It's been interesting to watch players' attitudes change over the years since implementation of F2P with MT's. The question I have is, are a majority of these complaints coming from players who used to spend $720-$900 over the typical 5-year span of a sub-based game, or are these players new to the MMORPG scene who've never invested in a game before?
I would hope the latter; I can at least understand that to a point.
i never said i m satisfied with the game . there are so many bugs , but the game still got launched they r rushing on everything without giving proper test of it , the beta on module 2 shld have run more longer to remove more bugs but to keep the game influx they released it 1 month too soon, without possible fixes. the thing i hate about is the exploits used by ppl, now u will say make party to run legit dungeon. but the thing about that is the players are so familiar with exploits and it has become an integral part of there game play that they cant play legit now 1nce they die they say lets bug it, so until cryptic removes all bugs from dungeon its impossible. and players keep on waiting that the bugs will be removed but they launch the new module with so many things to fix that they cant focus on old bugs now too .which is pretty stupid i guess
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On a sidenote: They're, their, there. I keep on reading there for any of the 3.
I would hope the latter; I can at least understand that to a point.