criticals is hard to not be envious of and i have used hammer of fate (cleric daily) to kill wizards a lot quicker since it has 9-10k base damage.

    funny thing is that execution can be deflected, although rarely. i have been hit by it on my rogue with 40% deflect and had 10k hp left but only lost 4k hp. it's even funnier when i have 10k hp and survive ice knife + shocking execution due to deflection but die on the next hit.

    but interrupting execution as a rogue? the time-frame is so small that it is highly unlikely to interrupt it except by luck since most of our stuns need a second to hit and impact needs a stealth bar.
  • kweassakweassa Member Posts: 2,390 Arc User
    edited March 2014
    Shox ignores deflect, dem. It even rips through ITC.

    Your remembering something wrong.
    Stop making excuses. Be a man.
    If you know something to be broken, stop using it.
    Otherwise, you've got no right to be speaking of 'balance.'
  • demonkyuubidemonkyuubi Member Posts: 0 Arc User
    edited March 2014
    kweassa wrote: »
    Shox ignores deflect, dem. It even rips through ITC.

    Your remembering something wrong.

    that's y i always thought it was weird when i do deflect it. i know it never deflects when i use ITC, but it can deflect like 10-20% of the time normally for some reason. if its a bug, then i don't mind it xD
  • keltz0rkeltz0r Member Posts: 85
    edited March 2014
    You can't deflect shocking, maybe someone with total **** gear can manage a 4k on 10k hp left target but it still can't be deflected. It's possible to interrupt it with a prone or stun mid-cast but this isn't really used much since the TR can just cast it again instantly. If you target someone with shocking while they are still in range and they move out of its range during the cast it sometimes wastes the AP but doesn't do any dmg tho, this and blocking it are the only 2 ways i can think of that you can avoid it but for the other you have to get lucky.
    No longer playing NW
  • nem3zissnem3ziss Member Posts: 97 Arc User
    edited March 2014
    Me and my friend tested couple things about Se yesterday, and CW has a really hard time to counter SE, because of to long animation. But, if you use raven skull just before it hits you it's gonna save your life... mostly. So, if you have artifact off CD dont bother trying to interrupt... hit artifact and you have more time. This is only way we managed to figure out in short testing.
  • kweassakweassa Member Posts: 2,390 Arc User
    edited March 2014
    nem3ziss wrote: »
    Me and my friend tested couple things about Se yesterday, and CW has a really hard time to counter SE, because of to long animation. But, if you use raven skull just before it hits you it's gonna save your life... mostly. So, if you have artifact off CD dont bother trying to interrupt... hit artifact and you have more time. This is only way we managed to figure out in short testing.

    That actually makes sense. See the SE activation, use Bloodcrystal to fill the "HP-gap" to reduce SE damage drastically...

    Any chance you'd might be able to experiment a Courage Breaker hit just before SE activates??
    Stop making excuses. Be a man.
    If you know something to be broken, stop using it.
    Otherwise, you've got no right to be speaking of 'balance.'
  • kweassakweassa Member Posts: 2,390 Arc User
    edited March 2014
    I finally have an answer! :D

    Courage Breaker beats Shocking Execution


    ... Happened twice in a single match. Landed CB just before the enemy engaged SE. Ofcourse, CB activation is slower, so it is impossible to observe the SE activation and then land it. It happened by accident, but the results are clear.

    Case1: Landed CB against an inferior geared TR, My HP around 30% gone.
    Results: 2500 damage

    Case2: Landed CB against an equally geared TR, My HP around 50% gone
    Results: Crit hit, 6,500 damage


    :D:D
    Stop making excuses. Be a man.
    If you know something to be broken, stop using it.
    Otherwise, you've got no right to be speaking of 'balance.'
  • stormshadow73stormshadow73 Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 25 Arc User
    edited March 2014
    This is good to know!

    Kweassa, I sent you a pm with some questions. Thanks.
  • ralexinorralexinor Member, NW M9 Playtest Posts: 576 Arc User
    edited March 2014
    Yes, CB affects overall damage - it is a damage debuff on the opponent, not a defense buff on yourself, thus why SE is affected. Anything that affects the damage of the user of SE will affect the damage of it (i.e. chilling cloud debuff, courage breaker, etc.). SE is NOT affected by defense/deflect/dodge buffs on the target, so things like Fox's Cunning, dodging, etc. is generally not going to help avoiding the damage. However, I'll contradict myself here by saying that it is possible to dodge SE, but this involves several factors, such as the timeframe (probably 0.01sec frame) and where you dodge (dodging behind a pillar or a similar obstacle generally will waste the AP and allow you to avoid damage if you time it correctly).

