I didn't told Cryptic isn't fix the bug, but see a chat like " TR LOOKING FOR FH ( KNOW THE RUN )", "LFM 2 CW FOR MC KNOW THE BUG" is annoying. I'm use the legit channel, mine was only a test for 2 weak, and come out on that. They simply use glitch, because atm there no punish so they don't risk nothing. Only for heavy bug or exploit there a punish, but they migth start to punish even people that use lil glitch, because after all is an illegal way to do a dungeon. I dont' ask to kill the runner, but at last to stop the people to promove the bug. I report all the time i see something strange ( the 3 bug at CM on final boss, all 3 to go underground. 2 Fixed 1 left to do, i hope they will read my last report ). Maybe 1 or 2 weak of server down for test all the dungeon we will solve the 70% of the bug active atm. I know maybe there will be a rage of the exploiter/babycry/cheater/goldseller in the forum, you will might lost them but you will get more people. The only think's we can hope, is to wait the new module and hope in some heavy fix, not nerf on skill, but simply heavy fix on the bug
mc is good, they just need to fix bugs and drops so ppl must run last boss and they get worthy loot not that blue trash i get 90% of the time
maybe double seal + add some good loot that can be sold on ah
now i`m maybe breaking rules, but loads of people do it. it s no secret.
i mean, 1st boss they exploit it in 2 ways possible, last boss was also 2 ways possible.
worst thing i ever seen ;p
employees should start pug, that s how you see all exploits.
some don `t get reported maybe no.
personly i don `t feel like it s my job.
the whole explaning where exactly.
maybe they should give a reward to the one that reports the exploit.
i don t know.
but i`m off ;p
got tired of clicking masker illusionists or however they re called.
bit too much ..grmbl!@^%
getting too old for this forum stuf and gamestuf also.
sapientcrow got it pretty clear. If i don't see any rewards for clearing a dungeon time after time (because i cannot get the set piece i want after +20 tries) - why should i be excited to make another run legit?
I cannot afford two months for grinding ONE GEAR SET. This is just ridiculous! DD is the most important event during the day, and i can catch it 1 or maybe 2 times a day! Hilarious.
And again - today we made a Karrundax run. Made it totally legit. Just because we didn't have much choice since some (not all but oh well!) exploits were fixed.
We were able to finish it only because the full team was very well-equipped.
So we come to this point: in order to get BiS gear, one has to buy BiS gear from AH to be strong enough to complete the run and get the reward...maybe.
I agree with most sapientcrow's points. Bosses most skipped are the ones that are really not well balanced. Most T2 dungeons are meant for people in T1 gear, and often, complete strangers from LFG tool, with no ability to replace them if they drop mid way, and sometimes no ability to communicate with them either as they speak a different language.
First boss in karrundax, last boss in ToS, infinite adds in FH, ridiculousness of heroic DV for what it offers are all pretty undoable when you have that kind of party in mind. Sure you can come in with a bunch of 12k+ geared guildies and down it the regular way but this is not the who the dungeon was mainly meant for.
I used to try to do legit runs and get gear this way because I had no AD to buy it all, but after months of doing so, I ended up buying all my gear from all the T2 groups that were farming the dungeons anyway, as I was never able to complete them without someone leaving. Not to mention they cost a large amount of gold/potions for total fail runs.
MC final boss is a little rough for an alternate T2 loot that isn't best in slot but that I can at least understand. Same goes for final boss in CN but again, as the current hardest boss in game I can see where they're coming from. But CN has ridiculous amount of trash and if you want to run it in any reasonable amount of time (3 hours for example), you're going to have to skip a lot of it through runners. I've only managed to actually get to final boss 3-4 times due to this.
Pointing fingers in this case is really not a good way to resolve this I think. Cryptic has to address some of these issues, and make these dungeons attractive enough to run as a T1 and wait for your drops rather than buy everything or wait for geared groups to run you through. So I can see how speed/glitch runs can be a major money/gear incentive for geared and experienced groups.
One way to resolve this would be to maybe have gs cutoffs (based on total inventory), and mob scaling based on party gs, rather than one size fits all. Make it a tad easier of lowbie pugs so it's in the realm of possibility still, and make it harder for farmers so it's not such a cash cow.
Comments
now i`m maybe breaking rules, but loads of people do it. it s no secret.
i mean, 1st boss they exploit it in 2 ways possible, last boss was also 2 ways possible.
worst thing i ever seen ;p
employees should start pug, that s how you see all exploits.
some don `t get reported maybe no.
personly i don `t feel like it s my job.
the whole explaning where exactly.
maybe they should give a reward to the one that reports the exploit.
i don t know.
but i`m off ;p
got tired of clicking masker illusionists or however they re called.
bit too much ..grmbl!@^%
getting too old for this forum stuf and gamestuf also.
I cannot afford two months for grinding ONE GEAR SET. This is just ridiculous! DD is the most important event during the day, and i can catch it 1 or maybe 2 times a day! Hilarious.
And again - today we made a Karrundax run. Made it totally legit. Just because we didn't have much choice since some (not all but oh well!) exploits were fixed.
We were able to finish it only because the full team was very well-equipped.
So we come to this point: in order to get BiS gear, one has to buy BiS gear from AH to be strong enough to complete the run and get the reward...maybe.
First boss in karrundax, last boss in ToS, infinite adds in FH, ridiculousness of heroic DV for what it offers are all pretty undoable when you have that kind of party in mind. Sure you can come in with a bunch of 12k+ geared guildies and down it the regular way but this is not the who the dungeon was mainly meant for.
I used to try to do legit runs and get gear this way because I had no AD to buy it all, but after months of doing so, I ended up buying all my gear from all the T2 groups that were farming the dungeons anyway, as I was never able to complete them without someone leaving. Not to mention they cost a large amount of gold/potions for total fail runs.
MC final boss is a little rough for an alternate T2 loot that isn't best in slot but that I can at least understand. Same goes for final boss in CN but again, as the current hardest boss in game I can see where they're coming from. But CN has ridiculous amount of trash and if you want to run it in any reasonable amount of time (3 hours for example), you're going to have to skip a lot of it through runners. I've only managed to actually get to final boss 3-4 times due to this.
Pointing fingers in this case is really not a good way to resolve this I think. Cryptic has to address some of these issues, and make these dungeons attractive enough to run as a T1 and wait for your drops rather than buy everything or wait for geared groups to run you through. So I can see how speed/glitch runs can be a major money/gear incentive for geared and experienced groups.
One way to resolve this would be to maybe have gs cutoffs (based on total inventory), and mob scaling based on party gs, rather than one size fits all. Make it a tad easier of lowbie pugs so it's in the realm of possibility still, and make it harder for farmers so it's not such a cash cow.