How that, it will take a while?
I would have thought that the way the thaum can defeat the regen sent is the burst. Something like cc/debuff/nuke in quick succession, with the idea of OS-ing the gwf before he becomes Unstoppable.
I have the same problem dealing with GF and GWF. It's really hard to kill them, but not impossible. You have to get the timing right when to use yout CC so you don't hit the shiled or the GWF while on his berserker rage...
It's all about skill and timing, the GS doesn't have that much to do with it. Maybe take a couple of friends into a friendly match (once that is possible...) and practice the timing. It might help you a lot when you play the GWF yourselfe so you can know and anticipate the timing.
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pers3phoneBanned Users, Neverwinter Beta UsersPosts: 0Arc User
edited January 2014
You won't be able to burst a good GWF down so fast, even with very good gear and a perfect vorpal. They have very good damage reduction, so you will hit for much less, and they will probably deflect some of your big nukes. If your Ice Knife gets deflected, you're in a bad spot.
The GWFs seem immortal to you because you cannot stay foot and DPS them, since you have to move a lot. While you move and not do damage, they regen and pop their unstoppable and so on.
If you really really want to burst them down, I'd say the only possibility is to prone them a lot with shard, and IK them while prone. This doesn't always work, and using the shard is not easy, not to mention the spell is buggy. Another combo is to even begin with IK for prone and then prone them again with shard, RoE and Icy Ray them while still down, but if they have unstoppable ready they might be skilled enough to pop it as you cast IK and that's probably gonna be a lost battle.
Anyway. If you really wanna kill good GWFs, then my advice is build specifically for PvP, with lots of HP, lots of ArP, lots of regen, defense, deflect... cause you gonna take lots of damage and it's a very hard battle for CWs who are always on the run, fighting for their life Not recommended IMO. Let a GF fight them and CC-chain prone the GWFs together with the GF. Or just don't bother if you don't have what it takes. Focus a squishier high priority target instead.
ok first of all thx pers3phone for the reply and thx all..but do you mean is almost impossible to kill a gwp ?? i saw some very good skill gwp can tank 3-4 person and take down like 2 cw with a skill that appear a lot of shadow..
If you wanna make your cw work against a good gwf it is gonna take almost or 90% BIS gear and lots of skill, my advice is don't brother accept the fact that GWF is a pain in the ***.
Otto - They are saying that yes, it is possible. You are the scissors, it is the rock. Most cases, it'll be difficult and you'll probably lose. Timing, gear, skill, it's all required to make it viable. If the GWF knows what they're doing, with you know what you're doing on your CW, then it will be a drag out knock down fight. Since most PVP currently is about taking points and not 1v1, the standard advice is to not fight the GWF, if possible.
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pers3phoneBanned Users, Neverwinter Beta UsersPosts: 0Arc User
ok first of all thx pers3phone for the reply and thx all..but do you mean is almost impossible to kill a gwp ?? i saw some very good skill gwp can tank 3-4 person and take down like 2 cw with a skill that appear a lot of shadow..
Yup it's almost impossible for the usual PvE CW to kill PvP sent GWFs. Sure you can still kill some, mostly with flawless combos and with daily up. Something like: EF->Shard (mastery)->RoE->IK->Icy Rays after his SF procs. You can also use shard to score 2 prones, but it's not a give. Keep in mind, prone=no unstoppable. I'd say this takes a lot of luck and crits at the right time.
Now, if you're a PvP CW, things get easier. I've played quite a few days with a nice oppressor spec that has Severe Reaction (this feat is crazy in PvP) and Glacial Movement. These 2 feats make it so much easier for you to survive. Also it's is ESSENTIAL that you spec as tanky as possible. You can go up to 38K HP with the GG set (yes, not a typo, 38K HP CW). I'd say this is optimal and you will outlast most adversaries. With the HV set you can go to 30K HP or so, probably a bit more. Still a very good setup.
Now, I'll be honest... not even such a setup... with all this gear... and a perfect vorpal... not even all of these would make it much easier. But whenever I played with 30K HP and Severe Reaction I felt pretty safe&relaxed, and when I play as my usual PvE/PvP thaum hybrid with 27K HP I feel like being naked against any geared adversary.
So HP, regen, spec, gear. And you will have a CW that is able to perform decently in PvP. Most of our issues arise from the fact that CWs want to play glass cannon, and well, it's not working at all.
Lol can someone explain this 3 paragon to me..thaum oppressor and renegade ..saw some guide stated that renegade can have very high crit with perfect vorpal probably can go up to 25k hope if the gwp HP is like half already maybe this can finish him..OK someone experience pls explain this 3 path to me ty..