    There are several ways to avoid SE (not even going to count dodges as one because it's so ridiculously difficult to dodge I wouldn't even bother):

    GWF - Avalanche of Steel will avoid all SE damage, from when you first activate the daily (AoS, not SE), as long as you activate it before SE hits ofc. This is because AoS "absorbs" damage, not buffing your defense to something like 100%+ like some skills possibly do, and it's not a dodge.
    HR - Apparently forest meditation helps, but not sure. It's fairly easy to get off Disruptive Shot or Constricting though, but if they're in ITC, well gg. I think DS might still interrupt but I'm not sure about that.
    TR - Impact Shot stun from stealth. Or simply pray that it's not a crit.
    CW - Try and fire off some sort of CC or get out of range, otherwise pray it's not a crit or you have enough health to tank the non-crit.
    DC - idk if foresight or w/e it's called blocks it (I don't play a DC), but yeah, same as CW lol.

    i.e. class best equipped for avoiding SE is GWF.
  • spicenspicen Member Posts: 248 Bounty Hunter
    edited March 2014
    ralexinor wrote: »
    Yes, CB affects overall damage - it is a damage debuff on the opponent, not a defense buff on yourself, thus why SE is affected. Anything that affects the damage of the user of SE will affect the damage of it (i.e. chilling cloud debuff, courage breaker, etc.). SE is NOT affected by defense/deflect/dodge buffs on the target, so things like Fox's Cunning, dodging, etc. is generally not going to help avoiding the damage. However, I'll contradict myself here by saying that it is possible to dodge SE, but this involves several factors, such as the timeframe (probably 0.01sec frame) and where you dodge (dodging behind a pillar or a similar obstacle generally will waste the AP and allow you to avoid damage if you time it correctly).

    There are several ways to avoid SE (not even going to count dodges as one because it's so ridiculously difficult to dodge I wouldn't even bother):

    GWF - Avalanche of Steel will avoid all SE damage, from when you first activate the daily (AoS, not SE), as long as you activate it before SE hits ofc. This is because AoS "absorbs" damage, not buffing your defense to something like 100%+ like some skills possibly do, and it's not a dodge.
    HR - Apparently forest meditation helps, but not sure. It's fairly easy to get off Disruptive Shot or Constricting though, but if they're in ITC, well gg. I think DS might still interrupt but I'm not sure about that.
    TR - Impact Shot stun from stealth. Or simply pray that it's not a crit.
    CW - Try and fire off some sort of CC or get out of range, otherwise pray it's not a crit or you have enough health to tank the non-crit.
    DC - idk if foresight or w/e it's called blocks it (I don't play a DC), but yeah, same as CW lol.

    i.e. class best equipped for avoiding SE is GWF.

    You forgot guardians block, my friend :p And, I'm not sure if DC has any way to counter it, not sure if prophetic action can block it.
  • ralexinorralexinor Member, NW M9 Playtest Posts: 576 Arc User
    edited March 2014
    Ah yes, GF can obviously block it as the block meter absorbs damage as well. SE damage is also affected by barkshield.
  • xyntrynz1axyntrynz1a Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 243 Bounty Hunter
    edited March 2014
    CW's seem to be able to interupt it
    And Lag can beat it alot.
    Scoundrel Trickster Rogue
    Leaving dead question marks everywhere
  • xyntrynz1axyntrynz1a Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 243 Bounty Hunter
    edited March 2014
    BTW I think it was 2 days ago, I was battling a WK
    He hit me with his Dagger Daily
    I said that Tickles
    and as soon as I was no longer prone
    I hit him with SE and sent him to the Campfire.
    Scoundrel Trickster Rogue
    Leaving dead question marks everywhere
  • esteenaesteena Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 1
    edited March 2014
    Front line surge and take down can interrupt shocking E , if the TR is dumb enough to literally stand infront of you while doing it ^^.
  • rustlordrustlord Member Posts: 1,454 Arc User
    edited March 2014
    nem3ziss wrote: »
    Me and my friend tested couple things about Se yesterday, and CW has a really hard time to counter SE, because of to long animation. But, if you use raven skull just before it hits you it's gonna save your life... mostly. So, if you have artifact off CD dont bother trying to interrupt... hit artifact and you have more time. This is only way we managed to figure out in short testing.

    This is the best counter I have, by far, to SE. I'm a rogue too, so yeah, I know it's annoying. Half of the time I am engaged with other TR I have Ravenskull up for the off chance he decides to execute me. I gave myself a mental smack in the head if I didn't press my F1 key soon enough (my artifact key).

    The only second most effective alternative is dodging ... out of range. If he's coming from the front, roll back, or to wherever opposite direction. So he's gunna have to recast.

    Third option: fire your SE faster >.<
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