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Giants

shenwarshenwar Member Posts: 7 Arc User
edited December 2013 in Foundry Quest Database
Hello together,

I create a small quest. It is not my first one, but my first english translation.

Name: Giants
Short-code: NW-DNAW8RNY4
Playtime: ca.15 min.
Difficult: medium - hard
Story: short

[IMG][/img]yafkl4j8.jpg

Feedback is welcome :o
Post edited by shenwar on

Comments

  • melindenmelinden Member Posts: 619 Arc User
    edited December 2013
    I played with a level 60 DC. I thought this was a straight forward old fashioned style D&D adventure. I mean that as a compliment! Sometimes you don't need an epic, just a short story. I found the amount and difficulty of combat to be just right for my character.

    Almost all my play through notes refer to the fact that the English language makes no sense :)

    -I liked that the wolves chased the farm animals around.
    -In the first dialogue with the old man: "the giants have battered his skull" and "captured them"
    -at the dialogue with the meat "Wolfes" should be "Wolves". English is weird.
    -at the torch it should be "Finish the giants' boozing party"
    -at the barrel dialogue right before rescuing the villagers "raugh" laughter should be "rough"
    -you might want to add an exit door/portal of some kind. Most foundry authors recommend this over asking players to leave just by keying F.
    Find me in game with @DoctorBadger
    (Un)Academic Field Work Foundry Campaign: NWS-DAPZB2CTZ
  • shenwarshenwar Member Posts: 7 Arc User
    edited December 2013
    Hello melinden,

    thanks for your feedback.

    The correction and the change to the cave exit (good idea :) ) is live with version 0.3.
  • cristakatcristakat Member Posts: 21 Arc User
    edited December 2013
    I saw this one in the list just before my computer starting bugging out on me. It was one of the ones I planned to try out when hubby and I get back on. It's going on the list right now. :)
  • shenwarshenwar Member Posts: 7 Arc User
    edited December 2013
    thank you :)
  • eldartheldarth Member Posts: 4,494 Arc User
    edited December 2013
    Just played your quest... a few tough parts.

    Some rough edges/notes for you:
    • Blood outside cave is tilted out of or floating above the snow/ice
    • Cave entrance is sticking way out from mountain/cliff walls
    • Why are there torches in a frost giant cave? (some flames are offset from torch, some are red, some are blue flames?)
    • Seems to be an interactable wall crossing thru giant magic crystal??
    • "Food" pile in Diciplinarian Giant room floating above ground
    • Campsite - ice giant fire bowl tilted severely?
    • Passageways between areas are pretty small/narrow for giants
    • Definitely wasn't expecting Redcap Wolves to be casting Thorn attacks at me. Kind of odd wolves.
    • Final chest is floating above ground
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