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Repeating Zombie/Monster/Groaning Sound During Editing

elcymerianelcymerian Member Posts: 241 Arc User
edited November 2013 in The Foundry
For some odd reason, I have a sound that plays every so often despite what I'm doing in the Foundry editor (2d only so far). It sounds like a zombie/monster/groan sound. I have nothing else that is on that plays sound. I've switched maps, open and closed various sound nodes. It just keeps happening every minute or so.

Any help or direction on how to get rid of it or even where it comes from is appreciated. Thanks.
Post edited by Unknown User on

Comments

  • eldartheldarth Member Posts: 4,494 Arc User
    edited November 2013
    And it's only when you are in the 2D editor? Not in 3D previewer?

    Any browsers in the background? Maybe a website?

    Prankster brother/sister?

    Zombie for a neighbor?
  • elcymerianelcymerian Member Posts: 241 Arc User
    edited November 2013
    eldarth wrote: »
    And it's only when you are in the 2D editor? Not in 3D previewer?

    Any browsers in the background? Maybe a website?

    Prankster brother/sister?

    Zombie for a neighbor?

    After closing it and coming back to the quest and playing it in 3d trial/edit mode....it's still there.
  • eldartheldarth Member Posts: 4,494 Arc User
    edited November 2013
    elcymerian wrote: »
    After closing it and coming back to the quest and playing it in 3d trial/edit mode....it's still there.

    Does it happen only after playing it in 3d preview/edit mode?
    What if you don't go into 3d mode at all and only stay in 2d?

    If it happens after going into 3d mode at least once - my guess is a soundcard/driver issue.
    Try updating your soundcard drivers perhaps.

    Do you have a "backdrop" background sound set?
    Can you identify which sound effect it is?
    Do you have any zombie npc's or encounters?
    Or any special effects?
  • essentiessenti Member, NW M9 Playtest Posts: 303 Arc User
    edited November 2013
    Do you have a zombie companion or some companion that makes that groaning noise. I left my cleric companion active after a run through preview mode and I kept hearing my companion's voice every once in a while, despite being in 2D Editor mode.
    Campaign - Trail of the Imaskarcana (NWS-DMFG77QOF)
    • A Mere Expedition! (NW-DIAAPG3S4)
    • Work In Progress on Part 2
  • elcymerianelcymerian Member Posts: 241 Arc User
    edited November 2013
    eldarth wrote: »
    Does it happen only after playing it in 3d preview/edit mode?
    What if you don't go into 3d mode at all and only stay in 2d?

    If it happens after going into 3d mode at least once - my guess is a soundcard/driver issue.
    Try updating your soundcard drivers perhaps.

    Do you have a "backdrop" background sound set?
    Can you identify which sound effect it is?
    Do you have any zombie npc's or encounters?
    Or any special effects?

    It was happening before I went into 3d/preview.

    I only changed the appearances on the Backdrop settings. No sounds.
    I haven't found it yet in the list of sound effects yet.
    Yes, there is one map with undead encounters on it. I was not working on it when I turned the speakers on.
    There are some portals of a different map, magical barriers on another, and fire effects on a few.


    Additinally, after exiting 3d/preview play of a few maps, the dog companion sound could be heard once in 2d mode. I'm guessing that there's some sort of "bleed through" effect going on.
  • elcymerianelcymerian Member Posts: 241 Arc User
    edited November 2013
    essenti wrote: »
    Do you have a zombie companion or some companion that makes that groaning noise. I left my cleric companion active after a run through preview mode and I kept hearing my companion's voice every once in a while, despite being in 2D Editor mode.


    Are there zombie companions? I have some encounters on one map. But I also heard the dog companion bark once after leaving 3d/preview mode back to 2d mode.
  • eldartheldarth Member Posts: 4,494 Arc User
    edited November 2013
    elcymerian wrote: »
    Are there zombie companions? I have some encounters on one map. But I also heard the dog companion bark once after leaving 3d/preview mode back to 2d mode.

    Well, there is a foundry bug where EVERY Audio effect in the (map? quest?) being edited "plays" (at once) when switching into/out-of preview mode. If there are any "looping" sound effects those will probably continue to loop.
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