If you want to make more AD from the normal professions you'll need a sizeable startup investment...around 5-6mill AD and 10-20 dragon eggs should do.
How so? I personally gave up doing anything in alchemy because it wasn't anything special and ingredients cost too much and had a bunch of small cooldowns for making the ingredients that made it a pain.
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bioshrikeMember, NW M9 PlaytestPosts: 4,729Arc User
How so? I personally gave up doing anything in alchemy because it wasn't anything special and ingredients cost too much and had a bunch of small cooldowns for making the ingredients that made it a pain.
By making the purple shirts and pants, (preferably w/ the slots for enchantments), you can eventually recoop the startup cost of the tools you need, then start to turn a profit.
<::::::::::::::)xxxo <::::::::::::::)xxxo <::::::::::::)xxxxxxxx(:::::::::::> oxxx(::::::::::::::> oxxx(::::::::::::::> "Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark Official NW_Legit_Community Forums
By making the purple shirts and pants, (preferably w/ the slots for enchantments), you can eventually recoop the startup cost of the tools you need, then start to turn a profit.
I was referring to the alchemy part. I can see a profit from shirt making, but it does require a sizable investment in the first place so for most it's best to just buy the shirts themselves and let someone else do it.
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tang56Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
How so? I personally gave up doing anything in alchemy because it wasn't anything special and ingredients cost too much and had a bunch of small cooldowns for making the ingredients that made it a pain.
A few of the potions sell for decent amounts of AD. Dyes still sell reasonably as well.
Comments
If you want to make more AD from the normal professions you'll need a sizeable startup investment...around 5-6mill AD and 10-20 dragon eggs should do.
How so? I personally gave up doing anything in alchemy because it wasn't anything special and ingredients cost too much and had a bunch of small cooldowns for making the ingredients that made it a pain.
By making the purple shirts and pants, (preferably w/ the slots for enchantments), you can eventually recoop the startup cost of the tools you need, then start to turn a profit.
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
I was referring to the alchemy part. I can see a profit from shirt making, but it does require a sizable investment in the first place so for most it's best to just buy the shirts themselves and let someone else do it.
A few of the potions sell for decent amounts of AD. Dyes still sell reasonably as well.