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Beginnings (NW-DT5JS4OOI)

diotelpdiotelp Member Posts: 115 Arc User
edited February 2014 in Foundry Quest Database
Updated to fix a problem with the initial questline

Campaign name: Tipping the scales
Quest name: Beginnings
Average duration: I think between 15-25 minutes.
Amount of story involved: There is a plot and there is some dialogue, not a heavy read.
Amount of combat: There is a 2 part dungeon involved, some encounters can be hard depending on your character/level.

Would love it i could receive any feedback on my first quest, especially about the last 2 rooms of the dungeon.
Thank you very much and i hope that if you decide to undertake my quest you will enjoy as much as i enjoyed creating it,
Avernus.
Post edited by diotelp on

Comments

  • chinspinnerchinspinner Member Posts: 0 Arc User
    edited February 2014
    Gave it a go, but the second time I talked to Frinko I completely lost the path- and it was getting late anyway. Will try it again tomorrow.
    My new quest:

    WIP
  • diotelpdiotelp Member Posts: 115 Arc User
    edited February 2014
    Ah yeah. there is a problem, i get an error for that specific part of the quest, i wrote in the dialog waht you need to do, you just run down the street near where guard frinko is.
  • tiborrustiborrus Member Posts: 94 Arc User
    edited February 2014
    Hi, diotelp!

    Yesterday I tried your quest, but I couldn't continue. Where is the Sewer?! No quest tracker, isn't any help, no waypoint on the map...I think, this is frustrating, no interesting. I wandered across the PE...the Sewer not found. I tried to travel, but where?!
    Please, help me!
  • ladypeanut66ladypeanut66 Member Posts: 78 Arc User
    edited February 2014
    Hi!

    I did your quest with no problem. It was well marked the way you have to go. The maps were very well detailed, and the enemies were hard on some parts, although I didn't manage to get killed! ^^

    But I see some things bad on your quest:

    -I found some elements floating on the air, like a campfire (not rthe respawn point), also the respawn point. DOn't remember now if there were more than those two.
    -The transitions between maps have only said Go to the Next Map. Try to put some nice comment on them, like 'Travel to the Sewers' or something like that, if not they will feel generic.
    -The transition between your first map and the second one is from a ladder. The ladder seems too short: like it does not conduit to anywhere.
    -There are also some interactable details, like the doors. You should name them, it is more cool to have 'Door Press F to Interact' than to have 'Sewer Door 01 Press F to Interact'.

    Nothing more than I can think of it now.

    The traps are nice, though they are dangerous (the spikes ones mainly) because I thought sometimes I would get rooted on them... Stuck forever. Fortunately, It did not happen :)


    Good work on your Foundry!

    PD: could you try my Quest 'The Pack Strikes At Night'? Still have to perfect it, though I think it is ready to be super publish!
  • diotelpdiotelp Member Posts: 115 Arc User
    edited February 2014
    Hi!

    I did your quest with no problem. It was well marked the way you have to go. The maps were very well detailed, and the enemies were hard on some parts, although I didn't manage to get killed! ^^

    But I see some things bad on your quest:

    -I found some elements floating on the air, like a campfire (not rthe respawn point), also the respawn point. DOn't remember now if there were more than those two.
    -The transitions between maps have only said Go to the Next Map. Try to put some nice comment on them, like 'Travel to the Sewers' or something like that, if not they will feel generic.
    -The transition between your first map and the second one is from a ladder. The ladder seems too short: like it does not conduit to anywhere.
    -There are also some interactable details, like the doors. You should name them, it is more cool to have 'Door Press F to Interact' than to have 'Sewer Door 01 Press F to Interact'.

    Nothing more than I can think of it now.

    The traps are nice, though they are dangerous (the spikes ones mainly) because I thought sometimes I would get rooted on them... Stuck forever. Fortunately, It did not happen :)


    Good work on your Foundry!

    PD: could you try my Quest 'The Pack Strikes At Night'? Still have to perfect it, though I think it is ready to be super publish!

    Thank you peanut, i did have a search through both of the maps in edit mode, but i guess i missed a few detail, and i honestly had no idea about naming doors :)
    I am not currently at my pc so i will do you quest later on tonight after i update my quest with some of the suggestions you made.
  • tiborrustiborrus Member Posts: 94 Arc User
    edited February 2014
    Hi, diotelp!

    I tried your quest again and all worked fine! :) The quest tracker is visible, I finally found the sewer entrance! :D

    My advices similar like ladypeanut66 previously.

    Some typo: "i have been...", i am currently busy..." etc.

    When objective is "Set fire(crate)" I pressed F, completing the objective, but I didn't see a fire! Maybe only a bug?

    Draghtire's bag is "Bag 01", change the name!

    Tha maps are very nice detailed, good fights, maybe some encounters customisation recommended.
    Congratulation!
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