This past week my Knight's Valor has started to become unresponsive during battles. I will start a dungeon with it working and after a few fights in it stops. A red faint pulsating glow begins to surround the hotkey icon.
I don't know if its another players buff or Debuff that is causing it or a bug? Is anyone else having this issue?
This past week my Knight's Valor has started to become unresponsive during battles. I will start a dungeon with it working and after a few fights in it stops. A red faint pulsating glow begins to surround the hotkey icon.
I don't know if its another players buff or Debuff that is causing it or a bug? Is anyone else having this issue?
I had exactly this in T2 Spider on Wednesday. It is exactly as you describe, it first worked, then did not anymore for the rest of the dungeon. I did not see the pulsating glow however, it was just red as far as I can tell. Swapping powers showed that the hotkey worked for other powers, but swapping back to KV did not get rid of the problem. Have you issued a bug report?
It happens from time to time. Some bug reports mention that being stunned or interrupted while in the process of using this power bugs it out. Logging out and logging in usually fixes this but that's inconvenient.
But this is a known issue, that we can say for sure. The sad part is that this bug has been around since Open Beta.
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tundrrabloomMember, NW M9 PlaytestPosts: 297Arc User
edited February 2014
Thanks for getting back to me. I will write up a ticket next time it happens so the Dev's know its still a issue. I didnt want to do it until I had some confirmation it wasnt something nonBuggy.
Comments
I had exactly this in T2 Spider on Wednesday. It is exactly as you describe, it first worked, then did not anymore for the rest of the dungeon. I did not see the pulsating glow however, it was just red as far as I can tell. Swapping powers showed that the hotkey worked for other powers, but swapping back to KV did not get rid of the problem. Have you issued a bug report?
But this is a known issue, that we can say for sure. The sad part is that this bug has been around since Open Beta.
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