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Wilds Knight

caexarcaexar Member Posts: 355 Arc User
edited November 2013 in PvE Discussion
If it is at all possible for you developers to do this, can you please script it so that this ability will not activate until you have less than 50% of your guard meter left? For a set that is supposed to be amongst the best in game, and required quite a bit of grinding to acquire, the ability is all but worthless at the moment because as soon as you enter the fight and attack, it activates before you even get your shield up and block anything. This means it's virtually useless for each encounter since in groups any given add group battle will not last longer than the cooldown period.
Please and thanks.
Threat level 60 Guardian Fighter
Gloom level 60 Control Wizard
Dusk level 60 Trickster Rogue
Dawn level 60 Devoted Cleric
Eclipse level 60 Hunter Ranger
Wrath level 60 Great Weapon Fighter
Jinx level 60 Scourge Warlock
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