And also may I know why When I put the entangling skill in the tab bar..when I hold someone in the mid air in PvP than when I try to use other skill than the entangling skill will no more
Renegade is based on crits. Imho, spellstorm mage is best for it, as it will allow EotS procs, which play well. It runs arcane spells, with it's cap based off MM. Very much heavy manipulation of the field with max arcane stacks to cause the longest hold with arcane spells.
Tharum is based off debuffs. Using CoI and chill cloud to cause cold effects. A heavy debuff spec, it's also the highest damage output in terms of straight damage going out. This can be see in plenty of guides in the forums. It can most likely work both in MoF and SS type paths, it's the one I have the least experience with, since I dislike CoI.
Oppressor is straight chill. From ray of frost double proccing chill to adding more chill to your chill strike and ice storm. Everything about it is adding chill and hitting you harder because you are chilled. I find personally that MoF works very well with this as you can have a constant rimfire dot going due to smolder from even 1 crit. FtF works well with icy terrain. It's solid with SS, I just see MoF working the best with this. Again, imho.
So, that's it in a nut shell. others probably have more experience could tell you further. We're not going to tell you what to play. That's your choice. We can offer reasons to pick what to play however.
Comments
I would have thought that the way the thaum can defeat the regen sent is the burst. Something like cc/debuff/nuke in quick succession, with the idea of OS-ing the gwf before he becomes Unstoppable.
It's all about skill and timing, the GS doesn't have that much to do with it. Maybe take a couple of friends into a friendly match (once that is possible...) and practice the timing. It might help you a lot when you play the GWF yourselfe so you can know and anticipate the timing.
The GWFs seem immortal to you because you cannot stay foot and DPS them, since you have to move a lot. While you move and not do damage, they regen and pop their unstoppable and so on.
If you really really want to burst them down, I'd say the only possibility is to prone them a lot with shard, and IK them while prone. This doesn't always work, and using the shard is not easy, not to mention the spell is buggy. Another combo is to even begin with IK for prone and then prone them again with shard, RoE and Icy Ray them while still down, but if they have unstoppable ready they might be skilled enough to pop it as you cast IK and that's probably gonna be a lost battle.
Anyway. If you really wanna kill good GWFs, then my advice is build specifically for PvP, with lots of HP, lots of ArP, lots of regen, defense, deflect... cause you gonna take lots of damage and it's a very hard battle for CWs who are always on the run, fighting for their life Not recommended IMO. Let a GF fight them and CC-chain prone the GWFs together with the GF. Or just don't bother if you don't have what it takes. Focus a squishier high priority target instead.
Yup it's almost impossible for the usual PvE CW to kill PvP sent GWFs. Sure you can still kill some, mostly with flawless combos and with daily up. Something like: EF->Shard (mastery)->RoE->IK->Icy Rays after his SF procs. You can also use shard to score 2 prones, but it's not a give. Keep in mind, prone=no unstoppable. I'd say this takes a lot of luck and crits at the right time.
Now, if you're a PvP CW, things get easier. I've played quite a few days with a nice oppressor spec that has Severe Reaction (this feat is crazy in PvP) and Glacial Movement. These 2 feats make it so much easier for you to survive. Also it's is ESSENTIAL that you spec as tanky as possible. You can go up to 38K HP with the GG set (yes, not a typo, 38K HP CW). I'd say this is optimal and you will outlast most adversaries. With the HV set you can go to 30K HP or so, probably a bit more. Still a very good setup.
Now, I'll be honest... not even such a setup... with all this gear... and a perfect vorpal... not even all of these would make it much easier. But whenever I played with 30K HP and Severe Reaction I felt pretty safe&relaxed, and when I play as my usual PvE/PvP thaum hybrid with 27K HP I feel like being naked against any geared adversary.
So HP, regen, spec, gear. And you will have a CW that is able to perform decently in PvP. Most of our issues arise from the fact that CWs want to play glass cannon, and well, it's not working at all.
Tharum is based off debuffs. Using CoI and chill cloud to cause cold effects. A heavy debuff spec, it's also the highest damage output in terms of straight damage going out. This can be see in plenty of guides in the forums. It can most likely work both in MoF and SS type paths, it's the one I have the least experience with, since I dislike CoI.
Oppressor is straight chill. From ray of frost double proccing chill to adding more chill to your chill strike and ice storm. Everything about it is adding chill and hitting you harder because you are chilled. I find personally that MoF works very well with this as you can have a constant rimfire dot going due to smolder from even 1 crit. FtF works well with icy terrain. It's solid with SS, I just see MoF working the best with this. Again, imho.
So, that's it in a nut shell. others probably have more experience could tell you further. We're not going to tell you what to play. That's your choice. We can offer reasons to pick what to play however.