I'm gonna put this all down here, as I find it a chore to go to every single feedback thread to post a few lines.
Rain of Arrows/Swords:
AOE not large enough. Should have an area that can encompass a few enemies. As it stands, targeting 1 enemy is a waste of a slot IMO.
Upgrading Gems:
I find that the upgrade system, whilst very pretty, is not to my liking.
For example, when I try to upgrade a Radiant 2.... if I already have one, with refinement in it, if I try to put that into the Radiant i'm upgrading, I lose the refinement already done. That just blows.
I'm sure that i'm not the only person who has refined a gem, only to discover that I already had one which I could've used. Please change this to allow the refinement level to be taken into account, and not lost altogether.
Reagents:
In my travels so far, I have yet to pick up any reagents. I religiously pick up any skill nodes I have the kits for, and have had to buy the reagents i needed to refine gems.
Can we please go back to the old system? I don't like this new item refinement stuff. It's very annoying, I need to concentrate harder on it so I don't make any mistakes, and it wakes more gems that necessary to upgrade... not to mention that you now need AD to buy the reagents that you NEVER seem to get in skill nodes.
Thank you for listening to my rant.
Will play the new content either way, I just won't be happy with some of it.
Holy Balls... what's with the Artifact quest? Can you make it any harder? Single person quest designed for 5 perhaps? And what's with keeping the companion out of the fight? Not impressed at all.
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