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My Kingdom for more Foundry Quest Slots

eldartheldarth Member Posts: 4,494 Arc User
ANY word on how we can get/earn/beg/borrow/steal more foundry slots?
I've got ONE (Bug Tester - for verifying foundry bugs) slot left that could be used.

Who do we have to bribe/cajole/praise/sacrifice/feed/buy-beer/buy-hard-alcohol/buy-women/buy-men for to get more?
Post edited by Unknown User on

Comments

  • kithliskithlis Member Posts: 217 Arc User
    edited November 2013
    I would also like to know. Not quite bumping against the limit yet, but don't really want to hit that frustration either.
  • saerraelsaerrael Member, Neverwinter Beta Users Posts: 0 Arc User
    edited November 2013
    I would also like to know this, myself. I'm not pushing 10 just yet, but do seem to be restricting myself to keep within budget even now.
    I also know this has been asked about before and recall the lively debate in the NW_Foundry channel some aeons ago. To be honest, I always thought this would be dealt with by now.
  • builderxbuilderx Member, Neverwinter Knight of the Feywild Users Posts: 81
    edited November 2013
    Just open another account level to 15 hey presto 10 slots.....Easy.
  • antonkyleantonkyle Member Posts: 776 Arc User
    edited November 2013
    builderx wrote: »
    Just open another account level to 15 hey presto 10 slots.....Easy.

    After spending months getting our name out there? It's hard enough getting plays anyway.
  • boomba66boomba66 Member Posts: 221 Bounty Hunter
    edited November 2013
    antonkyle wrote: »
    After spending months getting our name out there? It's hard enough getting plays anyway.


    Just add cool side quests using dialogue prompts and area's reached. Adds whole new feel to your quests. Like they are part of a real Bioware/Black Isle type game.

    I have 2 left in my series and i find when I dont feel like working on my main story arc or have a neat idea for a short quest I add it to the existing area's I have that have room. Its pretty fun to be cleaver to create.
    [SIGPIC][/SIGPIC]
  • xhritxhrit Member, Neverwinter Beta Users Posts: 0 Arc User
    edited November 2013
    boomba66 wrote: »
    Just add cool side quests using dialogue prompts and area's reached. Adds whole new feel to your quests. Like they are part of a real Bioware/Black Isle type game.

    I have 2 left in my series and i find when I dont feel like working on my main story arc or have a neat idea for a short quest I add it to the existing area's I have that have room. Its pretty fun to be cleaver to create.

    This. Unless you have hit 10 maps on every quest, all maxxed out on NPCs, you still have room to expand.
  • kithliskithlis Member Posts: 217 Arc User
    edited November 2013
    xhrit wrote: »
    This. Unless you have hit 10 maps on every quest, all maxxed out on NPCs, you still have room to expand.

    As someone who does have some side-quests built in, I'd have to say this recommendation probably won't scratch the itch for every author.
    Some just want to tell short simple stories that don't climb into the hours for playtime.

    Also the "other account" solution kinda wrecks the whole achievement climb, if that's what you're aiming for.

    Not saying they aren't solutions, just that they are work-around solutions to something that should be much simpler = more slots.
  • melodywhrmelodywhr Member Posts: 4,220 Arc User
    edited November 2013
    it'd be nice to add something where once you publish 10 foundry quests, you are granted 10 more. and so on. you can't really be a prolific foundry author if you're limited. granted, we could create a new account but i like the idea of having everything under one roof. so to speak.
  • orangefireeorangefiree Member, NW M9 Playtest Posts: 1,148 Arc User
    edited November 2013
    Cryptic announced there would be an ability to buy foundry slots or earn them from existing quests. I don't know what happened to that but I would like to have some more foundry slots as well. I have another account but I kind of want the book imp.
    Neverwinter players are stubborn things....until you strip them down to bone. (Cursed players, my flowers, MINE!) Oh how I plotted their demise.
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