Hi Folks.
Today I share with you a run which I found nice, because I of course was in it.
In the link below is a youtube video showing me and my guildie 2 man(-ing) Epic Spellplague.
Video
I am making this thread for a few reasons.
First to say that I really like this game when it comes to combat.
There is so many positive things to say about the combat, but I won't bring the list up now.
Another reason is the party/group settings while you are inside a dungeon.
We deliberately 2 man(ed) the dungeon, because we wanted a challenge, and it was fun this one time.
The issue was when people joined our party randomly until we finished the first quest.
I could not and still can't change the "open party/group/team" to "closed party/group/team". We had a lot of issues with people continuing to end up in our dungeon group when we wanted to duo and this caused a lot of grief between us and other players that I wish we could have avoided.
I know we are not supposed to 2 man dungeons, but I find some dungeons to be too easy (excluding exploits which some people do).
Some dungeons have been nerfed (I think) because of more casual players, which is very understandable.
I play the game to have fun and get some challenge, thus I will feel some sense of achievement.
So far I have:
3-man(ed) Epic PK, CN
2-man(ed) Epic Karrundax
4-man(ed) Epic Dread Vault
2-man(ed) Epic Spellplague
(The above is not when 2 party members die half way through the last boss and the 3 others defeat it, I mean the whole fight or better yet the whole dungeon)
Remember, I do this for fun.
So, Thank you Cryptic for the fun game, keep it up, really mean it.
If any of you read this or the forum managers read this, please tip the developers of the below if possible.
1. Being able to change party settings while inside a dungeon
2. Fix exploits in dungeons and/or make the next dungeon 1.5 hours long with good mechanics, which again will make the dungeon more difficult than the others.
I don't think a nerf is needed, because the casual players will then suffer greatly in my opinion.
It's all about dodging and positioning in this fight.
Thanks, that is all.
Have a nice day.
- Filo
Comments
Woot! Good stuff.
As for tweaking dungeons, in my opinion one way to stop exploits is to ease up on the mobs and adds and make the bosses tougher. People seek out exploits to get by the ridiculous mobs. Most of the endless epic mobs & adds are harder than taking down a boss. You know you've got a problem when people are more worried about the spawning of an elite add than they are battling the boss.
Leliana C.W. - Opressor CW
Lelian O.P. - Bulwark Paladin