The game should have more filters, they add a lot of character and ambientation to the scenarios. Like the one in "opening the way" in neverdeath cem. or the filter in the way to idris fortress.
Post edited by pprandom on
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bioshrikeMember, NW M9 PlaytestPosts: 4,729Arc User
edited February 2014
Are you referring to filters in the sense of applying a visual/atmospheric effect?
<::::::::::::::)xxxo <::::::::::::::)xxxo <::::::::::::)xxxxxxxx(:::::::::::> oxxx(::::::::::::::> oxxx(::::::::::::::> "Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark Official NW_Legit_Community Forums
Filter = photography term (I do pro photography for many, many, oh-too many years).
He means Atmospherics (as in volumetric atmospherics) = 3D Modeling/Rendering term (I've been 3D Modeling/Ray-Tracing since Sculpt-3D on the Amiga - cough-).
And I also think the OP is referencing official Cryptic quest lines and zones, as in: "not enough variety in volumetric atmospherics in different Cryptic zones and instances" - to which I say: "though more variety is always a lot of fun, there is a massive variety as it is already".
Doesn t matter if it is either, if you remember the zones/quests i m referencing in the OP you ll get what i mean. Well, the way to idris is always open, and if you re lvl 60 enemies won t even attack you, so you can check it out.
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bioshrikeMember, NW M9 PlaytestPosts: 4,729Arc User
edited February 2014
OK... so like when you do that quest in Neverdeath at the lynching tree, or when you do the other one there were you enter the Shadowfell?
<::::::::::::::)xxxo <::::::::::::::)xxxo <::::::::::::)xxxxxxxx(:::::::::::> oxxx(::::::::::::::> oxxx(::::::::::::::> "Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark Official NW_Legit_Community Forums
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"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
Encounter Matrix | Advanced Foundry Topics
He means Atmospherics (as in volumetric atmospherics) = 3D Modeling/Rendering term (I've been 3D Modeling/Ray-Tracing since Sculpt-3D on the Amiga - cough-).
And I also think the OP is referencing official Cryptic quest lines and zones, as in: "not enough variety in volumetric atmospherics in different Cryptic zones and instances" - to which I say: "though more variety is always a lot of fun, there is a massive variety as it is already".
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums