So I used the searched function from this forum and found out that there's a post regarding Devoted Cleric/Wizard (I hope ranger is not like this when it's released) Auto targetting after killing a monster. This is extremely making me dizzy and saw some other people from that post say it's giving them this 'motion sickness' feel.. and I agree with that.
So I created another thread since it's a 4 month old thread and was afraid that If I post there I might get a violation from necroposting. So my question is, is there an update about this? Like an option to be patched so we people who can't stand the auto-targetting camera that moves so quickly when killing one stuff to another can be turned off?
Answers will really be much appreciated! Thanks in advance!
Comments
1. Feature: Auto-Aim. It can be extremely unhelpful on a ranged character, for many reasons, but surprisingly very helpful for a melee character because when people run through you while you are attacking it, it swings the character completely around for you, lol.
2. Bug: Camera Detachment. Occasionally, and most especially while on a mount, the camera will detach from your character/center of screen and your character will move well ahead of the center of the screen, while the camera lags behind until they resync again. It can totally throw you off your game and probably make you more dizzy than anything else. A similar bug used to exist in a competitor game on classes that could teleport. It was fixed pretty quickly.
I would kill for the former to have a disable option and the latter to be fixed, asap!
Specially for the Auto Aim part to be disabled for rangers. I really love this game but this dizziness/motion sickness is hindering me from playing so. Hope they do an action as quick as they can regarding this.. atleast an option that can turn on/off the auto targetting for ranged specifically for the ranger role when it's out since I'll be making one...
Atleast some answers from the community developers or forum moderators on this.. It's making me anxious lol.