There are different tags to mark foundry missions: combat, story, puzzle, etc.
But there are no stealth tag. Yes I understand that with given foundry editor it might be difficult to create thief type missions but some people might try perhaps even tried already but since there is no such tag it is a bit difficult to filter them out.
Perhaps it would be good to add such "stealth" tag.
How could a stealth mission be made? or at least and be good. The game just doesn't have the mechanics for it and there is nothing that would stop the player thinking, meh! Killing them is quicker.
I'd be interested if someone made one but it is not something I have seen.
The aggro distance in the game is low to the point you can be in clear view of a critter and they wont do anything. Any kind of stealth mission in NWO is basically a maze mission with moving "walls". Basically what AntonKyle said, this game just isnt built for it.
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I'd be interested if someone made one but it is not something I have seen.
Also tags are worthless. Really!