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Returning to PE after foundry quest

heroic2002heroic2002 Member Posts: 11 Arc User
edited February 2014 in The Foundry
I created a foundry that takes place in the sewers under Protector's Enclave. At the end of the quest, you climb back up to the surface. The problem is that when you appear back in PE, you're standing in front of Neverember's counsel room. Is there any way to appear (zone in) next to a sewer grate?
Post edited by heroic2002 on

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  • heroic2002heroic2002 Member Posts: 11 Arc User
    edited February 2014
    Nobody knows the answer to this? I've seen other quests (albeit dev created) do this.
  • say1osay1o Member Posts: 111 Bounty Hunter
    edited February 2014
    Sorta... I have run into 2 scenarios. This fits yours best:
    Quest starts in PE, a few map changes, then I have them travel via map to Blacklack and enter a door there in the Adv. Zone. After another couple map changes the quest ends and they appear in Blacklack at the door they went into. Everytime. I had to make them leave via map to avoid it.

    Try this if not to arduous. Duplicate your map. Have a point that breaks the map so you leave back to PE via the world map. (can explain it later if it works, as a blocked way taking you way off the path...etc)

    First try without any objective in the map except re-entering your map at the point you want them to be exiting in the end. Run the rest of your map(s) to the existing exit point normally. (so they port directly to the next map if there is more)

    See if they exit at the last zone entry point. You may need to move your original entry point into the sewers or make a universal drop-in with 3 possible exits to explain why the same entrance gets them to different areas. If this works.
  • reiwulfreiwulf Member Posts: 2,687 Arc User
    edited February 2014
    I'm not sure, but I think that only happens when testing the quest in the foundry editor, I think in game you appear from where you entered, but like I said, I'm not sure.
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  • eldartheldarth Member Posts: 4,494 Arc User
    edited February 2014
    In my City Skirmish quest I have PCs leave from Blacklake District -- upon finishing quest, they are returned to the exact transition point they entered.

    I think it matters if you actually specify the quest entry transition point and not just the overland map.
  • apocrs1980apocrs1980 Member, Neverwinter Beta Users, Silverstars Posts: 0 Arc User
    edited February 2014
    As far as I know, you will always return to the same location you were previously when you transitioned out of PE or any other Cryptic map.
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  • gornonthecobgornonthecob Member, NW M9 Playtest Posts: 421 Arc User
    edited February 2014
    reiwulf wrote: »
    I'm not sure, but I think that only happens when testing the quest in the foundry editor

    This sounds right.
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  • izatarizatar Member, NW M9 Playtest Posts: 1,161 Arc User
    edited February 2014
    There does seem to be a new bug. I did a foundry yesterday in the 'real game' and ended up spawning up the stairs instead of back in the dread-ring where I started.
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